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Merge pull request #4151 from ReinUsesLisp/gl-invalidations
Rodrigo Locatti
2020-06-25
2
-6
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+7
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gl_shader_cache: Avoid use after move for program size
ReinUsesLisp
2020-06-23
2
-6
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+7
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gl_device: Fix IsASTCSupported
David Marcec
2020-06-25
1
-1
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+1
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buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
2
-29
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+25
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gl_stream_buffer: Use InvalidateBufferData instead unmap and map
ReinUsesLisp
2020-06-24
2
-15
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+5
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gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
ReinUsesLisp
2020-06-24
3
-9
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+39
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gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
5
-40
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+70
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gl_device: Expose NV_vertex_buffer_unified_memory except on Turing
ReinUsesLisp
2020-06-24
2
-1
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+30
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gl_stream_buffer: Always use a non-coherent buffer
ReinUsesLisp
2020-06-24
2
-14
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+10
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gl_stream_buffer: Always use persistent memory maps
ReinUsesLisp
2020-06-24
2
-30
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+14
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Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
Rodrigo Locatti
2020-06-24
3
-7
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+50
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gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Morph
2020-06-20
1
-7
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+43
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gl_device: Check for GL_EXT_texture_shadow_lod
Morph
2020-06-20
2
-0
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+7
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gl_arb_decompiler: Avoid several string copies
Lioncash
2020-06-19
1
-32
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+31
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maxwell_to_gl: Miscellaneous changes
Morph
2020-06-18
1
-48
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+34
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Merge pull request #4092 from Morph1984/image-bindings
Rodrigo Locatti
2020-06-18
1
-6
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+14
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gl_device: Reserve at least 4 image bindings for fragment stage
Morph
2020-06-16
1
-6
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+14
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Merge pull request #4041 from ReinUsesLisp/arb-decomp
bunnei
2020-06-16
5
-1
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+2112
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gl_arb_decompiler: Implement FSwizzleAdd
ReinUsesLisp
2020-06-11
1
-4
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+27
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gl_arb_decompiler: Implement an assembly shader decompiler
ReinUsesLisp
2020-06-11
5
-1
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+2089
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Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-15
4
-36
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+22
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buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
4
-36
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+22
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Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
bunnei
2020-06-14
1
-1
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+10
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gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation
ReinUsesLisp
2020-06-08
1
-1
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+10
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Merge pull request #4049 from ReinUsesLisp/separate-samplers
bunnei
2020-06-13
3
-17
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+64
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shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
2020-06-05
3
-17
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+64
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Merge pull request #3986 from ReinUsesLisp/shader-cache
bunnei
2020-06-12
5
-95
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+80
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rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
2
-2
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+0
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vk_pipeline_cache: Use generic shader cache
ReinUsesLisp
2020-06-07
1
-3
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+3
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gl_shader_cache: Use generic shader cache
ReinUsesLisp
2020-06-07
4
-93
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+80
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Merge pull request #4027 from ReinUsesLisp/3d-slices
bunnei
2020-06-09
2
-22
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+37
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texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
1
-2
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+2
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texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-08
2
-20
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+35
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Merge pull request #4040 from ReinUsesLisp/nv-transform-feedback
bunnei
2020-06-08
3
-1
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+96
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gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders
ReinUsesLisp
2020-06-03
3
-1
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+96
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Merge pull request #4052 from ReinUsesLisp/debug-output
bunnei
2020-06-08
1
-4
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+2
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renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
ReinUsesLisp
2020-06-05
1
-4
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+2
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gl_device: Black list NVIDIA 443.24 for fast buffer uploads
ReinUsesLisp
2020-06-06
1
-2
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+10
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Merge pull request #4031 from Morph1984/fix-gs-outputs
bunnei
2020-06-04
1
-1
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+13
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gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVert...
Morph
2020-06-01
1
-6
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+16
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gl_shader_decompiler: Fix geometry shader outputs for Intel drivers
Morph
2020-06-01
1
-13
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+15
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Merge pull request #4014 from ReinUsesLisp/astc-nvidia
bunnei
2020-06-02
2
-8
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+19
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gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC
ReinUsesLisp
2020-05-31
2
-8
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+19
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Merge pull request #4006 from ReinUsesLisp/squash-ubos
bunnei
2020-06-02
7
-79
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+173
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glsl: Squash constant buffers into a single SSBO when we hit the limit
ReinUsesLisp
2020-05-31
7
-79
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+173
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Merge pull request #3996 from ReinUsesLisp/front-faces
bunnei
2020-06-01
1
-5
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+20
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gl_rasterizer: Port front face flip check from Vulkan
ReinUsesLisp
2020-05-26
1
-5
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+20
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Merge pull request #3958 from FernandoS27/gl-debug
bunnei
2020-05-31
1
-0
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+3
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OpenGL: Enable Debug Context and Synchronous debugging when graphics debuggin...
Fernando Sahmkow
2020-05-17
1
-0
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+3
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gl_device: Enable compute shaders for Intel proprietary drivers
Morph
2020-05-31
3
-13
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+0
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