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path: root/src/video_core/surface.h (follow)
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* texture_cache: Style changesGravatar ReinUsesLisp2019-06-291-9/+9
* video_core/surface: Address feedbackGravatar ReinUsesLisp2019-06-241-2/+2
* texture_cache: Style and CorrectionsGravatar Fernando Sahmkow2019-06-201-64/+64
* gl_rasterizer_cache: Use texture buffers to emulate texture buffersGravatar ReinUsesLisp2019-06-201-0/+1
* texture_cache: General FixesGravatar Fernando Sahmkow2019-06-201-1/+83
* surface_params: Optimize CreateForTextureGravatar ReinUsesLisp2019-06-201-70/+72
* video_core: Remove unused Fill surface typeGravatar ReinUsesLisp2019-02-011-2/+1
* gl_shader_cache: Fix texture view for cubemaps as cubemap arraysGravatar ReinUsesLisp2019-01-291-0/+2
* gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.Gravatar bunnei2018-12-281-51/+41
* Improve msvc codegen for hot-path array LUTsGravatar heapo2018-12-041-275/+277
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)Gravatar greggameplayer2018-11-121-69/+79
* Merge pull request #1616 from FernandoS27/cube-arrayGravatar bunnei2018-11-051-0/+1
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| * Implement Cube ArraysGravatar FernandoS272018-11-011-0/+1
* | Fix ASTC Decompressor to support depth parameterGravatar FernandoS272018-11-011-13/+94
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* video_core: Move surface declarations out of gl_rasterizer_cacheGravatar ReinUsesLisp2018-10-301-0/+385