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Commit message (
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Author
Age
Files
Lines
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-13
6
-32
/
+32
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OpenGL: implement face flips according to NDC
Liam
2022-05-06
1
-4
/
+3
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general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
27
-81
/
+54
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video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-04-14
2
-0
/
+28
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Merge pull request #8149 from liamwhite/front-face
bunnei
2022-04-09
1
-1
/
+8
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OpenGL: propagate face flip condition
Liam
2022-04-04
1
-4
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+10
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OpenGL: flip front faces if Z scale is inverted
Liam
2022-04-04
1
-2
/
+3
*
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video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
2
-3
/
+3
*
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Merge pull request #8161 from liamwhite/gl-s8d24
Fernando S
2022-04-07
4
-4
/
+39
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*
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OpenGL: fix S8D24 to ABGR8 conversions
Liam
2022-04-06
4
-4
/
+39
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*
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OpenGL: fix cropping
Liam
2022-04-04
3
-1
/
+10
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GPU Garbage Collection: Fix regressions.
Fernando Sahmkow
2022-04-01
1
-1
/
+1
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gl_rasterizer: Avoid scenario locking already owned mutex
ameerj
2022-03-28
1
-3
/
+3
*
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...
bunnei
2022-03-26
1
-5
/
+1
*
Texture Cache: Add Cached CPU system.
Fernando Sahmkow
2022-03-25
1
-1
/
+5
*
Merge pull request #7720 from FernandoS27/yfc-gc
bunnei
2022-03-24
6
-8
/
+66
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*
GC: Address Feedback.
Fernando Sahmkow
2022-03-25
6
-23
/
+32
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Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
2
-3
/
+3
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Buffer Cache: Tune to the levels of the new GC.
Fernando Sahmkow
2022-03-25
2
-0
/
+30
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Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-25
2
-3
/
+22
*
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hle: nvflinger: Migrate android namespace -> Service::android.
bunnei
2022-03-24
2
-6
/
+6
*
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hle: nvflinger: Move PixelFormat to its own header.
bunnei
2022-03-24
2
-6
/
+6
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/
*
video_core: Reduce unused includes
ameerj
2022-03-19
15
-41
/
+2
*
general: Reduce core.h includes
ameerj
2022-03-18
1
-1
/
+0
*
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7...
Ameer J
2022-03-06
2
-21
/
+32
*
gl_fence_manager: Minor optimization to signal querying
ameerj
2022-02-27
1
-2
/
+1
*
maxwell_to_(gl/vk): Add 11_11_10 float vertex format
Morph
2022-02-25
1
-0
/
+2
*
general: Replace NonCopyable struct with equivalents
Lioncash
2022-02-02
1
-13
/
+37
*
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
2022-02-01
2
-3
/
+4
*
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
2022-01-29
2
-0
/
+23
*
ShaderDecompiler: Add a debug option to dump the game's shaders.
Fernando Sahmkow
2022-01-04
1
-1
/
+10
*
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2022-01-03
3
-7
/
+15
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glsl: Add boolean reference workaround
ameerj
2021-12-29
3
-0
/
+7
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*
glsl_context_get_set: Add alternative cbuf type for broken drivers
ameerj
2021-12-29
3
-7
/
+8
*
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vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-23
2
-2
/
+4
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*
Merge pull request #7375 from vonchenplus/convert_legacy
Fernando S
2021-12-22
1
-0
/
+3
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*
Address format clang
vonchenplus
2021-12-18
1
-1
/
+1
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*
Merge branch 'yuzu-emu:master' into convert_legacy
Feng Chen
2021-12-18
3
-24
/
+52
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*
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Implement convert legacy to generic
Feng Chen
2021-11-19
1
-0
/
+3
*
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renderer_opengl: Minor refactoring of filter selection
ameerj
2021-12-05
1
-30
/
+20
*
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blit_image: Refactor upscale factors usage
ameerj
2021-12-05
1
-1
/
+1
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*
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Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
2
-8
/
+9
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*
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TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
1
-4
/
+2
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*
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TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
2
-4
/
+7
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*
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Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-19
2
-10
/
+18
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\
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*
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Fix image update/download error when width too small
Feng Chen
2021-11-17
2
-10
/
+18
*
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Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
3
-6
/
+25
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renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
3
-6
/
+25
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*
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gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-17
1
-1
/
+5
*
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texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
2
-0
/
+9
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