index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures
bunnei
2019-02-12
1
-44
/
+53
|
\
|
*
shader_ir: Remove F4 prefix to texture operations
ReinUsesLisp
2019-02-07
1
-12
/
+12
|
*
shader_ir: Clean texture management code
ReinUsesLisp
2019-02-07
1
-32
/
+41
*
|
Merge pull request #1904 from bunnei/better-fermi-copy
bunnei
2019-02-08
4
-19
/
+164
|
\
\
|
*
|
gl_rasterizer_cache: Mark surface copy destinations as modified.
bunnei
2019-02-06
2
-4
/
+18
|
*
|
gl_rasterizer: Implement a more accurate fermi 2D copy.
bunnei
2019-02-06
4
-15
/
+146
*
|
|
Implement linear textures (#2089)
Fernando Sahmkow
2019-02-08
2
-5
/
+39
*
|
|
gl_rasterizer_cache: Fixup texture view parameters
ReinUsesLisp
2019-02-08
1
-2
/
+2
|
|
/
|
/
|
*
|
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
bunnei
2019-02-06
1
-3
/
+3
|
\
\
|
|
/
|
/
|
|
*
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
2019-02-03
1
-3
/
+3
*
|
gl_shader_disk_cache: Check LZ4 size limit
Frederic L
2019-02-06
1
-0
/
+4
*
|
gl_shader_disk_cache: Consider compressed size zero as an error
Frederic L
2019-02-06
1
-2
/
+2
*
|
gl_shader_disk_cache: Use unordered containers
ReinUsesLisp
2019-02-06
4
-56
/
+64
*
|
gl_shader_cache: Fixup GLSL unique identifiers
ReinUsesLisp
2019-02-06
2
-3
/
+3
*
|
gl_shader_cache: Link loading screen with disk shader cache load
ReinUsesLisp
2019-02-06
4
-8
/
+37
*
|
gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
ReinUsesLisp
2019-02-06
1
-0
/
+1
*
|
gl_shader_disk_cache: Pass core system as argument and guard against games wi...
ReinUsesLisp
2019-02-06
8
-14
/
+48
*
|
gl_shader_disk_cache: Guard reads and writes against failure
ReinUsesLisp
2019-02-06
2
-216
/
+339
*
|
gl_shader_disk_cache: Address miscellaneous feedback
ReinUsesLisp
2019-02-06
5
-43
/
+57
*
|
gl_shader_disk_cache: Pass return values returning instead of by parameters
ReinUsesLisp
2019-02-06
3
-39
/
+37
*
|
gl_shader_disk_cache: Compress program binaries using LZ4
ReinUsesLisp
2019-02-06
1
-7
/
+28
*
|
gl_shader_disk_cache: Compress GLSL code using LZ4
ReinUsesLisp
2019-02-06
1
-5
/
+56
*
|
gl_shader_disk_cache: Save GLSL and entries into the precompiled file
ReinUsesLisp
2019-02-06
8
-135
/
+225
*
|
settings: Hide shader cache behind a setting
ReinUsesLisp
2019-02-06
1
-0
/
+21
*
|
gl_shader_disk_cache: Invalidate shader cache changes with CMake hash
ReinUsesLisp
2019-02-06
1
-7
/
+16
*
|
gl_shader_cache: Refactor to support disk shader cache
ReinUsesLisp
2019-02-06
2
-121
/
+388
*
|
gl_shader_disk_cache: Add transferable cache invalidation
ReinUsesLisp
2019-02-06
2
-0
/
+8
*
|
gl_shader_disk_cache: Add precompiled load
ReinUsesLisp
2019-02-06
2
-0
/
+45
*
|
gl_shader_disk_cache: Add precompiled save
ReinUsesLisp
2019-02-06
2
-0
/
+57
*
|
gl_shader_disk_cache: Add transferable load
ReinUsesLisp
2019-02-06
2
-0
/
+56
*
|
gl_shader_disk_cache: Add transferable stores
ReinUsesLisp
2019-02-06
2
-0
/
+194
*
|
gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers
ReinUsesLisp
2019-02-06
2
-0
/
+76
*
|
gl_shader_disk_cache: Add file and move BaseBindings declaration
ReinUsesLisp
2019-02-06
3
-10
/
+56
*
|
gl_shader_decompiler: Remove name entries
ReinUsesLisp
2019-02-06
2
-28
/
+10
*
|
gl_shader_util: Add parameter to handle retrievable programs
ReinUsesLisp
2019-02-06
3
-6
/
+10
*
|
rasterizer_interface: Add disk cache entry for the rasterizer
ReinUsesLisp
2019-02-06
4
-0
/
+11
*
|
shader_decode: Implement LDG and basic cbuf tracking
ReinUsesLisp
2019-02-06
1
-0
/
+33
*
|
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
bunnei
2019-02-06
4
-8
/
+9
|
\
\
|
*
|
video_core: Assert on invalid GPU to CPU address queries
ReinUsesLisp
2019-02-03
3
-4
/
+9
|
*
|
maxwell_3d: Allow texture handles with TIC id zero
ReinUsesLisp
2019-02-03
1
-4
/
+0
|
|
/
*
|
Merge pull request #2071 from ReinUsesLisp/dsa-texture
bunnei
2019-02-06
8
-216
/
+153
|
\
\
|
|
/
|
/
|
|
*
gl_rasterizer_cache: Fixup test clause
ReinUsesLisp
2019-01-30
1
-6
/
+5
|
*
gl_rasterizer_cache: Guard clause swizzle testing
Mat M
2019-01-30
1
-1
/
+3
|
*
gl_state: Remove texture target tracking
ReinUsesLisp
2019-01-30
2
-5
/
+0
|
*
gl_rasterizer_cache: Move swizzling to textures instead of state
ReinUsesLisp
2019-01-30
6
-28
/
+35
|
*
gl_state: Use DSA and multi bind to update texture bindings
ReinUsesLisp
2019-01-30
1
-8
/
+22
|
*
gl_rasterizer: Use DSA for textures
ReinUsesLisp
2019-01-30
5
-185
/
+105
*
|
Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offset
bunnei
2019-02-01
2
-3
/
+4
|
\
\
|
*
|
shader_ir: Unify constant buffer offset values
ReinUsesLisp
2019-01-30
2
-3
/
+4
*
|
|
Merge pull request #2067 from ReinUsesLisp/workaround-fb
bunnei
2019-02-01
2
-14
/
+19
|
\
\
\
[next]