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path: root/src/video_core/gpu.h (follow)
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* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
* hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.Gravatar bunnei2022-03-241-0/+1
* gpu: Tidy up forward declarationsGravatar Lioncash2022-01-251-10/+0
* gpu: Remove obsoleted CDMAPusher() accessorsGravatar Lioncash2022-01-251-6/+0
* gpu: Add shut down method to synchronize threads before destructionGravatar ameerj2022-01-031-0/+3
* Revert "Merge pull request #7668 from ameerj/fence-stop-token"Gravatar ameerj2022-01-031-2/+1
* gpu: Use std::stop_token in WaitFence for VSync threadGravatar ameerj2022-01-031-1/+2
* Support multiple videos playingGravatar Feng Chen2021-12-021-2/+2
* video_core: Add S8_UINT stencil formatGravatar Morph2021-11-171-0/+1
* nvhost_ctrl: Refactor usage of gpu.LockSync()Gravatar ameerj2021-10-031-12/+0
* gpu: Migrate implementation to the cpp fileGravatar ameerj2021-10-031-190/+27
* gpu: Use std::jthread for async gpu threadGravatar ameerj2021-09-151-3/+0
* video_core: gpu: WaitFence: Do not block threads during shutdown.Gravatar bunnei2021-05-291-0/+2
* perf_stats: Rework FPS counter to be more accurateGravatar ameerj2021-05-151-0/+2
* nvhost_vic: Fix device closureGravatar ameerj2021-04-241-2/+2
* Merge pull request #6125 from ogniK5377/nvdec-close-devGravatar bunnei2021-04-161-0/+3
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| * nvdrv: Cleanup CDMA Processor on device closureGravatar Chloe Marcec2021-03-301-0/+3
* | video_core/gpu_thread: Implement a ShutDown method.Gravatar Markus Wick2021-04-071-2/+2
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* gpu: Report renderer errors with exceptionsGravatar ReinUsesLisp2021-02-131-0/+1
* common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITGravatar ReinUsesLisp2021-01-151-4/+4
* video_core: gpu: Implement synchronous mode using threaded GPU.Gravatar bunnei2020-12-281-2/+2
* video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.Gravatar bunnei2020-12-281-36/+19
* video_core: Resolve more variable shadowing scenariosGravatar Lioncash2020-12-041-6/+6
* gpu: Make use of [[nodiscard]] where applicableGravatar Lioncash2020-11-171-31/+35
* General: Fix clang buildGravatar Lioncash2020-11-051-1/+1
* video_core: gpu: Implement WaitFence and IncrementSyncPoint.Gravatar bunnei2020-11-011-4/+21
* video_core: NVDEC ImplementationGravatar ameerj2020-10-261-3/+20
* video_core: Remove all Core::System references in rendererGravatar ReinUsesLisp2020-09-061-2/+1
* video_core: Initialize renderer with a GPUGravatar ReinUsesLisp2020-08-221-6/+7
* video_core/gpu: Correct the size of the puller registersGravatar Billy Laws2020-07-261-2/+2
* Merge pull request #4324 from ReinUsesLisp/formatsGravatar bunnei2020-07-211-37/+45
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| * video_core: Rearrange pixel format namesGravatar ReinUsesLisp2020-07-131-43/+43
| * video_core: Implement RGBA32_SINT render targetGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement RGBA32_SINT render targetGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement RGBA16_SINT render targetGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement RGBA8_SINT render targetGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement RG32_SINT render targetGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement RG8_SINT render target and fix RG8_UINTGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement R8_SINT render targetGravatar ReinUsesLisp2020-07-131-0/+1
| * video_core: Implement R8_SNORM render targetGravatar ReinUsesLisp2020-07-131-0/+1
* | async shadersGravatar David Marcec2020-07-171-0/+11
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* General: Correct rebase, sync gpu and context management.Gravatar Fernando Sahmkow2020-06-271-0/+6
* texture: Implement R8G8UIGravatar Morph2020-04-301-0/+1
* Clang Format.Gravatar Fernando Sahmkow2020-04-231-2/+4
* DMAPusher: Propagate multimethod writes into the engines.Gravatar Fernando Sahmkow2020-04-231-1/+7
* Address Feedback.Gravatar Fernando Sahmkow2020-04-221-3/+9
* GPU: Implement Flush Requests for Async mode.Gravatar Fernando Sahmkow2020-04-221-0/+21
* OpenGL: Implement Fencing backend.Gravatar Fernando Sahmkow2020-04-221-1/+1
* GPU: Delay Fences.Gravatar Fernando Sahmkow2020-04-221-0/+1
* GPU: Refactor synchronization on Async GPUGravatar Fernando Sahmkow2020-04-221-0/+1