| Commit message (Expand) | Author | Age | Files | Lines | ||
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| | * | | | | Reuse part of my previous idea to to use num_levels to check within AdjustMip... | 2023-09-20 | 1 | -14/+20 | ||
| | * | | | | Partial revert of #10433 | 2023-09-18 | 1 | -9/+2 | ||
| * | | | | | add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table | 2023-10-09 | 1 | -0/+2 | ||
| * | | | | | Merge pull request #11656 from liamwhite/recreate-surface-automatically | 2023-10-07 | 5 | -51/+36 | ||
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| | * | | | | | vk_present_manager: recreate surface on any surface loss | 2023-10-02 | 5 | -51/+36 | ||
| * | | | | | | Merge pull request #11677 from Squall-Leonhart/D32FTOABGR8 | 2023-10-07 | 5 | -0/+31 | ||
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| | * | | | | | update shader to confirmed format copy | 2023-10-07 | 1 | -1/+1 | ||
| | * | | | | | lets not convert depth to greyscale since this makes the exhaust and tire smo... | 2023-10-05 | 1 | -1/+1 | ||
| | * | | | | | Fix CI Formatting check | 2023-10-04 | 1 | -2/+2 | ||
| | * | | | | | Implements D32_Float to A8B8G8R8_UNORM format copy | 2023-10-04 | 5 | -0/+31 | ||
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| * | | | | | Merge pull request #11630 from Kelebek1/clear_stencil_requires_depth_test | 2023-10-07 | 2 | -2/+5 | ||
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| | * | | | | | Enable depth test on stencil clear path | 2023-09-28 | 2 | -2/+5 | ||
| * | | | | | | Merge pull request #11544 from Kelebek1/reduce_stream_buffer_renderdoc | 2023-10-07 | 4 | -14/+59 | ||
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| | * | | | | | | Allow GPUs without rebar to open multiple RenderDoc captures | 2023-10-06 | 4 | -14/+59 | ||
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| * | | | | | | Merge pull request #11688 from Kelebek1/x8d42 | 2023-10-07 | 10 | -2/+21 | ||
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| | * | | | | | | Implement X8_D24 format | 2023-10-06 | 10 | -2/+21 | ||
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| * | | | | | | Merge pull request #11684 from Kelebek1/disable_push_descriptor_maxwell | 2023-10-07 | 1 | -12/+43 | ||
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| | * | | | | | Rework nvidia architecture detection, disable push descriptor for Pascal and ... | 2023-10-05 | 1 | -12/+43 | ||
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| * | | | | | ci: fix new codespell errors | 2023-10-02 | 4 | -4/+4 | ||
| * | | | | | Query Cache: Fix memory leak. | 2023-10-01 | 2 | -0/+2 | ||
| * | | | | | Merge pull request #11622 from liamwhite/qcr-reg1 | 2023-09-29 | 1 | -2/+4 | ||
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| | * | | | | renderer_vulkan: fix query cache for homebrew | 2023-09-27 | 1 | -2/+4 | ||
| * | | | | | Merge pull request #11402 from FernandoS27/depth-bias-control | 2023-09-28 | 5 | -3/+60 | ||
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| | * | | | | | Vulkan: add temporary workaround for AMDVLK | 2023-09-16 | 3 | -2/+11 | ||
| | * | | | | | Vulkan: Implement Depth Bias Control | 2023-09-16 | 4 | -3/+51 | ||
| * | | | | | | host_shaders: More proper handling of x2 MSAA copies | 2023-09-25 | 2 | -4/+10 | ||
| * | | | | | | renderer_vulkan: Implement MSAA copies | 2023-09-25 | 5 | -32/+219 | ||
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| * | | | | | Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies | 2023-09-25 | 43 | -363/+3544 | ||
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| | * | | | | | Query Cache: Fix Prefix Sums | 2023-09-23 | 5 | -132/+175 | ||
| | * | | | | | Query Cache: Fix behavior in Normal Accuracy | 2023-09-23 | 2 | -0/+23 | ||
| | * | | | | | Query Cache: Simplify Prefix Sum compute shader | 2023-09-23 | 6 | -74/+253 | ||
| | * | | | | | Query Cache: Implement host side sample counting. | 2023-09-23 | 5 | -48/+348 | ||
| | * | | | | | Query Cache: Fix guest side sample counting | 2023-09-23 | 5 | -46/+97 | ||
| | * | | | | | Query Cache: address issues | 2023-09-23 | 21 | -214/+270 | ||
| | * | | | | | QueryCache: Implement dependant queries. | 2023-09-23 | 4 | -5/+180 | ||
| | * | | | | | Macro HLE: Add DrawIndirectByteCount | 2023-09-23 | 4 | -5/+40 | ||
| | * | | | | | Query Cachge: Fully rework Vulkan's query cache | 2023-09-23 | 33 | -334/+1546 | ||
| | * | | | | | Query Cache: Setup Base rework | 2023-09-23 | 7 | -0/+1107 | ||
| * | | | | | | Merge pull request #11562 from GPUCode/srgb-madness | 2023-09-24 | 1 | -15/+5 | ||
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| | * | | | | | | vk_texture_cache: Limit srgb block to transcoding only | 2023-09-21 | 1 | -15/+5 | ||
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| * | | | | | | Merge pull request #11165 from Morph1984/ds_blit | 2023-09-24 | 3 | -29/+47 | ||
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| | * | | | | | vulkan_device: Test depth stencil blit support by format | 2023-07-31 | 3 | -29/+47 | ||
| | * | | | | | vulkan_device: Return true if either depth/stencil format supports blit | 2023-07-26 | 1 | -1/+1 | ||
| * | | | | | | Merge pull request #11557 from GPUCode/brr-format | 2023-09-22 | 4 | -3/+25 | ||
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| | * | | | | | | renderer_vulkan: Correct component order for A4B4G4R4_UNORM | 2023-09-21 | 4 | -3/+25 | ||
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| * / | | | | | Fix DMA engine register offsets | 2023-09-21 | 2 | -28/+32 | ||
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| * | | | | | Merge pull request #11258 from Squall-Leonhart/Z16_Assert_Fix | 2023-09-18 | 1 | -0/+2 | ||
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| | * | | | | Needed to make this an extra case so it didnt also start asserting in BOTW. | 2023-08-11 | 1 | -0/+2 | ||
| | * | | | | Fix an assert in the format lookup table fir Z16 | 2023-08-11 | 1 | -1/+1 | ||
| * | | | | | android: Use 1 worker for shader compilation for all devices | 2023-09-16 | 1 | -4/+5 | ||
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