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Author
Age
Files
Lines
*
Revert "renderers: Disable async shader compilation"
ReinUsesLisp
2021-07-22
2
-5
/
+3
*
opengl: Fix asynchronous shaders
ReinUsesLisp
2021-07-22
2
-4
/
+33
*
shader_environment: Receive cache version from outside
ReinUsesLisp
2021-07-22
4
-16
/
+23
*
shader: Fix disabled attribute default values
ameerj
2021-07-22
1
-1
/
+1
*
gl_device: Simplify GLASM setting logic
ameerj
2021-07-22
1
-15
/
+8
*
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
9
-116
/
+154
*
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
ameerj
2021-07-22
1
-0
/
+1
*
gl_shader_cache: Properly implement asynchronous shaders
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
1
-3
/
+1
*
renderers: Fix clang formatting
ameerj
2021-07-22
4
-9
/
+13
*
renderers: Disable async shader compilation
ameerj
2021-07-22
2
-3
/
+5
*
maxwell_to_vk: Add R16_SNORM
ReinUsesLisp
2021-07-22
2
-1
/
+2
*
shader: Ignore global memory ops on devices lacking int64 support
ameerj
2021-07-22
2
-0
/
+2
*
vulkan_device: Add missing include algorithm
lat9nq
2021-07-22
1
-0
/
+1
*
vulkan_device: Blacklist ampere devices from float16 math
ameerj
2021-07-22
2
-12
/
+23
*
gl_shader_cache: Fixes for async shaders
ameerj
2021-07-22
2
-2
/
+25
*
vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward
ReinUsesLisp
2021-07-22
1
-4
/
+7
*
emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
ReinUsesLisp
2021-07-22
2
-0
/
+2
*
vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
2021-07-22
4
-19
/
+20
*
shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
1
-15
/
+20
*
vk_graphics_pipeline: Implement smooth lines
ReinUsesLisp
2021-07-22
5
-5
/
+65
*
vk_graphics_pipeline: Implement line width
ReinUsesLisp
2021-07-22
8
-8
/
+36
*
video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-22
7
-38
/
+105
*
general: Add setting shader_backend
lat9nq
2021-07-22
1
-4
/
+6
*
glasm: Add passthrough geometry shader support
ReinUsesLisp
2021-07-22
3
-1
/
+7
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
7
-15
/
+43
*
vk_graphics_pipeline: Implement conservative rendering
ReinUsesLisp
2021-07-22
6
-10
/
+44
*
shader: Unify shader stage types
ReinUsesLisp
2021-07-22
14
-53
/
+28
*
shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-22
5
-2
/
+13
*
gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
gl_graphics_pipeline: Inline hash and operator== key functions
ReinUsesLisp
2021-07-22
2
-12
/
+8
*
gl_shader_cache: Check previous pipeline before checking hash map
ReinUsesLisp
2021-07-22
5
-29
/
+41
*
gl_graphics_pipeline: Port optimizations from Vulkan pipelines
ReinUsesLisp
2021-07-22
2
-57
/
+141
*
buffer_cache: Fix debugging leftover
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
buffer_cache: Fix size reductions not having in mind bind sizes
ReinUsesLisp
2021-07-22
1
-7
/
+23
*
shaders: Allow shader notify when async shaders is disabled
ameerj
2021-07-22
2
-11
/
+9
*
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
2021-07-22
8
-36
/
+88
*
shader: Properly manage attributes not written from previous stages
ReinUsesLisp
2021-07-22
2
-5
/
+22
*
shader: Split profile and runtime info headers
ReinUsesLisp
2021-07-22
2
-1
/
+2
*
shader: Add support for native 16-bit floats
ReinUsesLisp
2021-07-22
5
-10
/
+24
*
shader: Rename maxwell/program.h to translate_program.h
ReinUsesLisp
2021-07-22
2
-2
/
+2
*
vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
glsl: Address rest of feedback
ameerj
2021-07-22
4
-17
/
+22
*
glsl: Conditionally use fine/coarse derivatives based on device support
ameerj
2021-07-22
1
-0
/
+1
*
glsl: Cleanup/Address feedback
ameerj
2021-07-22
1
-0
/
+2
*
gl_shader_cache: Implement async shaders
ameerj
2021-07-22
7
-107
/
+154
*
glsl: Add stubs for sparse queries and variable aoffi when not supported
ameerj
2021-07-22
3
-0
/
+8
*
gl_shader_cache: Remove const from pipeline source arguments
ameerj
2021-07-22
4
-6
/
+6
*
gl_shader_cache: Move OGL shader compilation to the respective Pipeline const...
ameerj
2021-07-22
5
-76
/
+79
*
glsl: Address more feedback. Implement indexed texture reads
ameerj
2021-07-22
1
-3
/
+3
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