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Author
Age
Files
Lines
*
gl_shader_cache: Use explicit bindings
ReinUsesLisp
2019-01-30
7
-249
/
+194
*
gl_rasterizer: Implement global memory management
ReinUsesLisp
2019-01-30
6
-4
/
+140
*
shader_decode: Implement LDG and basic cbuf tracking
ReinUsesLisp
2019-01-30
7
-10
/
+240
*
video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)
Kevin
2019-01-29
2
-12
/
+242
*
shader/shader_ir: Amend three comment typos
Lioncash
2019-01-28
1
-3
/
+3
*
shader/shader_ir: Amend constructor initializer ordering for AbufNode
Lioncash
2019-01-28
1
-2
/
+2
*
shader/decode: Avoid a pessimizing std::move within DecodeRange()
Lioncash
2019-01-28
1
-1
/
+1
*
video_core: Silent implicit conversion warning
ReinUsesLisp
2019-01-26
1
-3
/
+4
*
Merge pull request #1927 from ReinUsesLisp/shader-ir
bunnei
2019-01-25
39
-3808
/
+5497
|
\
|
*
shader_ir: Fixup clang build
ReinUsesLisp
2019-01-15
1
-4
/
+6
|
*
gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compati...
ReinUsesLisp
2019-01-15
1
-44
/
+58
|
*
gl_shader_decompiler: Inline textureGather component
ReinUsesLisp
2019-01-15
1
-15
/
+16
|
*
shader_decode: Fixup XMAD
ReinUsesLisp
2019-01-15
1
-1
/
+1
|
*
shader_ir: Pass to decoder functions basic block's code
ReinUsesLisp
2019-01-15
27
-82
/
+83
|
*
shader_decode: Improve zero flag implementation
ReinUsesLisp
2019-01-15
15
-75
/
+79
|
*
shader_ir: Remove composite primitives and use temporals instead
ReinUsesLisp
2019-01-15
4
-241
/
+224
|
*
gl_shader_decompiler: Fixup AssignCompositeHalf
ReinUsesLisp
2019-01-15
1
-1
/
+1
|
*
shader_decode: Use proper primitive names
ReinUsesLisp
2019-01-15
4
-25
/
+21
|
*
shader_decode: Use BitfieldExtract instead of shift + and
ReinUsesLisp
2019-01-15
8
-48
/
+37
|
*
shader_ir: Remove Ipa primitive
ReinUsesLisp
2019-01-15
3
-13
/
+2
|
*
gl_shader_decompiler: Use rasterizer's UBO size limit
ReinUsesLisp
2019-01-15
1
-1
/
+3
|
*
gl_shader_gen: Fixup code formatting
ReinUsesLisp
2019-01-15
2
-18
/
+22
|
*
video_core: Rename glsl_decompiler to gl_shader_decompiler
ReinUsesLisp
2019-01-15
7
-7
/
+7
|
*
shader_ir: Remove RZ and use Register::ZeroIndex instead
ReinUsesLisp
2019-01-15
3
-12
/
+16
|
*
shader_decode: Implement TEXS.F16
ReinUsesLisp
2019-01-15
3
-15
/
+57
|
*
shader_decode: Fixup R2P
ReinUsesLisp
2019-01-15
1
-2
/
+3
|
*
glsl_decompiler: Fixup TLDS
ReinUsesLisp
2019-01-15
1
-1
/
+0
|
*
glsl_decompiler: Fixup geometry shaders
ReinUsesLisp
2019-01-15
2
-15
/
+17
|
*
shader_decode: Fixup WriteLogicOperation zero comparison
ReinUsesLisp
2019-01-15
1
-1
/
+1
|
*
glsl_decompiler: Fixup permissive member function declarations
ReinUsesLisp
2019-01-15
1
-133
/
+133
|
*
shader_decode: Fixup PSET
ReinUsesLisp
2019-01-15
1
-2
/
+3
|
*
shader_decode: Fixup clang-format
ReinUsesLisp
2019-01-15
2
-2
/
+4
|
*
video_core: Implement IR based geometry shaders
ReinUsesLisp
2019-01-15
4
-10
/
+102
|
*
shader_decode: Implement VMAD and VSETP
ReinUsesLisp
2019-01-15
5
-2
/
+129
|
*
shader_decode: Implement HSET2
ReinUsesLisp
2019-01-15
3
-1
/
+50
|
*
shader_decode: Rework HSETP2
ReinUsesLisp
2019-01-15
4
-47
/
+57
|
*
shader_decode: Implement R2P
ReinUsesLisp
2019-01-15
1
-1
/
+28
|
*
shader_decode: Implement CSETP
ReinUsesLisp
2019-01-15
1
-14
/
+37
|
*
shader_decode: Implement PSET
ReinUsesLisp
2019-01-15
1
-1
/
+16
|
*
shader_decode: Implement HFMA2
ReinUsesLisp
2019-01-15
4
-5
/
+60
|
*
glsl_decompiler: Remove HNegate inlining
ReinUsesLisp
2019-01-15
1
-10
/
+0
|
*
shader_decode: Implement POPC
ReinUsesLisp
2019-01-15
4
-1
/
+22
|
*
shader_decode: Implement TLDS (untested)
ReinUsesLisp
2019-01-15
3
-10
/
+92
|
*
shader_decode: Update TLD4 reflecting #1862 changes
ReinUsesLisp
2019-01-15
2
-52
/
+52
|
*
shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
ReinUsesLisp
2019-01-15
3
-60
/
+72
|
*
shader_decode: Fixup FSET
ReinUsesLisp
2019-01-15
1
-2
/
+2
|
*
shader_decode: Implement IADD32I
ReinUsesLisp
2019-01-15
1
-0
/
+11
|
*
shader_decode: Fixup clang-format
ReinUsesLisp
2019-01-15
1
-1
/
+1
|
*
video_core: Return safe values after an assert hits
ReinUsesLisp
2019-01-15
8
-8
/
+19
|
*
shader_decode: Implement FFMA
ReinUsesLisp
2019-01-15
1
-1
/
+36
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