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Author
Age
Files
Lines
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gl_device: Mark stage_swizzle as constexpr
Lioncash
2020-04-15
1
-1
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+1
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Merge pull request #3612 from ReinUsesLisp/red
Fernando Sahmkow
2020-04-15
1
-2
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+22
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shader/memory: Implement RED.E.ADD
ReinUsesLisp
2020-04-06
1
-2
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+22
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CMakeLists: Make -Wreorder a compile-time error
Lioncash
2020-04-15
1
-2
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+2
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Merge pull request #3662 from ReinUsesLisp/constant-attrs
Mat M
2020-04-15
1
-2
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+2
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gl_rasterizer: Implement constant vertex attributes
ReinUsesLisp
2020-04-14
1
-2
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+2
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Merge pull request #3656 from ReinUsesLisp/glsl-full-decompile
Mat M
2020-04-15
1
-1
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+3
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gl_shader_cache: Use CompileDepth::FullDecompile on GLSL
ReinUsesLisp
2020-04-14
1
-1
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+3
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Merge pull request #3654 from ReinUsesLisp/fix-fb-attach
Mat M
2020-04-15
1
-1
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+1
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gl_texture_cache: Fix layered texture attachment base level
ReinUsesLisp
2020-04-13
1
-1
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+1
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Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
ReinUsesLisp
2020-04-14
1
-2
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+4
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Merge pull request #3651 from ReinUsesLisp/line-widths
Mat M
2020-04-13
4
-0
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+25
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gl_rasterizer: Implement line widths and smooth lines
ReinUsesLisp
2020-04-13
4
-0
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+25
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Merge pull request #3638 from ReinUsesLisp/remove-preserve-contents
Mat M
2020-04-13
1
-4
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+4
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texture_cache: Remove preserve_contents
ReinUsesLisp
2020-04-11
1
-4
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+4
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Merge pull request #3627 from ReinUsesLisp/layered-view
Mat M
2020-04-13
1
-2
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+2
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gl_texture_cache: Attach view instead of base texture for layered attachments
ReinUsesLisp
2020-04-08
1
-2
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+2
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gl_shader_decompiler: Implement merges with bitfieldInsert
ReinUsesLisp
2020-04-12
1
-4
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+2
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gl_shader_decompiler: Improve generated code in HMergeH*
ReinUsesLisp
2020-04-12
1
-6
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+8
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Memory: Address Feedback.
Fernando Sahmkow
2020-04-08
1
-2
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+2
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Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
Fernando Sahmkow
2020-04-06
3
-31
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+26
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Query Cache: Use VAddr instead of physical memory for adressing.
Fernando Sahmkow
2020-04-06
1
-3
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+2
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Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
3
-8
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+8
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Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
2020-04-06
1
-4
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+3
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
2020-04-06
2
-13
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+15
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Merge pull request #3513 from ReinUsesLisp/native-astc
Fernando Sahmkow
2020-04-06
4
-106
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+142
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gl_texture_cache: Fix software ASTC fallback
ReinUsesLisp
2020-04-01
1
-7
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+12
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video_core: Use native ASTC when available
ReinUsesLisp
2020-04-01
2
-100
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+100
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gl_device: Detect if ASTC is reported and expose it
ReinUsesLisp
2020-04-01
2
-0
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+31
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Merge pull request #3592 from ReinUsesLisp/ipa
Fernando Sahmkow
2020-04-05
1
-18
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+16
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shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-04-01
1
-18
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+16
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Merge pull request #3589 from ReinUsesLisp/fix-clears
Fernando Sahmkow
2020-04-05
1
-2
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+5
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gl_rasterizer: Mark cleared textures as dirty
ReinUsesLisp
2020-03-31
1
-2
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+5
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Merge pull request #3552 from jroweboy/single-context
Rodrigo Locatti
2020-04-02
3
-44
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+34
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Address review and fix broken yuzu-tester build
James Rowe
2020-03-25
2
-3
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+5
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Frontend/GPU: Refactor context management
James Rowe
2020-03-24
3
-48
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+36
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Merge pull request #3506 from namkazt/patch-9
Rodrigo Locatti
2020-03-31
1
-0
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+20
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gl_decompiler: min/max op not implement yet
namkazy
2020-03-30
1
-0
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+4
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gl_decompiler: add atomic op
Nguyen Dac Nam
2020-03-30
1
-0
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+16
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gl_rasterizer: Update stencil test regardless of it being disabled
ReinUsesLisp
2020-03-26
1
-5
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+1
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gl_rasterizer: Synchronize stencil testing on clears
ReinUsesLisp
2020-03-26
1
-0
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+1
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Merge pull request #3520 from ReinUsesLisp/legacy-varyings
bunnei
2020-03-25
1
-12
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+55
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gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID
ReinUsesLisp
2020-03-18
1
-8
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+0
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gl_shader_decompiler: Implement legacy varyings
ReinUsesLisp
2020-03-15
1
-6
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+57
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gl_rasterizer: Use transformed viewport for depth ranges
ReinUsesLisp
2020-03-22
1
-4
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+6
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gl_shader_decompiler: Remove deprecated function and its usages
ReinUsesLisp
2020-03-18
1
-11
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+8
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gl_rasterizer: Silence misc warnings
ReinUsesLisp
2020-03-18
1
-7
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+2
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Merge pull request #3510 from FernandoS27/dirty-write
Mat M
2020-03-17
1
-1
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+0
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DirtyFlags: relax need to set render_targets as dirty
Fernando Sahmkow
2020-03-14
1
-1
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+0
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Merge pull request #3498 from ReinUsesLisp/texel-fetch-glsl
bunnei
2020-03-17
1
-6
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+9
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