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Author
Age
Files
Lines
*
shader/track: Resolve variable shadowing warnings
Lioncash
2019-02-25
1
-5
/
+5
*
Merge pull request #2118 from FernandoS27/ipa-improve
bunnei
2019-02-24
2
-3
/
+14
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*
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-14
2
-3
/
+14
*
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gl_shader_decompiler: Re-implement TLDS lod
ReinUsesLisp
2019-02-12
1
-1
/
+1
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/
*
Merge pull request #2108 from FernandoS27/fix-cc
bunnei
2019-02-12
1
-2
/
+2
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*
Fix incorrect value for CC bit in IADD
Fernando Sahmkow
2019-02-11
1
-2
/
+2
*
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Merge pull request #2109 from FernandoS27/fix-f2i
bunnei
2019-02-12
1
-3
/
+3
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\
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*
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Corrected F2I None mode to RoundEven.
Fernando Sahmkow
2019-02-11
1
-3
/
+3
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/
*
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shader_ir: Remove F4 prefix to texture operations
ReinUsesLisp
2019-02-07
2
-14
/
+13
*
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shader_ir: Clean texture management code
ReinUsesLisp
2019-02-07
2
-101
/
+63
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/
*
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
bunnei
2019-02-06
29
-124
/
+138
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*
shader/track: Search inside of conditional nodes
ReinUsesLisp
2019-02-03
1
-0
/
+11
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*
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
2019-02-03
29
-119
/
+117
|
*
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
ReinUsesLisp
2019-02-03
27
-57
/
+62
*
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gl_shader_disk_cache: Save GLSL and entries into the precompiled file
ReinUsesLisp
2019-02-06
1
-0
/
+9
*
|
Merge pull request #2081 from ReinUsesLisp/lmem-64
bunnei
2019-02-05
1
-12
/
+43
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*
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shader_ir/memory: Add ST_L 64 and 128 bits stores
ReinUsesLisp
2019-02-03
1
-3
/
+11
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*
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shader_ir/memory: Add LD_L 128 bits loads
ReinUsesLisp
2019-02-03
1
-7
/
+19
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*
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shader_bytecode: Rename BytesN enums to BitsN
ReinUsesLisp
2019-02-03
1
-4
/
+4
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*
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shader_ir/memory: Add LD_L 64 bits loads
ReinUsesLisp
2019-02-03
1
-6
/
+17
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/
*
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Merge pull request #2082 from FernandoS27/txq-stl
bunnei
2019-02-04
1
-6
/
+9
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*
Fix TXQ not using the component mask.
Fernando Sahmkow
2019-02-03
1
-6
/
+9
*
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shader_ir: Unify constant buffer offset values
ReinUsesLisp
2019-01-30
14
-22
/
+24
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/
*
shader_decode: Implement LDG and basic cbuf tracking
ReinUsesLisp
2019-01-30
3
-4
/
+159
*
shader/shader_ir: Amend three comment typos
Lioncash
2019-01-28
1
-3
/
+3
*
shader/shader_ir: Amend constructor initializer ordering for AbufNode
Lioncash
2019-01-28
1
-2
/
+2
*
shader/decode: Avoid a pessimizing std::move within DecodeRange()
Lioncash
2019-01-28
1
-1
/
+1
*
shader_ir: Fixup clang build
ReinUsesLisp
2019-01-15
1
-4
/
+6
*
shader_decode: Fixup XMAD
ReinUsesLisp
2019-01-15
1
-1
/
+1
*
shader_ir: Pass to decoder functions basic block's code
ReinUsesLisp
2019-01-15
27
-82
/
+83
*
shader_decode: Improve zero flag implementation
ReinUsesLisp
2019-01-15
15
-75
/
+79
*
shader_ir: Remove composite primitives and use temporals instead
ReinUsesLisp
2019-01-15
3
-175
/
+187
*
shader_decode: Use proper primitive names
ReinUsesLisp
2019-01-15
3
-15
/
+13
*
shader_decode: Use BitfieldExtract instead of shift + and
ReinUsesLisp
2019-01-15
7
-48
/
+30
*
shader_ir: Remove Ipa primitive
ReinUsesLisp
2019-01-15
2
-5
/
+2
*
video_core: Rename glsl_decompiler to gl_shader_decompiler
ReinUsesLisp
2019-01-15
2
-1631
/
+0
*
shader_ir: Remove RZ and use Register::ZeroIndex instead
ReinUsesLisp
2019-01-15
3
-12
/
+16
*
shader_decode: Implement TEXS.F16
ReinUsesLisp
2019-01-15
3
-15
/
+57
*
shader_decode: Fixup R2P
ReinUsesLisp
2019-01-15
1
-2
/
+3
*
glsl_decompiler: Fixup TLDS
ReinUsesLisp
2019-01-15
1
-1
/
+0
*
glsl_decompiler: Fixup geometry shaders
ReinUsesLisp
2019-01-15
1
-10
/
+16
*
shader_decode: Fixup WriteLogicOperation zero comparison
ReinUsesLisp
2019-01-15
1
-1
/
+1
*
glsl_decompiler: Fixup permissive member function declarations
ReinUsesLisp
2019-01-15
1
-133
/
+133
*
shader_decode: Fixup PSET
ReinUsesLisp
2019-01-15
1
-2
/
+3
*
shader_decode: Fixup clang-format
ReinUsesLisp
2019-01-15
2
-2
/
+4
*
video_core: Implement IR based geometry shaders
ReinUsesLisp
2019-01-15
3
-2
/
+96
*
shader_decode: Implement VMAD and VSETP
ReinUsesLisp
2019-01-15
3
-0
/
+125
*
shader_decode: Implement HSET2
ReinUsesLisp
2019-01-15
3
-1
/
+50
*
shader_decode: Rework HSETP2
ReinUsesLisp
2019-01-15
4
-47
/
+57
*
shader_decode: Implement R2P
ReinUsesLisp
2019-01-15
1
-1
/
+28
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