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Author
Age
Files
Lines
*
Merge pull request #2765 from FernandoS27/dma-fix
bunnei
2019-09-01
2
-7
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+10
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MaxwellDMA: Fixes, corrections and relaxations.
Fernando Sahmkow
2019-07-25
2
-7
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+10
*
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textures: Fix texture buffer size calculation
ReinUsesLisp
2019-07-18
1
-1
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+1
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texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-20
1
-3
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+4
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surface: Correct format S8Z24
Fernando Sahmkow
2019-06-20
1
-2
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+2
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decoders: correct block calculation
Fernando Sahmkow
2019-06-20
1
-19
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+15
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maxwell_3d: Partially implement texture buffers as 1D textures
ReinUsesLisp
2019-06-20
1
-1
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+17
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texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
2
-10
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+11
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video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-20
3
-28
/
+40
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gl_texture_cache: Add fast copy path
ReinUsesLisp
2019-06-20
1
-2
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+1
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gl_texture_cache: Initial implementation
ReinUsesLisp
2019-06-20
1
-1
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+2
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maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
ReinUsesLisp
2019-05-30
1
-1
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+1
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video_core/textures/astc: Remove unused variables
Lioncash
2019-05-09
1
-6
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+2
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Fix Layered ASTC Textures
Fernando Sahmkow
2019-04-30
1
-1
/
+3
*
Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterat...
Fernando Sahmkow
2019-04-16
2
-9
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+12
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Implement Block Linear copies in Kepler Memory.
Fernando Sahmkow
2019-04-15
2
-0
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+24
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video_core/textures/convert: Replace include with a forward declaration
Lioncash
2019-04-06
2
-1
/
+5
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video_core/texures/texture: Remove unnecessary includes
Lioncash
2019-04-06
1
-2
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+0
*
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-16
2
-24
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+21
*
Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
bunnei
2019-03-14
1
-24
/
+29
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vk_sampler_cache: Implement a sampler cache
ReinUsesLisp
2019-03-12
1
-1
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+1
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video_core/texture: Add a raw representation of TSCEntry
ReinUsesLisp
2019-03-12
1
-24
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+29
*
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video_core/texture: Fix up sampler lod bias
ReinUsesLisp
2019-03-13
1
-1
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+1
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*
gl_rasterizer: Encapsulate sampler queries into methods
ReinUsesLisp
2019-03-09
1
-5
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+29
*
gl_rasterizer_cache: Move format conversion to its own file
ReinUsesLisp
2019-02-26
5
-34
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+160
*
decoders: Minor style changes
ReinUsesLisp
2019-02-26
2
-14
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+8
*
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
bunnei
2019-02-06
1
-1
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+0
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maxwell_3d: Allow texture handles with TIC id zero
ReinUsesLisp
2019-02-03
1
-1
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+0
*
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video_core/texture: Fix BitField size for depth_minus_one
ReinUsesLisp
2019-02-05
1
-1
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+1
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*
Fixed uninitialized memory due to missing returns in canary
David Marcec
2018-12-19
1
-1
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+1
*
Implemented Tile Width Spacing
FernandoS27
2018-11-26
3
-12
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+19
*
Merge pull request #1717 from FreddyFunk/swizzle-gob
bunnei
2018-11-18
1
-37
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+33
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textures/decoders: Replace magic numbers
Frederic Laing
2018-11-17
1
-37
/
+33
*
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Merge pull request #1693 from Tinob/master
bunnei
2018-11-18
1
-1
/
+14
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*
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fix sampler configuration, thanks to Marcos for his investigation
Rodolfo Bogado
2018-11-17
1
-1
/
+14
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*
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Eliminated unnessessary memory allocation and copy (#1702)
Frederic L
2018-11-18
2
-4
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+18
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textures/decoders: Minor cleanup
Frederic Laing
2018-11-15
1
-16
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+16
*
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
greggameplayer
2018-11-12
1
-0
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+4
*
set sampler max lod, min lod, lod bias and max anisotropy
Rodolfo Bogado
2018-11-11
1
-2
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+11
*
Fix ASTC Decompressor to support depth parameter
FernandoS27
2018-11-01
2
-16
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+18
*
Fix ASTC formats
FernandoS27
2018-11-01
2
-7
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+9
*
Fixed mipmap block autosizing algorithm
FernandoS27
2018-10-28
1
-0
/
+6
*
Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-28
1
-0
/
+5
*
Merge pull request #1524 from FernandoS27/layers-fix
bunnei
2018-10-25
1
-3
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+3
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*
Fixed Layered Textures Loading and Cubemaps
FernandoS27
2018-10-23
1
-3
/
+3
*
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decoders: Remove unused variable within SwizzledData()
Lioncash
2018-10-23
1
-1
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+0
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*
decoders: Introduce functions for un/swizzling subrects.
bunnei
2018-10-18
2
-0
/
+49
*
Merge pull request #1488 from Hexagon12/astc-types
bunnei
2018-10-14
1
-0
/
+2
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*
Added ASTC 5x4; 8x5
Hexagon12
2018-10-13
1
-0
/
+2
*
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Shorten the implementation of 3D swizzle to only 3 functions
FernandoS27
2018-10-13
1
-70
/
+27
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