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path: root/src/video_core/vertex_shader.cpp (follow)
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* Merge pull request #963 from yuriks/gpu-fixesGravatar bunnei2015-07-291-0/+6
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| * VideoCore: Saturate vertex colors before interpolatingGravatar Yuri Kunde Schlesner2015-07-231-0/+6
* | Merge pull request #992 from yuriks/hot-path-debugGravatar bunnei2015-07-261-0/+2
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| * | VideoCore: #ifdef out some debugging routinesGravatar Yuri Kunde Schlesner2015-07-261-0/+2
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* | Videocore: Simplify variables in vertex shader interpreterGravatar Yuri Kunde Schlesner2015-07-261-24/+21
* | Videocore: Replace std::stack in shader interpreter with static_vectorGravatar Yuri Kunde Schlesner2015-07-261-6/+6
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* Merge pull request #929 from neobrain/geoshader_definitionsGravatar Tony Wasserka2015-07-211-9/+7
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| * Pica/Shader: Add geometry shader definitions.Gravatar Tony Wasserka2015-07-151-9/+7
* | Pica: Fix DP3 instruction, which wasn't assigning to the w componentGravatar Yuri Kunde Schlesner2015-07-191-1/+1
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* vertex_shader: Use address offset on src2 in inverted mode.Gravatar bunnei2015-05-311-3/+3
* vertex_shader: Implement SLT/SLTI instructions.Gravatar bunnei2015-05-311-4/+10
* vertex_shader: Implement MIN instruction.Gravatar bunnei2015-05-311-0/+9
* Remove every trailing whitespace from the project (but externals).Gravatar Emmanuel Gil Peyrot2015-05-291-2/+2
* Pica: Create 'State' structure and move state memory there.Gravatar bunnei2015-05-221-69/+27
* Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-151-2/+0
* GPU: Add more fine grained profiling for vertex shader and rasterizationGravatar Yuri Kunde Schlesner2015-05-121-0/+5
* vertex_shader: Implement FLR instruction.Gravatar bunnei2015-05-091-0/+9
* vertex_shader: Implement MADI instruction.Gravatar bunnei2015-05-091-4/+7
* GPU: Implemented default vertex shader attributes.Gravatar Subv2015-05-061-16/+23
* Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecuti...Gravatar Tony Wasserka2015-03-121-20/+24
* Update nihstro submodule to the initial release version.Gravatar archshift2015-03-081-37/+38
* Pica/VertexShader: Fixed LOOP with more than one iteration.Gravatar Subv2015-02-211-1/+4
* Pica/VertexShader: Implement the LOOP instruction.Gravatar Tony Wasserka2015-02-181-14/+36
* Build: Fixed some warningsGravatar Subv2015-02-121-2/+2
* Asserts: break/crash program, fit to style guide; log.h->assert.hGravatar archshift2015-02-101-8/+5
* Merge pull request #478 from archshift/pp3ports4Gravatar bunnei2015-01-121-0/+69
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| * Pica/VertexShader: Implement the MAD instruction.Gravatar Tony Wasserka2015-01-121-0/+69
* | Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.Gravatar Tony Wasserka2015-01-121-23/+52
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* Pica/VertexShader: Coding style fixes.Gravatar Tony Wasserka2014-12-311-16/+8
* Pica/CommandProcessor: Add support for integer uniforms.Gravatar Tony Wasserka2014-12-311-0/+7
* Vertex Shader: Zero OutputVertex to avoid denormalsGravatar Yuri Kunde Schlesner2014-12-291-0/+4
* Merge pull request #327 from Apology11/masterGravatar bunnei2014-12-261-4/+4
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| * Fix visual studio ambiguous symbol errorGravatar Apology112014-12-211-4/+4
* | Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-211-1/+1
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| * License changeGravatar purpasmart962014-12-201-1/+1
* | Pica/VertexShader: Promote a log message to critical status.Gravatar Tony Wasserka2014-12-201-1/+1
* | Pica/VertexShader: Small optimization.Gravatar Tony Wasserka2014-12-201-7/+7
* | Pica/VertexShader: Be robust against invalid inputs.Gravatar Tony Wasserka2014-12-201-2/+9
* | Pica/VertexShader: Clarify a comment.Gravatar Tony Wasserka2014-12-201-1/+3
* | Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructi...Gravatar Tony Wasserka2014-12-201-50/+56
* | Pica/VertexShader: Run instruction handlers according to the effective opcode.Gravatar Tony Wasserka2014-12-201-1/+1
* | Pica/VertexShader: Implement MAX instructions.Gravatar Tony Wasserka2014-12-201-0/+9
* | Pica: Add support for boolean uniforms.Gravatar Tony Wasserka2014-12-201-1/+7
* | Pica/VertexShader: Add support for MOVA, CMP and IFC.Gravatar Tony Wasserka2014-12-201-7/+130
* | Pica/VertexShader: Move code around a bit.Gravatar Tony Wasserka2014-12-201-42/+58
* | Pica/VertexShader: Some cleanups using std::array.Gravatar Tony Wasserka2014-12-201-5/+16
* | Pica/VertexShader: Support negating src2.Gravatar Tony Wasserka2014-12-201-2/+9
* | Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in fav...Gravatar Tony Wasserka2014-12-201-13/+30
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* Convert old logging calls to new logging macrosGravatar Yuri Kunde Schlesner2014-12-131-3/+3
* Integrate Boost into build system and perform a trivial cleanup in vertex_sha...Gravatar Tony Wasserka2014-12-071-6/+10