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Merge pull request #4975 from comex/invalid-syncpoint-id
bunnei
2020-11-26
1
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nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
comex
2020-11-24
1
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+18
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Merge pull request #4976 from comex/poll-events
Rodrigo Locatti
2020-11-25
2
-4
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+2
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Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...
comex
2020-11-23
2
-4
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cleanup unneeded comments and newlines
ameerj
2020-11-25
1
-6
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+0
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Refactor MaxwellToSpirvComparison. Use Common::BitCast
ameerj
2020-11-25
3
-31
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+34
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Address PR feedback from Rein
ameerj
2020-11-24
5
-40
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+31
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vulkan_renderer: Alpha Test Culling Implementation
ameerj
2020-11-24
5
-2
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+76
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Merge pull request #3681 from lioncash/component
Rodrigo Locatti
2020-11-24
1
-2
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+2
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decode/image: Fix typo in assert in GetComponentSize()
Lioncash
2020-04-15
1
-3
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decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
Lioncash
2020-04-15
1
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Merge pull request #4954 from lioncash/compare
Morph
2020-11-22
1
-1
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+1
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gl_rasterizer: Make floating-point literal a float
Lioncash
2020-11-20
1
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Merge pull request #4955 from lioncash/move3
bunnei
2020-11-21
1
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+13
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async_shaders: emplace threads into the worker thread vector
Lioncash
2020-11-20
1
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async_shaders: Simplify implementation of GetCompletedWork()
Lioncash
2020-11-20
1
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+1
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async_shaders: Simplify moving data into the pending queue
Lioncash
2020-11-20
1
-13
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+8
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async_shaders: std::move data within QueueVulkanShader()
Lioncash
2020-11-20
1
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Merge pull request #4957 from ReinUsesLisp/alpha-test-rt
LC
2020-11-20
1
-4
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+0
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gl_rasterizer: Remove warning of untested alpha test
ReinUsesLisp
2020-11-20
1
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+0
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Merge pull request #4953 from lioncash/shader-shadow
bunnei
2020-11-20
1
-88
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+96
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shader_bytecode: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-20
1
-73
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+79
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shader_bytecode: Eliminate variable shadowing
Lioncash
2020-11-20
1
-15
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+17
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Merge pull request #4308 from ReinUsesLisp/maxwell-3d-funcs
Rodrigo Locatti
2020-11-20
2
-151
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+122
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maxwell_3d: Use insert instead of loop push_back
ReinUsesLisp
2020-11-11
1
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maxwell_3d: Move code to separate functions
ReinUsesLisp
2020-11-11
2
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+124
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rasterizer_interface: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
1
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+9
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render_base: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
1
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+11
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gpu: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
1
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+35
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video_core: dma_pusher: Remove integrity check on command lists.
bunnei
2020-11-07
2
-28
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+1
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Merge pull request #4891 from lioncash/clang2
bunnei
2020-11-06
2
-5
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+4
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General: Fix clang build
Lioncash
2020-11-05
2
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+4
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Merge pull request #4854 from ReinUsesLisp/cube-array-shadow
bunnei
2020-11-05
3
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+37
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shader: Partially implement texture cube array shadow
ReinUsesLisp
2020-10-28
3
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+37
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Merge pull request #4858 from lioncash/initializer
bunnei
2020-11-04
3
-2
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+10
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General: Resolve a few missing initializer warnings
Lioncash
2020-10-29
3
-2
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+10
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Merge pull request #4869 from bunnei/improve-gpu-sync
Chloe
2020-11-04
4
-53
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+149
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video_core: dma_pusher: Add support for integrity checks.
bunnei
2020-11-01
2
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+27
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video_core: dma_pusher: Add support for prefetched command lists.
bunnei
2020-11-01
2
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+52
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video_core: gpu: Implement WaitFence and IncrementSyncPoint.
bunnei
2020-11-01
3
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+70
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Merge pull request #4874 from lioncash/nodiscard2
bunnei
2020-11-03
7
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+16
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nvdec: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-02
7
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+16
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Merge pull request #4865 from ameerj/async-threadcount
bunnei
2020-11-01
1
-8
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+9
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async_shaders: Increase Async worker thread count for 8+ thread cpus
ameerj
2020-10-29
1
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+9
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Merge pull request #4853 from ReinUsesLisp/fcmp-imm
bunnei
2020-10-31
2
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+4
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shader/arithmetic: Implement FCMP immediate + register variant
ReinUsesLisp
2020-10-28
2
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+4
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vp9: Be explicit with copy and move operators
Lioncash
2020-10-29
1
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+18
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vp9: Mark functions with [[nodiscard]] where applicable
Lioncash
2020-10-29
2
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+13
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vp9: Provide a default initializer for "hidden" member
Lioncash
2020-10-29
1
-1
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+1
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vp9: Make some member functions internally linked
Lioncash
2020-10-29
2
-58
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+54
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