summaryrefslogtreecommitdiff
path: root/src/video_core (follow)
Commit message (Expand)AuthorAgeFilesLines
* swrasterizer: remove invalid TODOGravatar wwylele2017-08-211-4/+2
* swrasterizer/clipper: remove tested TODOGravatar wwylele2017-08-211-4/+0
* gl_shader_gen: simplify and clarify the depth transformation between vertex s...Gravatar wwylele2017-08-211-2/+5
* gl_rasterizer: add clipping plane z<=0 defined in PICAGravatar wwylele2017-08-214-0/+21
* Merge pull request #2872 from wwylele/sw-geo-factorGravatar Yuri Kunde Schlesner2017-08-201-4/+16
|\
| * SwRasterizer/Lighting: implement geometric factorGravatar wwylele2017-08-111-4/+16
* | Merge pull request #2871 from wwylele/sw-spotlightGravatar James Rowe2017-08-191-3/+19
|\ \
| * | SwRasterizer/Lighting: implement spot lightGravatar wwylele2017-08-111-3/+19
| |/
* / gl_shader_gen: don't call SampleTexture when bump map is not usedGravatar wwylele2017-08-111-4/+5
|/
* SwRasterizer/Lighting: use make_tuple instead of constructorGravatar wwylele2017-08-101-1/+1
* Merge pull request #2822 from wwylele/sw_lighting-2Gravatar Weiyi Wang2017-08-096-5/+307
|\
| * SwRasterizer/Lighting: shorten file nameGravatar wwylele2017-08-034-4/+4
| * SwRasterizer/Lighting: move to its own fileGravatar wwylele2017-08-024-240/+271
| * SwRasterizer/Lighting: reduce confusionGravatar wwylele2017-08-021-1/+1
| * SwRasterizer/Lighting: move quaternion normalization to the callerGravatar wwylele2017-08-021-3/+3
| * SwRasterizer/Lighting: dist atten lut input need to be clampGravatar wwylele2017-07-111-1/+1
| * SwRasterizer/Lighting: unify float suffixGravatar wwylele2017-07-111-11/+13
| * SwRasterizer/Lighting: get rid of nested returnGravatar wwylele2017-07-111-10/+11
| * SwRasterizer/Lighting: refactor GetLutValue into a function.Gravatar wwylele2017-07-111-83/+27
| * SwRasterizer: only interpolate quat and view when lighting is enabledGravatar wwylele2017-07-111-14/+14
| * SwRasterizer/Lighting: pass lighting state as parameterGravatar wwylele2017-07-111-13/+13
| * SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the...Gravatar Subv2017-07-111-17/+17
| * SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFrag...Gravatar Subv2017-07-111-7/+6
| * SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsC...Gravatar Subv2017-07-111-3/+3
| * SwRasterizer/Lighting: Do not use global state in LookupLightingLut.Gravatar Subv2017-07-112-13/+22
| * SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was be...Gravatar Subv2017-07-111-3/+2
| * SwRasterizer: Fixed a few conversion warnings and moved per-light values into...Gravatar Subv2017-07-111-5/+6
| * SwRasterizer: Run clang-formatGravatar Subv2017-07-111-45/+83
| * SwRasterizer: Flip the vertex quaternions before clipping (if necessary).Gravatar Subv2017-07-112-20/+15
| * SwRasterizer: Corrected the light LUT lookups.Gravatar Subv2017-07-111-6/+7
| * SwRasterizer: Corrected the light LUT lookups.Gravatar Subv2017-07-111-33/+43
| * SwRasterizer: Fixed the lighting lut lookup function.Gravatar Subv2017-07-111-2/+4
| * SwRasterizer: Calculate fresnel for fragment lighting.Gravatar Subv2017-07-111-1/+25
| * SwRasterizer: Calculate specular_1 for fragment lighting.Gravatar Subv2017-07-111-3/+59
| * SwRasterizer: Calculate specular_0 for fragment lighting.Gravatar Subv2017-07-111-13/+94
| * SwRasterizer: Implement primary fragment color.Gravatar Subv2017-07-111-4/+113
* | pica: upload shared shader code to both unitGravatar wwylele2017-08-072-26/+45
* | pica/shader_interpreter: fix off-by-one in LOOPGravatar wwylele2017-07-271-1/+1
* | Merge pull request #2816 from wwylele/proctex-lutlutlutGravatar Sebastian Valle2017-07-225-70/+80
|\ \
| * | gl_rasterizer: use texture buffer for proctex LUTGravatar wwylele2017-07-015-70/+80
| |/
* | Merge pull request #2834 from wwylele/depth-enable-fixGravatar Sebastian Valle2017-07-221-4/+5
|\ \
| * | gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is ...Gravatar wwylele2017-06-101-4/+5
* | | telemetry: Log performance, configuration, and system data.Gravatar bunnei2017-07-172-6/+16
| |/ |/|
* | gl_rasterizer: use texture buffer for fog LUTGravatar wwylele2017-06-227-29/+32
* | gl_rasterizer: create the texture before applying the stateGravatar wwylele2017-06-221-2/+2
* | gl_state: reset 1d texturesGravatar wwylele2017-06-211-0/+14
* | gl_rasterizer: fix glGetUniformLocation typeGravatar wwylele2017-06-211-8/+8
* | gl_rasterizer: manage texture ids in one placeGravatar wwylele2017-06-213-31/+55
* | gl_rasterizer/lighting: fix LUT interpolationGravatar wwylele2017-06-217-116/+102
* | Merge pull request #2776 from wwylele/geo-factorGravatar Yuri Kunde Schlesner2017-06-183-7/+26
|\ \