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renderer_opengl
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Commit message (
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Author
Age
Files
Lines
*
gl_rasterizer_cache: Track texture depth.
bunnei
2018-09-08
2
-2
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+5
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gl_rasterizer_cache: Remove impl. of FlushGLBuffer.
bunnei
2018-09-08
1
-34
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+1
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gl_rasterizer_cache: Keep track of texture type per surface.
bunnei
2018-09-08
3
-32
/
+84
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gl_rasterizer_cache: Remove unused DownloadGLTexture.
bunnei
2018-09-08
2
-51
/
+0
*
gl_state: Keep track of texture target.
bunnei
2018-09-08
5
-26
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+28
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Merge pull request #1253 from lioncash/explicit
bunnei
2018-09-06
2
-8
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+10
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gl_buffer_cache: Default initialize member variables
Lioncash
2018-09-06
1
-3
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+3
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gl_buffer_cache: Make GetHandle() a const member function
Lioncash
2018-09-06
2
-2
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+2
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gl_buffer_cache: Remove unnecessary includes
Lioncash
2018-09-06
2
-2
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+4
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gl_buffer_cache: Make constructor explicit
Lioncash
2018-09-06
1
-1
/
+1
*
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Merge pull request #1255 from bunnei/minor-opt
bunnei
2018-09-06
1
-4
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+2
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gl_rasterizer: Call state.Apply only once on SetupShaders.
bunnei
2018-09-06
1
-4
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+2
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gl_shader_decompiler: Implement saturate mode for IPA.
bunnei
2018-09-06
1
-1
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+5
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gl_shader_gen: Initialize position.
Markus Wick
2018-09-06
1
-0
/
+1
*
Merge pull request #1243 from degasus/VAO_cache
bunnei
2018-09-05
2
-51
/
+53
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gl_rasterizer: Implement a VAO cache.
Markus Wick
2018-09-05
2
-51
/
+53
*
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Merge pull request #1244 from FernandoS27/ipa
bunnei
2018-09-05
1
-47
/
+86
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*
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Implemented IPA Properly
FernandoS27
2018-09-05
1
-47
/
+86
*
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gl_rasterizer: Skip TODO log.
Markus Wick
2018-09-05
1
-1
/
+1
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renderer_opengl: Implement a buffer cache.
Markus Wick
2018-09-05
4
-86
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+181
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/
*
gl_shader_cache: Use an u32 for the binding point cache.
Markus Wick
2018-09-04
4
-15
/
+23
*
Merge pull request #1232 from lioncash/copy
bunnei
2018-09-04
1
-1
/
+1
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*
gl_shader_decompiler: Use used_shaders member variable directly within Genera...
Lioncash
2018-09-02
1
-1
/
+1
*
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Update microprofile scopes.
Markus Wick
2018-09-04
1
-3
/
+11
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*
Merge pull request #1215 from ogniK5377/texs-nodep-assert
bunnei
2018-09-02
1
-0
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+2
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*
Added assert for TEXS nodep
David Marcec
2018-09-01
1
-0
/
+2
*
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Merge pull request #1214 from ogniK5377/ipa-assert
bunnei
2018-09-02
1
-4
/
+8
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*
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Added better asserts to IPA, Renamed IPA modes to match mesa
David Marcec
2018-09-01
1
-4
/
+8
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*
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Merge pull request #1216 from ogniK5377/ffma-assert
bunnei
2018-09-02
1
-0
/
+6
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*
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Removed saturate assert
David Marcec
2018-09-01
1
-1
/
+0
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*
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Changed tab5980_0 default from 0 -> 1
David Marcec
2018-09-01
1
-2
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+2
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*
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Added FFMA asserts
David Marcec
2018-09-01
1
-0
/
+7
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*
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Removed saturate assert
David Marcec
2018-09-01
1
-1
/
+0
*
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Added FMUL asserts
David Marcec
2018-09-01
1
-0
/
+10
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*
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
1
-0
/
+2
*
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
bunnei
2018-08-31
2
-73
/
+54
*
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
bunnei
2018-08-31
2
-24
/
+18
*
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-31
6
-93
/
+46
*
gl_rasterizer: Fix issues with the rasterizer cache.
bunnei
2018-08-31
2
-0
/
+46
*
Implement BC6H_UF16 & BC6H_SF16 (#1092)
greggameplayer
2018-08-31
2
-31
/
+51
*
Merge pull request #1204 from lioncash/pimpl
bunnei
2018-08-31
1
-3
/
+4
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core: Make the main System class use the PImpl idiom
Lioncash
2018-08-31
1
-3
/
+4
*
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Merge pull request #1207 from degasus/hotfix
bunnei
2018-08-31
1
-1
/
+1
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*
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Report correct shader size.
Markus Wick
2018-08-31
1
-1
/
+1
*
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Added predicate comparison GreaterEqualWithNan
Hexagon12
2018-08-31
1
-3
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+3
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*
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gl_shader_decompiler: Implement POPC (#1203)
Laku
2018-08-30
1
-0
/
+9
*
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Merge pull request #1200 from bunnei/improve-ipa
bunnei
2018-08-30
1
-1
/
+33
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*
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
bunnei
2018-08-29
1
-1
/
+33
*
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Shaders: Implemented IADD3
tech4me
2018-08-29
1
-0
/
+61
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/
*
Merge pull request #1193 from lioncash/priv
bunnei
2018-08-28
2
-10
/
+10
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