index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
shader
/
decode
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
decode/texture: Address feedback
ReinUsesLisp
2019-06-24
1
-0
/
+1
*
shader_ir: Fix image copy rebase issues
Fernando Sahmkow
2019-06-20
1
-2
/
+7
*
shader: Implement bindless images
ReinUsesLisp
2019-06-20
1
-2
/
+28
*
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-20
1
-0
/
+89
*
shader: Implement texture buffers
ReinUsesLisp
2019-06-20
1
-0
/
+44
*
shader: Split SSY and PBK stack
ReinUsesLisp
2019-06-07
1
-10
/
+8
*
shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
2019-06-05
26
-8
/
+34
*
Merge pull request #2446 from ReinUsesLisp/tid
bunnei
2019-05-29
1
-14
/
+28
|
\
|
*
shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
ReinUsesLisp
2019-05-20
1
-14
/
+28
*
|
Merge pull request #2485 from ReinUsesLisp/generic-memory
bunnei
2019-05-24
1
-27
/
+55
|
\
\
|
*
|
shader/memory: Implement ST (generic memory)
ReinUsesLisp
2019-05-20
1
-21
/
+35
|
*
|
shader/memory: Implement LD (generic memory)
ReinUsesLisp
2019-05-20
1
-7
/
+21
|
|
/
*
|
shader/decode/*: Add missing newline to files lacking them
Lioncash
2019-05-23
18
-18
/
+18
*
|
shader/decode/*: Eliminate indirect inclusions
Lioncash
2019-05-23
6
-1
/
+5
*
|
shader/decode/memory: Remove left in debug pragma
Lioncash
2019-05-22
1
-2
/
+0
|
/
*
Merge pull request #2441 from ReinUsesLisp/al2p
bunnei
2019-05-19
2
-10
/
+33
|
\
|
*
shader_ir/other: Implement IPA.IDX
ReinUsesLisp
2019-05-02
1
-5
/
+8
|
*
shader_ir/memory: Assert on non-32 bits ALD.PHYS
ReinUsesLisp
2019-05-02
1
-0
/
+3
|
*
shader: Add physical attributes commentaries
ReinUsesLisp
2019-05-02
1
-1
/
+1
|
*
shader_ir/memory: Implement physical input attributes
ReinUsesLisp
2019-05-02
1
-3
/
+6
|
*
shader: Remove unused AbufNode Ipa mode
ReinUsesLisp
2019-05-02
2
-6
/
+3
|
*
shader_ir/memory: Emit AL2P IR
ReinUsesLisp
2019-05-02
1
-0
/
+17
*
|
video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
Lioncash
2019-05-09
1
-1
/
+0
*
|
shader/decode/texture: Remove unused variable
Lioncash
2019-05-04
1
-1
/
+0
|
/
*
Merge pull request #2435 from ReinUsesLisp/misc-vc
bunnei
2019-04-28
1
-1
/
+1
|
\
|
*
shader_ir/texture: Fix sampler const buffer key shift
ReinUsesLisp
2019-04-26
1
-1
/
+1
*
|
Merge pull request #2322 from ReinUsesLisp/wswitch
bunnei
2019-04-28
2
-5
/
+7
|
\
\
|
*
|
video_core: Silent -Wswitch warnings
ReinUsesLisp
2019-04-18
2
-5
/
+7
*
|
|
Merge pull request #2423 from FernandoS27/half-correct
bunnei
2019-04-28
2
-15
/
+16
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
Corrections Half Float operations on const buffers and implement saturation.
Fernando Sahmkow
2019-04-20
2
-15
/
+16
*
|
|
Merge pull request #2407 from FernandoS27/f2f
bunnei
2019-04-20
1
-16
/
+53
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Do some corrections in conversion shader instructions.
Fernando Sahmkow
2019-04-15
1
-16
/
+53
|
|
/
*
|
Merge pull request #2409 from ReinUsesLisp/half-floats
bunnei
2019-04-19
5
-36
/
+32
|
\
\
|
*
|
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
2019-04-15
5
-29
/
+21
|
*
|
shader_ir/decode: Implement half float saturation
ReinUsesLisp
2019-04-15
1
-4
/
+2
|
*
|
shader_ir/decode: Reduce severity of unimplemented half-float FTZ
ReinUsesLisp
2019-04-15
3
-3
/
+9
|
|
/
*
|
Merge pull request #2348 from FernandoS27/guest-bindless
bunnei
2019-04-17
1
-19
/
+94
|
\
\
|
*
|
Adapt Bindless to work with AOFFI
Fernando Sahmkow
2019-04-08
1
-7
/
+18
|
*
|
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Fernando Sahmkow
2019-04-08
1
-1
/
+2
|
*
|
Fix TMML
Fernando Sahmkow
2019-04-08
1
-5
/
+7
|
*
|
Refactor GetTextureCode and GetTexCode to use an optional instead of optional...
Fernando Sahmkow
2019-04-08
1
-23
/
+24
|
*
|
Implement TXQ_B
Fernando Sahmkow
2019-04-08
1
-2
/
+8
|
*
|
Implement TMML_B
Fernando Sahmkow
2019-04-08
1
-5
/
+10
|
*
|
Corrections to TEX_B
Fernando Sahmkow
2019-04-08
1
-4
/
+5
|
*
|
Unify both sampler types.
Fernando Sahmkow
2019-04-08
1
-10
/
+12
|
*
|
Implement Bindless Samplers and TEX_B in the IR.
Fernando Sahmkow
2019-04-08
1
-6
/
+52
*
|
|
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
bunnei
2019-04-16
1
-4
/
+5
|
\
\
\
|
*
|
|
shader_ir/memory: Reduce severity of LD_L cache management and log it
ReinUsesLisp
2019-04-03
1
-2
/
+2
|
*
|
|
shader_ir/memory: Reduce severity of ST_L cache management and log it
ReinUsesLisp
2019-04-03
1
-2
/
+3
*
|
|
|
shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-14
1
-35
/
+74
|
|
_
|
/
|
/
|
|
[next]