| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | video_core: Remove unnecesary maybe_unused flag | 2022-01-04 | 1 | -1/+1 | |
| * | ShaderDecompiler: Add a debug option to dump the game's shaders. | 2022-01-04 | 1 | -0/+54 | |
| * | gpu: Migrate implementation to the cpp file | 2021-10-03 | 1 | -0/+1 | |
| * | shader_environment: Add missing <algorithm> include | 2021-09-11 | 1 | -0/+1 | |
| * | shader_environment: Receive cache version from outside | 2021-07-22 | 1 | -6/+5 | |
| * | shader: Rework varyings and implement passthrough geometry shaders | 2021-07-22 | 1 | -1/+9 | |
| * | shader: Unify shader stage types | 2021-07-22 | 1 | -1/+1 | |
| * | shader_environment: Fix local memory size calculations | 2021-07-22 | 1 | -3/+3 | |
| * | shader_environment: Add shader_local_memory_crs_size to local memory size | 2021-07-22 | 1 | -1/+1 | |
| * | shader: Initial OpenGL implementation | 2021-07-22 | 1 | -2/+2 | |
| * | shader: Move pipeline cache logic to separate files | 2021-07-22 | 1 | -0/+453 |