summaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan (follow)
Commit message (Expand)AuthorAgeFilesLines
* Merge pull request #7396 from FernandoS27/blit-this-mfGravatar Fernando S2021-11-284-92/+78
|\
| * Texture Cache: Always copy on NVIDIA.Gravatar Fernando Sahmkow2021-11-221-0/+5
| * TextureCache: Simplify blitting of D24S8 formats and fix bugs.Gravatar Fernando Sahmkow2021-11-224-90/+66
| * VulkanTexturECache: Use reinterpret on D32_S8 formats.Gravatar Fernando Sahmkow2021-11-211-2/+7
* | vk_texture_cache: Mark VkBufferUsageFlags as static constexprGravatar Morph2021-11-201-3/+3
* | vk_blit_image: Consolidate CreatePipelineTargetEx functionsGravatar Morph2021-11-202-28/+13
|/
* Merge pull request #7368 from FernandoS27/vulkan-convGravatar bunnei2021-11-204-1/+419
|\
| * TextureCache: Refactor and fix linux compiling.Gravatar Fernando Sahmkow2021-11-201-5/+2
| * TextureCache: Implement buffer copies on Vulkan.Gravatar Fernando Sahmkow2021-11-202-1/+184
| * TextureCache: Add R16G16 to D24S8 converter.Gravatar Fernando Sahmkow2021-11-203-0/+19
| * TextureCache: Add B10G11R11 to D24S8 converter.Gravatar Fernando Sahmkow2021-11-193-13/+64
| * TextureCache: Implement additional D24S8 convertions.Gravatar Fernando Sahmkow2021-11-193-0/+42
| * Vulkan: implement D24S8 <-> RGBA8 convertions.Gravatar Fernando Sahmkow2021-11-193-0/+126
* | Merge pull request #7357 from Morph1984/s8_uintGravatar bunnei2021-11-192-0/+8
|\ \ | |/ |/|
| * renderer_vulkan: Implement S8_UINT stencil formatGravatar Morph2021-11-182-0/+8
* | texture_cache: Use pixel format conversion when supported by the runtimeGravatar ameerj2021-11-161-0/+1
|/
* TextureCache: Fix OGL cleaningGravatar Fernando Sahmkow2021-11-172-0/+20
* TextureCache: Add automatic anisotropic filtering and refactor code.Gravatar Fernando Sahmkow2021-11-161-7/+1
* TextureCache: Make a better Anisotropic setter.Gravatar Fernando Sahmkow2021-11-161-1/+8
* Vulkan: fix regression.Gravatar FernandoS272021-11-161-14/+17
* FSR: Fix GCC build errorsGravatar ameerj2021-11-163-43/+50
* Vulkan: Reimplement FSR constant generation functions to avoid GCC warningsGravatar Marshall Mohror2021-11-161-8/+145
* vk_blit_screen: Fix AA destruction orderGravatar ameerj2021-11-161-9/+10
* Presentation: Only use FP16 in scaling shaders on supported devices in VulkanGravatar Marshall Mohror2021-11-163-19/+46
* renderer_vulkan/blit_image: Use generic color state on Depth to Color blitsGravatar ameerj2021-11-161-1/+1
* vk_texture_cache: Refactor 3D scaling helpersGravatar ameerj2021-11-162-113/+74
* VulkanBufferCache: Avoid adding barriers between multiple copies.Gravatar Fernando Sahmkow2021-11-162-4/+40
* Vulkan: Fix FXAA in AMD.Gravatar Fernando Sahmkow2021-11-161-2/+40
* Vulkan: Implement FXAAGravatar FernandoS272021-11-162-21/+386
* VideoCore: Add gaussian filtering.Gravatar FernandoS272021-11-162-0/+51
* Vulkan: fix waiting on semaphore.Gravatar FernandoS272021-11-161-1/+3
* TextureCache: fix rescaling in aliases and overlap joins.Gravatar FernandoS272021-11-161-9/+10
* Presentation: Fix turning FSR on and off in settingsGravatar Marshall Mohror2021-11-161-0/+11
* Video Core: fix building for GCC.Gravatar Fernando Sahmkow2021-11-164-22/+40
* Vulkan Rasterizer: Fix clears on integer textures.Gravatar FernandoS272021-11-161-1/+33
* Texture cache: fix Intel with rescaler.Gravatar FernandoS272021-11-161-2/+2
* TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calc...Gravatar FernandoS272021-11-162-20/+44
* Texture Cache: fix memory managment and optimize scaled downloads, uploads.Gravatar Fernando Sahmkow2021-11-162-6/+21
* Vulkan: Fix Blit Depth StencilGravatar Fernando Sahmkow2021-11-162-14/+20
* Texture Cache: Fix downscaling and correct memory comsumption.Gravatar Fernando Sahmkow2021-11-162-10/+86
* Presentation: add Nearest Neighbor filter.Gravatar Fernando Sahmkow2021-11-162-8/+37
* vulkan: Implement FidelityFX Super ResolutionGravatar Marshall Mohror2021-11-164-15/+480
* Texture Cache: Rescale conversions between depth and colorGravatar FernandoS272021-11-164-23/+35
* Texture cache: Fix memory consumption and ignore rating when a depth texture ...Gravatar Fernando Sahmkow2021-11-161-2/+7
* vulkan: Fix rescaling push constant usageGravatar ameerj2021-11-164-35/+42
* vk_texture_cache: Use 3D to scale images when blit is unsupportedGravatar ameerj2021-11-164-29/+87
* vk_texture_cache: Fix BlitScale of non-2D imagesGravatar ameerj2021-11-161-10/+9
* video_core: Refactor resolution scale functionGravatar ameerj2021-11-161-13/+6
* vk_texture_cache: Fix unsupported blit format error checkingGravatar ameerj2021-11-161-5/+5
* vk_texture_cache: Fix early returns on unsupported scalesGravatar ameerj2021-11-161-18/+10