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Author
Files
Lines
2023-12-05
codec: Update to use av frame flags
lat9nq
1
-1
/
+6
2023-12-03
texture_cache: fix max_element comparison function
Liam
1
-1
/
+1
2023-12-03
renderer_opengl: remove srgb conversion logic
Liam
3
-9
/
+2
2023-12-03
renderer_vulkan: do not recreate swapchain for srgb
Liam
11
-74
/
+71
2023-12-01
texture_cache: use pedantic type names
Liam
3
-6
/
+6
2023-12-01
vk_blit_screen: Use correct format for fxaa renderpass
GPUCode
1
-1
/
+1
2023-11-30
renderer_vulkan: adjust window origin and swizzle independently
Liam
1
-4
/
+10
2023-11-29
renderer_vulkan: exclude more qcom drivers from extensions
Liam
2
-19
/
+25
2023-11-26
video_core: fix mac compile
Liam
1
-2
/
+2
2023-11-24
vulkan_device: add names for more driverID enumeration values
Liam
2
-11
/
+41
2023-11-24
renderer_vulkan: exclude steam deck oled from force max clock setting
Liam
1
-1
/
+2
2023-11-23
query_cache: demote report synced unreachable to assert
Liam
1
-1
/
+1
2023-11-20
vk_texture_cache: add workaround for nullDescriptor on Mali
Liam
2
-2
/
+17
2023-11-19
gl_buffer_cache: Batch vertex/tfb buffer binding
Ameer J
5
-64
/
+36
2023-11-19
renderer_vulkan: ignore viewport stores on non-supporting drivers
Liam
2
-0
/
+5
2023-11-19
Vulkan: Be more generous with pipeline workers for Android
Fernando Sahmkow
3
-5
/
+31
2023-11-18
Buffer Cache: Eliminate clears on Indirect buffers
Fernando Sahmkow
2
-6
/
+1
2023-11-18
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
1
-2
/
+2
2023-11-18
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
Ameer J
2
-1
/
+6
2023-11-16
video_core: refactor video frame and packet parsing
Liam
11
-374
/
+705
2023-11-15
Query Cache: Disable write syncing on Android
Fernando Sahmkow
1
-0
/
+13
2023-11-12
Vulkan: Add a final barrier to the upload command buffer
Fernando Sahmkow
1
-0
/
+8
2023-11-12
renderer_vulkan: Introduce separate cmd buffer for uploads
GPUCode
16
-106
/
+256
2023-11-12
Memory: Fix invalidation handling from the CPU/Services
Fernando Sahmkow
2
-2
/
+2
2023-11-10
Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"
Fernando Sahmkow
4
-23
/
+10
2023-11-05
renderer_vulkan: render on bottom of surface clip when flipped (#11894)
liamwhite
1
-1
/
+1
2023-11-03
renderer_null: fix
Liam
1
-3
/
+10
2023-11-01
renderer_vulkan: minimize transform feedback support log
Liam
1
-1
/
+5
2023-10-31
shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
3
-1
/
+4
2023-10-31
buffer_cache: Apply storage buffer alignment only to the offset
Ameer J
1
-8
/
+12
2023-10-31
shader_recompiler: Align SSBO offsets to meet host requirements
Ameer J
6
-3
/
+20
2023-10-29
renderer_vulkan: ensure exception on surface loss
Liam
1
-0
/
+6
2023-10-28
renderer_vulkan: fix FSR cropping
Liam
3
-70
/
+86
2023-10-28
renderer_vulkan: fix cropping for presentation
Liam
1
-46
/
+55
2023-10-27
renderer_vulkan: fix viewport swizzle dirty state tracking
Liam
1
-1
/
+1
2023-10-24
vulkan_common: use highest API version
Liam
1
-1
/
+1
2023-10-23
Add missing dowhile loops around FindBuffer calls
Kelebek1
2
-6
/
+9
2023-10-23
Manually robust on Pascal and earlier
Liam
1
-1
/
+1
2023-10-19
Manually robust on Maxwell and earlier
Kelebek1
3
-21
/
+38
2023-10-17
general: fix build failure on clang 17
Liam
1
-1
/
+1
2023-10-17
renderer_vulkan: add locks to avoid scheduler flushes from CPU
Liam
4
-10
/
+23
2023-10-17
Changes based on hardware tests
Squall-Leonhart
6
-37
/
+5
2023-10-17
Make Clang happy.
Squall Leonhart
1
-1
/
+1
2023-10-17
Added missing BuildShader line
Squall Leonhart
1
-0
/
+1
2023-10-16
added missing trailing line.
Squall Leonhart
1
-1
/
+1
2023-10-16
meant to add the unorms as well
Squall Leonhart
1
-1
/
+3
2023-10-16
use texelfetch instead of texturelod
Squall-Leonhart
2
-2
/
+2
2023-10-16
appease the format gods
Squall Leonhart
1
-1
/
+1
2023-10-16
Another missing copy connected to Bravely Default II
Squall-Leonhart
5
-0
/
+35
2023-10-15
missed this line when editing the copypasta
Squall-Leonhart
1
-1
/
+1
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