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* renderer_(gl/vk): Implement ASTC_10x6_UNORMGravatar Morph2022-07-052-0/+4
* common: Change semantics of UNREACHABLE to unconditionally crashGravatar Liam2022-06-134-14/+14
* chore: add missing SPDX tagsGravatar Andrea Pappacoda2022-04-281-21/+2
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-2325-75/+50
* video_core: implement formats for N64 emulationGravatar Fernando Sahmkow2022-04-142-0/+10
* Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"Gravatar bunnei2022-04-041-0/+1
* texture_cache/util: Remove unneeded ReadBlockUnsafeGravatar ameerj2022-04-041-1/+0
* GPU Garbage Collection: Fix regressions.Gravatar Fernando Sahmkow2022-04-011-2/+0
* Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...Gravatar bunnei2022-03-263-54/+1
* Texture Cache: Add Cached CPU system.Gravatar Fernando Sahmkow2022-03-253-1/+54
* Garbage Collection: Final tuning.Gravatar Fernando Sahmkow2022-03-252-17/+29
* Buffer Cache: Tune to the levels of the new GC.Gravatar Fernando Sahmkow2022-03-251-2/+0
* Garbage Collection: Redesign the algorithm to do a better use of memory.Gravatar Fernando Sahmkow2022-03-253-17/+49
* Merge pull request #8048 from ameerj/include-purgeGravatar bunnei2022-03-215-7/+0
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| * video_core: Reduce unused includesGravatar ameerj2022-03-195-7/+0
* | texture_cache: Ensure has_blacklisted is always initializedGravatar Lioncash2022-02-021-1/+1
* | texture_cache: Remove dead code within SynchronizeAliasesGravatar Lioncash2022-02-021-13/+1
* | texture_cache: Amend unintended bitwise OR in SynchronizeAliasesGravatar Lioncash2022-02-021-1/+1
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* Merge pull request #7658 from ameerj/sparse-fixesGravatar Fernando S2022-01-061-3/+1
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| * video_core/memory_manager: Fixes for sparse memory managementGravatar ameerj2021-12-311-3/+1
* | texture_cache/util: Fix s32 overflow when resolving overlapsGravatar ameerj2021-12-311-5/+5
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* vk_texture_cache: Fix invalidated pointer accessGravatar ameerj2021-12-231-1/+2
* Merge pull request #7399 from ameerj/art-refactorGravatar Fernando S2021-12-181-2/+13
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| * texture_cache: Fix image convert dimensions assertionGravatar ameerj2021-12-051-1/+12
| * blit_image: Refactor upscale factors usageGravatar ameerj2021-12-051-1/+1
* | Fix blit image/view not compatibleGravatar Feng Chen2021-12-101-1/+6
* | Texture Cache: Fix crashes on NVIDIA.Gravatar Fernando Sahmkow2021-12-041-3/+6
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* Add missing pixel format mappingGravatar Feng Chen2021-11-291-0/+2
* Texture Cache: Secure insertions against deletions.Gravatar Fernando Sahmkow2021-11-281-3/+13
* Texture Cache: Redesigning the blitting system (again).Gravatar Fernando Sahmkow2021-11-273-23/+64
* Texture Cache: Further fix regressions.Gravatar Fernando Sahmkow2021-11-261-11/+15
* Texture Cache: Fix issue with blitting 3D textures.Gravatar Fernando Sahmkow2021-11-221-2/+4
* TextureCache: Simplify blitting of D24S8 formats and fix bugs.Gravatar Fernando Sahmkow2021-11-221-1/+7
* TextureCache: Eliminate format deduction as full depth conversion has been su...Gravatar Fernando Sahmkow2021-11-212-29/+5
* Merge pull request #7368 from FernandoS27/vulkan-convGravatar bunnei2021-11-204-14/+37
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| * TextureCache: Implement buffer copies on Vulkan.Gravatar Fernando Sahmkow2021-11-202-4/+2
| * TextureCache: Further fixes on resolve algorithm.Gravatar Fernando Sahmkow2021-11-192-16/+17
| * TextureCache: force same image format when resolving an image.Gravatar Fernando Sahmkow2021-11-192-2/+9
| * TextureCache: Fix regression caused by ART and improve blit detection algorit...Gravatar Fernando Sahmkow2021-11-192-10/+27
* | Merge pull request #7357 from Morph1984/s8_uintGravatar bunnei2021-11-191-0/+2
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| * video_core: Add S8_UINT stencil formatGravatar Morph2021-11-171-0/+2
* | texture_cache: Use pixel format conversion when supported by the runtimeGravatar ameerj2021-11-162-0/+5
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* TextureCache: Fix OGL cleaningGravatar Fernando Sahmkow2021-11-171-0/+3
* Texture Cache: revert Image changes.Gravatar Fernando Sahmkow2021-11-161-0/+4
* Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...Gravatar FernandoS272021-11-163-20/+5
* texture_cache: Refactor Render Target scaling functionGravatar ameerj2021-11-162-14/+24
* Texture Cache: Fix memory usage on ScaleDown.Gravatar FernandoS272021-11-161-4/+0
* OpenGlTextureCache: Fix state invalidation on rescaling.Gravatar Fernando Sahmkow2021-11-161-2/+2
* Texture Cache: Fix blitting.Gravatar Fernando Sahmkow2021-11-161-2/+2
* TextureCache: Improve Reaper.Gravatar FernandoS272021-11-162-14/+26