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Commit message (
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Author
Age
Files
Lines
*
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-03-09
1
-2
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+3
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shader: FMUL switch to using LUT (#3441)
Nguyen Dac Nam
2020-02-27
1
-19
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+14
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Merge pull request #3440 from namkazt/patch-6
bunnei
2020-02-26
1
-36
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+58
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nit: add const to where it need.
Nguyen Dac Nam
2020-02-21
1
-14
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+14
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shader: implement LOP3 fast replace for old function
Nguyen Dac Nam
2020-02-21
1
-36
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+58
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shader/texture: Fix illegal 3D texture assert
ReinUsesLisp
2020-02-21
1
-1
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+1
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Merge pull request #3415 from ReinUsesLisp/texture-code
bunnei
2020-02-19
1
-43
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+28
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shader/texture: Allow 2D shadow arrays and simplify code
ReinUsesLisp
2020-02-15
1
-43
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+28
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shader_conversion: I2F : add Assert for case src_size is Short
Nguyen Dac Nam
2020-02-19
1
-0
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+3
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fix warning
Nguyen Dac Nam
2020-02-19
1
-1
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+1
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clang-format fix
Nguyen Dac Nam
2020-02-19
1
-1
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+1
*
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shader_conversion: add conversion I2F for Short
Nguyen Dac Nam
2020-02-19
1
-9
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+6
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Merge pull request #3379 from ReinUsesLisp/cbuf-offset
bunnei
2020-02-14
2
-3
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+3
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shader/decode: Fix constant buffer offsets
ReinUsesLisp
2020-02-05
2
-3
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+3
*
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Merge pull request #3369 from ReinUsesLisp/shf
bunnei
2020-02-07
1
-11
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+102
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shader/shift: Implement SHIFT_RIGHT_{IMM,R}
ReinUsesLisp
2020-02-01
1
-26
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+58
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shader/shift: Implement SHF_LEFT_{IMM,R}
ReinUsesLisp
2020-02-01
1
-10
/
+69
*
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Merge pull request #3357 from ReinUsesLisp/bfi-rc
bunnei
2020-02-04
1
-2
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+5
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shader/bfi: Implement register-constant buffer variant
ReinUsesLisp
2020-01-27
1
-2
/
+5
*
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Merge pull request #3356 from ReinUsesLisp/fcmp
bunnei
2020-02-04
1
-1
/
+10
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shader/arithmetic: Implement FCMP
ReinUsesLisp
2020-01-27
1
-1
/
+10
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*
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Merge pull request #3337 from ReinUsesLisp/vulkan-staged
bunnei
2020-02-03
1
-3
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+6
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shader/other: Fix skips for SYNC and BRK
ReinUsesLisp
2020-01-29
1
-2
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+2
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*
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shader/other: Stub S2R LaneId
ReinUsesLisp
2020-01-29
1
-1
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+4
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*
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shader: Remove curly braces initializers on shared pointers
ReinUsesLisp
2020-02-01
2
-3
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+3
*
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Merge pull request #3282 from FernandoS27/indexed-samplers
bunnei
2020-02-01
1
-37
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+73
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Shader_IR: Address feedback.
Fernando Sahmkow
2020-01-25
1
-1
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+2
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*
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Shader_IR: Change name of TrackSampler function so it does not confuse with t...
Fernando Sahmkow
2020-01-24
1
-1
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+1
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*
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Shader_IR: Propagate bindless index into the GL compiler.
Fernando Sahmkow
2020-01-24
1
-16
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+24
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*
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Shader_IR: deduce size of indexed samplers
Fernando Sahmkow
2020-01-24
1
-4
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+5
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*
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Shader_IR: Setup Indexed Samplers on the IR
Fernando Sahmkow
2020-01-24
1
-20
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+46
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Merge pull request #3347 from ReinUsesLisp/local-mem
bunnei
2020-01-30
1
-30
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+55
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shader/memory: Implement STL.S16 and STS.S16
ReinUsesLisp
2020-01-25
1
-3
/
+10
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*
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shader/memory: Implement unaligned LDL.S16 and LDS.S16
ReinUsesLisp
2020-01-25
1
-5
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+3
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*
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shader/memory: Move unaligned load/store to functions
ReinUsesLisp
2020-01-25
1
-18
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+27
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*
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shader/memory: Implement LDL.S16 and LDS.S16
ReinUsesLisp
2020-01-25
1
-12
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+23
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shader/memory: Implement ATOM.ADD
ReinUsesLisp
2020-01-26
1
-1
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+21
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Merge pull request #3273 from FernandoS27/txd-array
bunnei
2020-01-24
1
-5
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+12
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Shader_IR: Implement TXD Array.
Fernando Sahmkow
2020-01-04
1
-5
/
+12
*
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shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
1
-0
/
+19
*
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Merge pull request #3287 from ReinUsesLisp/ldg-stg-16
bunnei
2020-01-14
1
-33
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+51
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shader_ir/memory: Implement u16 and u8 for STG and LDG
ReinUsesLisp
2020-01-09
1
-33
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+51
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shader_ir/texture: Simplify AOFFI code
ReinUsesLisp
2020-01-09
1
-10
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+6
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*
Merge pull request #3239 from ReinUsesLisp/p2r
bunnei
2019-12-31
1
-16
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+44
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*
shader/p2r: Implement P2R Pr
ReinUsesLisp
2019-12-20
1
-1
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+15
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*
shader/r2p: Refactor P2R to support P2R
ReinUsesLisp
2019-12-20
1
-16
/
+30
*
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Merge pull request #3228 from ReinUsesLisp/ptp
bunnei
2019-12-26
1
-33
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+75
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*
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shader/texture: Implement TLD4.PTP
ReinUsesLisp
2019-12-16
1
-18
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+56
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*
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shader/texture: Enable arrayed TLD4
ReinUsesLisp
2019-12-16
1
-1
/
+0
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*
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shader/texture: Implement AOFFI for TLD4S
ReinUsesLisp
2019-12-16
1
-13
/
+18
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