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Commit message (
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Author
Age
Files
Lines
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shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-04-01
1
-15
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+21
*
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shader/memory: Silence no return value warning
ReinUsesLisp
2020-04-02
1
-0
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+3
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*
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Merge pull request #3561 from ReinUsesLisp/f2f-conversion
Fernando Sahmkow
2020-03-31
1
-5
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+10
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*
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shader/conversion: Fix F2F rounding operations with different sizes
ReinUsesLisp
2020-03-26
1
-5
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+10
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*
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Merge pull request #3577 from ReinUsesLisp/lea
Fernando Sahmkow
2020-03-31
1
-11
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+4
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*
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shader/lea: Simplify generated LEA code
ReinUsesLisp
2020-03-28
1
-3
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+2
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*
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shader/lea: Fix op_a and op_b usages
ReinUsesLisp
2020-03-27
1
-2
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+2
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*
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shader/lea: Remove const and use move when possible
ReinUsesLisp
2020-03-27
1
-11
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+5
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*
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clang-format
Nguyen Dac Nam
2020-03-31
1
-2
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+1
*
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shader_decode: fix by suggestion
Nguyen Dac Nam
2020-03-31
1
-27
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+22
*
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clang-format
namkazy
2020-03-30
1
-3
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+3
*
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shader_decode: ATOM/ATOMS: add function to avoid code repetition
namkazy
2020-03-30
1
-70
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+39
*
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shader_decode: implement ATOM operation for S32 and U32
Nguyen Dac Nam
2020-03-30
1
-6
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+39
*
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clang-format
namkazy
2020-03-30
1
-3
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+3
*
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shader_decode: implement ATOMS instr partial.
Nguyen Dac Nam
2020-03-30
1
-10
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+42
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xmad: fix clang build error
makigumo
2020-03-23
1
-4
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+5
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Merge pull request #3505 from namkazt/patch-8
bunnei
2020-03-19
1
-15
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+48
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nit & remove some optional param
Nguyen Dac Nam
2020-03-13
1
-10
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+11
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shader_decode: implement XMAD mode CSfu
Nguyen Dac Nam
2020-03-13
1
-9
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+41
*
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Merge pull request #3502 from namkazt/patch-3
Rodrigo Locatti
2020-03-15
1
-21
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+48
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*
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clang-format
Nguyen Dac Nam
2020-03-14
1
-2
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+1
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*
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nit
Nguyen Dac Nam
2020-03-14
1
-1
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+1
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*
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clang-format
Nguyen Dac Nam
2020-03-13
1
-4
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+8
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*
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Apply suggestions from code review
Nguyen Dac Nam
2020-03-13
1
-5
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+5
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*
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shader_decode: BFE add ref of reverse parallel method.
Nguyen Dac Nam
2020-03-13
1
-0
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+3
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*
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shader_decode: implement BREV on BFE
Nguyen Dac Nam
2020-03-13
1
-6
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+25
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*
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shader_decode: Reimplement BFE instructions
Nguyen Dac Nam
2020-03-13
1
-25
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+27
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video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-03-09
1
-2
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+3
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shader: FMUL switch to using LUT (#3441)
Nguyen Dac Nam
2020-02-27
1
-19
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+14
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Merge pull request #3440 from namkazt/patch-6
bunnei
2020-02-26
1
-36
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+58
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nit: add const to where it need.
Nguyen Dac Nam
2020-02-21
1
-14
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+14
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shader: implement LOP3 fast replace for old function
Nguyen Dac Nam
2020-02-21
1
-36
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+58
*
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shader/texture: Fix illegal 3D texture assert
ReinUsesLisp
2020-02-21
1
-1
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+1
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Merge pull request #3415 from ReinUsesLisp/texture-code
bunnei
2020-02-19
1
-43
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+28
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shader/texture: Allow 2D shadow arrays and simplify code
ReinUsesLisp
2020-02-15
1
-43
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+28
*
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shader_conversion: I2F : add Assert for case src_size is Short
Nguyen Dac Nam
2020-02-19
1
-0
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+3
*
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fix warning
Nguyen Dac Nam
2020-02-19
1
-1
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+1
*
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clang-format fix
Nguyen Dac Nam
2020-02-19
1
-1
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+1
*
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shader_conversion: add conversion I2F for Short
Nguyen Dac Nam
2020-02-19
1
-9
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+6
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/
*
Merge pull request #3379 from ReinUsesLisp/cbuf-offset
bunnei
2020-02-14
2
-3
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+3
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\
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shader/decode: Fix constant buffer offsets
ReinUsesLisp
2020-02-05
2
-3
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+3
*
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Merge pull request #3369 from ReinUsesLisp/shf
bunnei
2020-02-07
1
-11
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+102
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shader/shift: Implement SHIFT_RIGHT_{IMM,R}
ReinUsesLisp
2020-02-01
1
-26
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+58
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shader/shift: Implement SHF_LEFT_{IMM,R}
ReinUsesLisp
2020-02-01
1
-10
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+69
*
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Merge pull request #3357 from ReinUsesLisp/bfi-rc
bunnei
2020-02-04
1
-2
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+5
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\
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*
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shader/bfi: Implement register-constant buffer variant
ReinUsesLisp
2020-01-27
1
-2
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+5
*
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Merge pull request #3356 from ReinUsesLisp/fcmp
bunnei
2020-02-04
1
-1
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+10
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*
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shader/arithmetic: Implement FCMP
ReinUsesLisp
2020-01-27
1
-1
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+10
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/
/
*
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Merge pull request #3337 from ReinUsesLisp/vulkan-staged
bunnei
2020-02-03
1
-3
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+6
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*
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shader/other: Fix skips for SYNC and BRK
ReinUsesLisp
2020-01-29
1
-2
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+2
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