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path: root/src/video_core/swrasterizer/rasterizer.cpp (follow)
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* SwRasterizer/Lighting: shorten file nameGravatar wwylele2017-08-031-1/+1
* SwRasterizer/Lighting: move to its own fileGravatar wwylele2017-08-021-240/+1
* SwRasterizer/Lighting: reduce confusionGravatar wwylele2017-08-021-1/+1
* SwRasterizer/Lighting: move quaternion normalization to the callerGravatar wwylele2017-08-021-3/+3
* SwRasterizer/Lighting: dist atten lut input need to be clampGravatar wwylele2017-07-111-1/+1
* SwRasterizer/Lighting: unify float suffixGravatar wwylele2017-07-111-11/+13
* SwRasterizer/Lighting: get rid of nested returnGravatar wwylele2017-07-111-10/+11
* SwRasterizer/Lighting: refactor GetLutValue into a function.Gravatar wwylele2017-07-111-83/+27
* SwRasterizer: only interpolate quat and view when lighting is enabledGravatar wwylele2017-07-111-14/+14
* SwRasterizer/Lighting: pass lighting state as parameterGravatar wwylele2017-07-111-13/+13
* SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the...Gravatar Subv2017-07-111-17/+17
* SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFrag...Gravatar Subv2017-07-111-7/+6
* SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsC...Gravatar Subv2017-07-111-3/+3
* SwRasterizer/Lighting: Do not use global state in LookupLightingLut.Gravatar Subv2017-07-111-12/+21
* SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was be...Gravatar Subv2017-07-111-3/+2
* SwRasterizer: Fixed a few conversion warnings and moved per-light values into...Gravatar Subv2017-07-111-5/+6
* SwRasterizer: Run clang-formatGravatar Subv2017-07-111-45/+83
* SwRasterizer: Flip the vertex quaternions before clipping (if necessary).Gravatar Subv2017-07-111-20/+4
* SwRasterizer: Corrected the light LUT lookups.Gravatar Subv2017-07-111-6/+7
* SwRasterizer: Corrected the light LUT lookups.Gravatar Subv2017-07-111-33/+43
* SwRasterizer: Fixed the lighting lut lookup function.Gravatar Subv2017-07-111-2/+4
* SwRasterizer: Calculate fresnel for fragment lighting.Gravatar Subv2017-07-111-1/+25
* SwRasterizer: Calculate specular_1 for fragment lighting.Gravatar Subv2017-07-111-3/+59
* SwRasterizer: Calculate specular_0 for fragment lighting.Gravatar Subv2017-07-111-13/+94
* SwRasterizer: Implement primary fragment color.Gravatar Subv2017-07-111-4/+113
* gl_rasterizer: use texture buffer for fog LUTGravatar wwylele2017-06-221-2/+1
* Merge pull request #2743 from wwylele/wrap-fixGravatar Yuri Kunde Schlesner2017-06-131-4/+16
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| * pica/rasterizer: implement/stub texture wrap mode 4-7Gravatar wwylele2017-06-041-4/+16
* | swrasterizer: implement TextureCubeGravatar wwylele2017-05-291-2/+51
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* pica/swrasterizer: implement procedural textureGravatar wwylele2017-05-201-1/+12
* pica: shader_dirty if texture2 coord changedGravatar wwylele2017-05-051-1/+2
* pica: use correct coordinates for texture 2Gravatar wwylele2017-05-031-2/+3
* rasterizer: implement combiner operation 7 (Dot3_RGBA)Gravatar wwylele2017-04-191-7/+16
* SWRasterizer: Move more framebuffer functions to fileGravatar Yuri Kunde Schlesner2017-02-121-100/+0
* SWRasterizer: Move texturing functions to their own fileGravatar Yuri Kunde Schlesner2017-02-121-210/+1
* SWRasterizer: Convert large no-capture lambdas to standalone functionsGravatar Yuri Kunde Schlesner2017-02-121-315/+310
* SWRasterizer: Move framebuffer operation functions to their own fileGravatar Yuri Kunde Schlesner2017-02-121-236/+1
* VideoCore: Move software rasterizer files to sub-directoryGravatar Yuri Kunde Schlesner2017-02-121-0/+1299