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path: root/src/video_core/shader_cache.cpp (follow)
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* Core: Clang format and other small issues.Gravatar Fernando Sahmkow2024-01-181-1/+2
* SMMU: Initial adaptation to video_core.Gravatar Fernando Sahmkow2024-01-181-3/+4
* Revert "video_core: use interval map for page count tracking"Gravatar liamwhite2023-12-171-2/+2
* video_core: use interval map for page count trackingGravatar Liam2023-12-141-2/+2
* Fix shader dumps with nvdisasmGravatar Kelebek12023-08-031-0/+5
* Memory Tracking: Optimize tracking to only use atomic writes when contested w...Gravatar Fernando Sahmkow2023-06-281-1/+1
* Remove memory allocations in some hot pathsGravatar Kelebek12023-06-221-3/+1
* Fix code resize to use word size rather than byte sizeGravatar Kelebek12023-05-021-2/+2
* Update 3D regsGravatar Kelebek12022-10-071-6/+6
* VideoCore: implement channels on gpu caches.Gravatar Fernando Sahmkow2022-10-061-18/+15
* code: dodge PAGE_SIZE #defineGravatar Kyle Kienapfel2022-08-191-6/+6
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
* video_core: Replace lock_guard with scoped_lockGravatar Merry2022-04-071-1/+1
* video_core/shader_cache: Take std::span in RemoveShadersFromStorage()Gravatar Lioncash2022-02-011-2/+2
* shader: Initial OpenGL implementationGravatar ReinUsesLisp2021-07-221-0/+17
* shader: Move pipeline cache logic to separate filesGravatar ReinUsesLisp2021-07-221-0/+233