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| * | | | Reuse part of my previous idea to to use num_levels to check within AdjustMip...Gravatar Squall-Leonhart2023-09-201-14/+20
| * | | | Partial revert of #10433Gravatar Squall Leonhart2023-09-181-9/+2
* | | | | add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup tableGravatar Squall Leonhart2023-10-091-0/+2
* | | | | Merge pull request #11656 from liamwhite/recreate-surface-automaticallyGravatar liamwhite2023-10-075-51/+36
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| * | | | | vk_present_manager: recreate surface on any surface lossGravatar Liam2023-10-025-51/+36
* | | | | | Merge pull request #11677 from Squall-Leonhart/D32FTOABGR8Gravatar liamwhite2023-10-075-0/+31
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| * | | | | update shader to confirmed format copyGravatar Squall Leonhart2023-10-071-1/+1
| * | | | | lets not convert depth to greyscale since this makes the exhaust and tire smo...Gravatar Squall-Leonhart2023-10-051-1/+1
| * | | | | Fix CI Formatting checkGravatar Squall-Leonhart2023-10-041-2/+2
| * | | | | Implements D32_Float to A8B8G8R8_UNORM format copyGravatar Squall-Leonhart2023-10-045-0/+31
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* | | | | Merge pull request #11630 from Kelebek1/clear_stencil_requires_depth_testGravatar liamwhite2023-10-072-2/+5
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| * | | | | Enable depth test on stencil clear pathGravatar Kelebek12023-09-282-2/+5
* | | | | | Merge pull request #11544 from Kelebek1/reduce_stream_buffer_renderdocGravatar liamwhite2023-10-074-14/+59
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| * | | | | | Allow GPUs without rebar to open multiple RenderDoc capturesGravatar Kelebek12023-10-064-14/+59
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* | | | | | Merge pull request #11688 from Kelebek1/x8d42Gravatar liamwhite2023-10-0710-2/+21
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| * | | | | | Implement X8_D24 formatGravatar Kelebek12023-10-0610-2/+21
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* | | | | | Merge pull request #11684 from Kelebek1/disable_push_descriptor_maxwellGravatar liamwhite2023-10-071-12/+43
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| * | | | | Rework nvidia architecture detection, disable push descriptor for Pascal and ...Gravatar Kelebek12023-10-051-12/+43
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* | | | | ci: fix new codespell errorsGravatar Liam2023-10-024-4/+4
* | | | | Query Cache: Fix memory leak.Gravatar Fernando Sahmkow2023-10-012-0/+2
* | | | | Merge pull request #11622 from liamwhite/qcr-reg1Gravatar Fernando S2023-09-291-2/+4
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| * | | | renderer_vulkan: fix query cache for homebrewGravatar Liam2023-09-271-2/+4
* | | | | Merge pull request #11402 from FernandoS27/depth-bias-controlGravatar liamwhite2023-09-285-3/+60
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| * | | | | Vulkan: add temporary workaround for AMDVLKGravatar Fernando Sahmkow2023-09-163-2/+11
| * | | | | Vulkan: Implement Depth Bias ControlGravatar Fernando Sahmkow2023-09-164-3/+51
* | | | | | host_shaders: More proper handling of x2 MSAA copiesGravatar GPUCode2023-09-252-4/+10
* | | | | | renderer_vulkan: Implement MSAA copiesGravatar GPUCode2023-09-255-32/+219
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* | | | | Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookiesGravatar liamwhite2023-09-2543-363/+3544
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| * | | | | Query Cache: Fix Prefix SumsGravatar Fernando Sahmkow2023-09-235-132/+175
| * | | | | Query Cache: Fix behavior in Normal AccuracyGravatar Fernando Sahmkow2023-09-232-0/+23
| * | | | | Query Cache: Simplify Prefix Sum compute shaderGravatar Fernando Sahmkow2023-09-236-74/+253
| * | | | | Query Cache: Implement host side sample counting.Gravatar Fernando Sahmkow2023-09-235-48/+348
| * | | | | Query Cache: Fix guest side sample countingGravatar Fernando Sahmkow2023-09-235-46/+97
| * | | | | Query Cache: address issuesGravatar Fernando Sahmkow2023-09-2321-214/+270
| * | | | | QueryCache: Implement dependant queries.Gravatar Fernando Sahmkow2023-09-234-5/+180
| * | | | | Macro HLE: Add DrawIndirectByteCountGravatar Fernando Sahmkow2023-09-234-5/+40
| * | | | | Query Cachge: Fully rework Vulkan's query cacheGravatar Fernando Sahmkow2023-09-2333-334/+1546
| * | | | | Query Cache: Setup Base reworkGravatar Fernando Sahmkow2023-09-237-0/+1107
* | | | | | Merge pull request #11562 from GPUCode/srgb-madnessGravatar liamwhite2023-09-241-15/+5
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| * | | | | | vk_texture_cache: Limit srgb block to transcoding onlyGravatar GPUCode2023-09-211-15/+5
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* | | | | | Merge pull request #11165 from Morph1984/ds_blitGravatar liamwhite2023-09-243-29/+47
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| * | | | | vulkan_device: Test depth stencil blit support by formatGravatar Morph2023-07-313-29/+47
| * | | | | vulkan_device: Return true if either depth/stencil format supports blitGravatar Morph2023-07-261-1/+1
* | | | | | Merge pull request #11557 from GPUCode/brr-formatGravatar liamwhite2023-09-224-3/+25
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| * | | | | | renderer_vulkan: Correct component order for A4B4G4R4_UNORMGravatar GPUCode2023-09-214-3/+25
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* / | | | | Fix DMA engine register offsetsGravatar Kelebek12023-09-212-28/+32
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* | | | | Merge pull request #11258 from Squall-Leonhart/Z16_Assert_FixGravatar liamwhite2023-09-181-0/+2
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| * | | | Needed to make this an extra case so it didnt also start asserting in BOTW.Gravatar Squall-Leonhart2023-08-111-0/+2
| * | | | Fix an assert in the format lookup table fir Z16Gravatar Squall Leonhart2023-08-111-1/+1
* | | | | android: Use 1 worker for shader compilation for all devicesGravatar Charles Lombardo2023-09-161-4/+5
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