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video_core
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renderer_opengl
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gl_shader_decompiler.cpp
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Commit message (
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Author
Age
Files
Lines
*
shader: Remove old shader management
ReinUsesLisp
2021-07-22
1
-2986
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+0
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General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Lioncash
2021-06-23
1
-1
/
+1
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video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-47
/
+14
*
gl_shader_decompiler: Fix constant buffer size calculation
ReinUsesLisp
2021-01-21
1
-1
/
+2
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-5
/
+3
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gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
Lioncash
2020-12-07
1
-1
/
+1
*
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-07
1
-5
/
+5
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-17
/
+18
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shader: Partially implement texture cube array shadow
ReinUsesLisp
2020-10-28
1
-8
/
+12
*
General: Make use of std::nullopt where applicable
Lioncash
2020-09-22
1
-6
/
+6
*
video_core: Enforce -Werror=switch
ReinUsesLisp
2020-09-16
1
-1
/
+3
*
Merge pull request #4391 from lioncash/nrvo
bunnei
2020-07-24
1
-1
/
+1
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video_core: Allow copy elision to take place where applicable
Lioncash
2020-07-21
1
-1
/
+1
*
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Merge pull request #4394 from lioncash/unused6
bunnei
2020-07-23
1
-13
/
+0
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*
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video_core: Remove unused variables
Lioncash
2020-07-21
1
-13
/
+0
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*
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renderer_{opengl,vulkan}: Clamp shared memory to host's limit
ReinUsesLisp
2020-07-16
1
-2
/
+9
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/
*
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Morph
2020-06-20
1
-7
/
+43
*
Merge pull request #4031 from Morph1984/fix-gs-outputs
bunnei
2020-06-04
1
-1
/
+13
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*
gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVert...
Morph
2020-06-01
1
-6
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+16
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*
gl_shader_decompiler: Fix geometry shader outputs for Intel drivers
Morph
2020-06-01
1
-13
/
+15
*
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glsl: Squash constant buffers into a single SSBO when we hit the limit
ReinUsesLisp
2020-05-31
1
-34
/
+65
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/
*
shader/other: Implement MEMBAR.CTS
ReinUsesLisp
2020-05-27
1
-2
/
+8
*
Merge pull request #3981 from ReinUsesLisp/bar
bunnei
2020-05-26
1
-0
/
+10
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shader/other: Implement BAR.SYNC 0x0
ReinUsesLisp
2020-05-21
1
-0
/
+10
*
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Merge pull request #3978 from ReinUsesLisp/write-rz
bunnei
2020-05-25
1
-1
/
+3
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*
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shader_decompiler: Visit source nodes even when they assign to RZ
ReinUsesLisp
2020-05-21
1
-1
/
+3
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shader/other: Implement thread comparisons (NV_shader_thread_group)
ReinUsesLisp
2020-05-21
1
-0
/
+23
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*
gl_shader_decompiler: Properly emulate NaN behaviour on NE
ReinUsesLisp
2020-05-10
1
-0
/
+9
*
shader_ir: Separate float-point comparisons in ordered and unordered
ReinUsesLisp
2020-05-09
1
-44
/
+55
*
Merge pull request #3693 from ReinUsesLisp/clean-samplers
bunnei
2020-05-02
1
-27
/
+25
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shader_ir: Turn classes into data structures
ReinUsesLisp
2020-04-23
1
-27
/
+25
*
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shader/arithmetic_integer: Implement CC for IADD
ReinUsesLisp
2020-04-25
1
-0
/
+10
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*
Merge pull request #3714 from lioncash/copies
bunnei
2020-04-21
1
-3
/
+3
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*
gl_shader_decompiler: Avoid copies where applicable
Lioncash
2020-04-17
1
-3
/
+3
*
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video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
bunnei
2020-04-18
1
-0
/
+1
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/
*
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-15
1
-1
/
+2
*
Merge pull request #3612 from ReinUsesLisp/red
Fernando Sahmkow
2020-04-15
1
-2
/
+22
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*
shader/memory: Implement RED.E.ADD
ReinUsesLisp
2020-04-06
1
-2
/
+22
*
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Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
ReinUsesLisp
2020-04-14
1
-2
/
+4
*
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gl_shader_decompiler: Implement merges with bitfieldInsert
ReinUsesLisp
2020-04-12
1
-4
/
+2
*
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gl_shader_decompiler: Improve generated code in HMergeH*
ReinUsesLisp
2020-04-12
1
-6
/
+8
*
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shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-04-01
1
-18
/
+16
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/
*
gl_decompiler: min/max op not implement yet
namkazy
2020-03-30
1
-0
/
+4
*
gl_decompiler: add atomic op
Nguyen Dac Nam
2020-03-30
1
-0
/
+16
*
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
bunnei
2020-03-25
1
-12
/
+55
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*
gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID
ReinUsesLisp
2020-03-18
1
-8
/
+0
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*
gl_shader_decompiler: Implement legacy varyings
ReinUsesLisp
2020-03-15
1
-6
/
+57
*
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gl_shader_decompiler: Remove deprecated function and its usages
ReinUsesLisp
2020-03-18
1
-11
/
+8
*
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Merge pull request #3498 from ReinUsesLisp/texel-fetch-glsl
bunnei
2020-03-17
1
-6
/
+9
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/
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*
gl_shader_decompiler: Add layer component to texelFetch
ReinUsesLisp
2020-03-12
1
-6
/
+9
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