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Author
Age
Files
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shader/other: Stub S2R LaneId
ReinUsesLisp
2020-01-29
1
-1
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+4
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shader: Remove curly braces initializers on shared pointers
ReinUsesLisp
2020-02-01
2
-3
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+3
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Merge pull request #3282 from FernandoS27/indexed-samplers
bunnei
2020-02-01
1
-37
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+73
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Shader_IR: Address feedback.
Fernando Sahmkow
2020-01-25
1
-1
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+2
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Shader_IR: Change name of TrackSampler function so it does not confuse with t...
Fernando Sahmkow
2020-01-24
1
-1
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+1
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Shader_IR: Propagate bindless index into the GL compiler.
Fernando Sahmkow
2020-01-24
1
-16
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+24
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Shader_IR: deduce size of indexed samplers
Fernando Sahmkow
2020-01-24
1
-4
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+5
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Shader_IR: Setup Indexed Samplers on the IR
Fernando Sahmkow
2020-01-24
1
-20
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+46
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Merge pull request #3347 from ReinUsesLisp/local-mem
bunnei
2020-01-30
1
-30
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+55
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shader/memory: Implement STL.S16 and STS.S16
ReinUsesLisp
2020-01-25
1
-3
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+10
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shader/memory: Implement unaligned LDL.S16 and LDS.S16
ReinUsesLisp
2020-01-25
1
-5
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+3
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shader/memory: Move unaligned load/store to functions
ReinUsesLisp
2020-01-25
1
-18
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+27
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shader/memory: Implement LDL.S16 and LDS.S16
ReinUsesLisp
2020-01-25
1
-12
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+23
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shader/memory: Implement ATOM.ADD
ReinUsesLisp
2020-01-26
1
-1
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+21
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Merge pull request #3273 from FernandoS27/txd-array
bunnei
2020-01-24
1
-5
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+12
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Shader_IR: Implement TXD Array.
Fernando Sahmkow
2020-01-04
1
-5
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+12
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shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
1
-0
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+19
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Merge pull request #3287 from ReinUsesLisp/ldg-stg-16
bunnei
2020-01-14
1
-33
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+51
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shader_ir/memory: Implement u16 and u8 for STG and LDG
ReinUsesLisp
2020-01-09
1
-33
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+51
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shader_ir/texture: Simplify AOFFI code
ReinUsesLisp
2020-01-09
1
-10
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+6
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Merge pull request #3239 from ReinUsesLisp/p2r
bunnei
2019-12-31
1
-16
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+44
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shader/p2r: Implement P2R Pr
ReinUsesLisp
2019-12-20
1
-1
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+15
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shader/r2p: Refactor P2R to support P2R
ReinUsesLisp
2019-12-20
1
-16
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+30
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Merge pull request #3228 from ReinUsesLisp/ptp
bunnei
2019-12-26
1
-33
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+75
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shader/texture: Implement TLD4.PTP
ReinUsesLisp
2019-12-16
1
-18
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+56
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shader/texture: Enable arrayed TLD4
ReinUsesLisp
2019-12-16
1
-1
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+0
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shader/texture: Implement AOFFI for TLD4S
ReinUsesLisp
2019-12-16
1
-13
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+18
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shader/texture: Remove unnecesary parenthesis
ReinUsesLisp
2019-12-16
1
-2
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+2
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Merge pull request #3235 from ReinUsesLisp/ldg-u8
bunnei
2019-12-21
1
-6
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+32
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shader/memory: Implement LDG.U8 and unaligned U8 loads
ReinUsesLisp
2019-12-18
1
-6
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+32
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Merge pull request #3234 from ReinUsesLisp/i2f-u8-selector
bunnei
2019-12-19
1
-2
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+13
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shader/conversion: Implement byte selector in I2F
ReinUsesLisp
2019-12-18
1
-2
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+13
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shader/texture: Properly shrink unused entries in size mismatches
ReinUsesLisp
2019-12-17
1
-4
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+9
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Shader_IR: Correct TLD4S Depth Compare.
Fernando Sahmkow
2019-12-11
1
-5
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+12
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Shader_Ir: Correct TLD4S encoding and implement f16 flag.
Fernando Sahmkow
2019-12-11
1
-9
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+12
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Shader_Ir: default failed tracks on bindless samplers to null values.
Fernando Sahmkow
2019-12-11
1
-22
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+75
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shader: Implement MEMBAR.GL
ReinUsesLisp
2019-12-10
1
-0
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+6
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shader_ir/other: Implement S2R InvocationId
ReinUsesLisp
2019-12-09
1
-0
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+2
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shader: Keep track of shaders using warp instructions
ReinUsesLisp
2019-12-09
1
-0
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+3
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shader_ir/memory: Implement patch stores
ReinUsesLisp
2019-12-09
1
-16
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+18
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Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-12-06
2
-7
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+65
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Shader_IR: Address Feedback
Fernando Sahmkow
2019-11-18
2
-10
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+8
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Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
1
-7
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+49
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Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
1
-0
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+18
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shader/texture: Handle TLDS texture type mismatches
ReinUsesLisp
2019-11-22
1
-1
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+10
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shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-22
1
-61
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+41
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shader/other: Reduce DEPBAR log severity
ReinUsesLisp
2019-11-19
1
-1
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+1
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shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-07
1
-0
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+9
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gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-07
1
-33
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+35
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shader/decode: Reduce severity of arithmetic rounding warnings
ReinUsesLisp
2019-11-07
6
-15
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+17
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