summaryrefslogtreecommitdiff
path: root/src/video_core/shader/decode (follow)
Commit message (Expand)AuthorAgeFilesLines
* decode/texture: Address feedbackGravatar ReinUsesLisp2019-06-241-0/+1
* shader_ir: Fix image copy rebase issuesGravatar Fernando Sahmkow2019-06-201-2/+7
* shader: Implement bindless imagesGravatar ReinUsesLisp2019-06-201-2/+28
* shader: Decode SUST and implement backing image functionalityGravatar ReinUsesLisp2019-06-201-0/+89
* shader: Implement texture buffersGravatar ReinUsesLisp2019-06-201-0/+44
* shader: Split SSY and PBK stackGravatar ReinUsesLisp2019-06-071-10/+8
* shader: Use shared_ptr to store nodes and move initialization to fileGravatar ReinUsesLisp2019-06-0526-8/+34
* Merge pull request #2446 from ReinUsesLisp/tidGravatar bunnei2019-05-291-14/+28
|\
| * shader: Implement S2R Tid{XYZ} and CtaId{XYZ}Gravatar ReinUsesLisp2019-05-201-14/+28
* | Merge pull request #2485 from ReinUsesLisp/generic-memoryGravatar bunnei2019-05-241-27/+55
|\ \
| * | shader/memory: Implement ST (generic memory)Gravatar ReinUsesLisp2019-05-201-21/+35
| * | shader/memory: Implement LD (generic memory)Gravatar ReinUsesLisp2019-05-201-7/+21
| |/
* | shader/decode/*: Add missing newline to files lacking themGravatar Lioncash2019-05-2318-18/+18
* | shader/decode/*: Eliminate indirect inclusionsGravatar Lioncash2019-05-236-1/+5
* | shader/decode/memory: Remove left in debug pragmaGravatar Lioncash2019-05-221-2/+0
|/
* Merge pull request #2441 from ReinUsesLisp/al2pGravatar bunnei2019-05-192-10/+33
|\
| * shader_ir/other: Implement IPA.IDXGravatar ReinUsesLisp2019-05-021-5/+8
| * shader_ir/memory: Assert on non-32 bits ALD.PHYSGravatar ReinUsesLisp2019-05-021-0/+3
| * shader: Add physical attributes commentariesGravatar ReinUsesLisp2019-05-021-1/+1
| * shader_ir/memory: Implement physical input attributesGravatar ReinUsesLisp2019-05-021-3/+6
| * shader: Remove unused AbufNode Ipa modeGravatar ReinUsesLisp2019-05-022-6/+3
| * shader_ir/memory: Emit AL2P IRGravatar ReinUsesLisp2019-05-021-0/+17
* | video_core/shader/decode/texture: Remove unused variable from GetTld4Code()Gravatar Lioncash2019-05-091-1/+0
* | shader/decode/texture: Remove unused variableGravatar Lioncash2019-05-041-1/+0
|/
* Merge pull request #2435 from ReinUsesLisp/misc-vcGravatar bunnei2019-04-281-1/+1
|\
| * shader_ir/texture: Fix sampler const buffer key shiftGravatar ReinUsesLisp2019-04-261-1/+1
* | Merge pull request #2322 from ReinUsesLisp/wswitchGravatar bunnei2019-04-282-5/+7
|\ \
| * | video_core: Silent -Wswitch warningsGravatar ReinUsesLisp2019-04-182-5/+7
* | | Merge pull request #2423 from FernandoS27/half-correctGravatar bunnei2019-04-282-15/+16
|\ \ \ | |_|/ |/| |
| * | Corrections Half Float operations on const buffers and implement saturation.Gravatar Fernando Sahmkow2019-04-202-15/+16
* | | Merge pull request #2407 from FernandoS27/f2fGravatar bunnei2019-04-201-16/+53
|\ \ \ | |/ / |/| |
| * | Do some corrections in conversion shader instructions.Gravatar Fernando Sahmkow2019-04-151-16/+53
| |/
* | Merge pull request #2409 from ReinUsesLisp/half-floatsGravatar bunnei2019-04-195-36/+32
|\ \
| * | shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticGravatar ReinUsesLisp2019-04-155-29/+21
| * | shader_ir/decode: Implement half float saturationGravatar ReinUsesLisp2019-04-151-4/+2
| * | shader_ir/decode: Reduce severity of unimplemented half-float FTZGravatar ReinUsesLisp2019-04-153-3/+9
| |/
* | Merge pull request #2348 from FernandoS27/guest-bindlessGravatar bunnei2019-04-171-19/+94
|\ \
| * | Adapt Bindless to work with AOFFIGravatar Fernando Sahmkow2019-04-081-7/+18
| * | Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.Gravatar Fernando Sahmkow2019-04-081-1/+2
| * | Fix TMMLGravatar Fernando Sahmkow2019-04-081-5/+7
| * | Refactor GetTextureCode and GetTexCode to use an optional instead of optional...Gravatar Fernando Sahmkow2019-04-081-23/+24
| * | Implement TXQ_BGravatar Fernando Sahmkow2019-04-081-2/+8
| * | Implement TMML_BGravatar Fernando Sahmkow2019-04-081-5/+10
| * | Corrections to TEX_BGravatar Fernando Sahmkow2019-04-081-4/+5
| * | Unify both sampler types.Gravatar Fernando Sahmkow2019-04-081-10/+12
| * | Implement Bindless Samplers and TEX_B in the IR.Gravatar Fernando Sahmkow2019-04-081-6/+52
* | | Merge pull request #2315 from ReinUsesLisp/severity-decompilerGravatar bunnei2019-04-161-4/+5
|\ \ \
| * | | shader_ir/memory: Reduce severity of LD_L cache management and log itGravatar ReinUsesLisp2019-04-031-2/+2
| * | | shader_ir/memory: Reduce severity of ST_L cache management and log itGravatar ReinUsesLisp2019-04-031-2/+3
* | | | shader_ir: Implement STG, keep track of global memory usage and flushGravatar ReinUsesLisp2019-04-141-35/+74
| |_|/ |/| |