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* Pica: Correct switched S/T texture wrapping registersGravatar Yuri Kunde Schlesner2015-07-191-2/+2
* Pica: Fix DP3 instruction, which wasn't assigning to the w componentGravatar Yuri Kunde Schlesner2015-07-191-1/+1
* Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real...Gravatar Subv2015-07-191-0/+1
* Merge pull request #931 from neobrain/move_default_attr_handlerGravatar Tony Wasserka2015-07-151-40/+40
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| * Pica/CommandProcessor: Move default attribute setup to the proper position.Gravatar Tony Wasserka2015-07-151-40/+40
* | Pica/Clipper: Output proper number of triangles in debugging logs.Gravatar Tony Wasserka2015-07-151-1/+1
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* VideoCore: Implement the DOT3_RGB combinerGravatar Lectem2015-07-142-1/+13
* Pica: Implement stencil testing.Gravatar Tony Wasserka2015-07-132-12/+173
* Clean up command_processor.cpp.Gravatar Tony Wasserka2015-07-131-22/+27
* Add CiTrace recording support.Gravatar Tony Wasserka2015-07-133-2/+63
* Merge pull request #907 from Lectem/clamp_to_borderGravatar Tony Wasserka2015-07-123-13/+28
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| * Added GL_CLAMP_TO_BORDER supportGravatar Lectem2015-07-093-13/+28
* | Core: Cleanup hw includes.Gravatar Emmanuel Gil Peyrot2015-06-285-4/+13
* | Core, VideoCore: Replace or fix exit() calls.Gravatar Emmanuel Gil Peyrot2015-06-281-6/+9
* | CitraQt: Cleanup includes.Gravatar Emmanuel Gil Peyrot2015-06-283-5/+10
* | Common: Cleanup emu_window includes.Gravatar Emmanuel Gil Peyrot2015-06-283-10/+8
* | Common: Cleanup key_map includes.Gravatar Emmanuel Gil Peyrot2015-06-282-3/+9
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* VideoCore: Fix floating point warningGravatar zawata2015-06-261-1/+1
* VideoCore: Log the GL driver’s vendor and renderer.Gravatar Emmanuel Gil Peyrot2015-06-161-0/+2
* video_core: add extra braces around initializerGravatar Yuri Kunde Schlesner2015-06-141-3/+3
* Renderer formatting editsGravatar tfarley2015-06-082-26/+29
* Render-to-texture flush, interval math fixGravatar tfarley2015-06-081-1/+13
* Liberal texture unbind (clout menu)Gravatar tfarley2015-06-082-4/+40
* Depth format fix (crush3d intro/black screens)Gravatar tfarley2015-06-081-46/+46
* Implemented glColorMaskGravatar tfarley2015-06-083-0/+24
* Merge pull request #811 from archshift/commonifyGravatar archshift2015-05-319-865/+9
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| * Move video_core/color.h to common/color.hGravatar archshift2015-05-305-218/+4
| * Move video_core/math.h to common/vector_math.hGravatar archshift2015-05-307-648/+6
* | Pica: Use zero for the SecondaryFragmentColor source.Gravatar bunnei2015-05-313-11/+21
* | rasterizer: Remove unnecessary 'using' for BlendEquation.Gravatar bunnei2015-05-311-2/+1
* | Pica: Implement LogicOp function.Gravatar bunnei2015-05-317-8/+135
* | rasterizer: Implement AddSigned combiner function for alpha channel.Gravatar bunnei2015-05-311-0/+7
* | vertex_shader: Use address offset on src2 in inverted mode.Gravatar bunnei2015-05-311-3/+3
* | Pica: Implement command buffer execution registers.Gravatar bunnei2015-05-312-44/+76
* | vertex_shader: Implement SLT/SLTI instructions.Gravatar bunnei2015-05-311-4/+10
* | vertex_shader: Implement MIN instruction.Gravatar bunnei2015-05-311-0/+9
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* Remove every trailing whitespace from the project (but externals).Gravatar Emmanuel Gil Peyrot2015-05-2911-25/+25
* gl_state: Remove unnecessary const specifier on ApplyGravatar Lioncash2015-05-232-2/+2
* video_core/utils: Remove unused variables in GetMortonOffsetGravatar Lioncash2015-05-231-3/+0
* Pica: Create 'State' structure and move state memory there.Gravatar bunnei2015-05-2212-428/+451
* gl_state: Fix a condition typo in ApplyGravatar Lioncash2015-05-221-1/+1
* OpenGL rendererGravatar tfarley2015-05-2221-44/+2196
* Merge pull request #772 from lioncash/warnGravatar bunnei2015-05-181-1/+1
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| * pica: Add the ULL specifier in IsDefaultAttributeGravatar Lioncash2015-05-141-1/+1
* | GPU/DefaultAttributes: Clear up a comment in command_processorGravatar Subv2015-05-171-2/+2
* | GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the ...Gravatar Subv2015-05-171-21/+23
* | Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-154-5/+3
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* GPU: Add more fine grained profiling for vertex shader and rasterizationGravatar Yuri Kunde Schlesner2015-05-122-0/+10
* Implement I4 texture formatGravatar archshift2015-05-102-1/+12
* rasterizer: Implemented combiner output scaling.Gravatar bunnei2015-05-092-2/+16