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Author
Age
Files
Lines
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*
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ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-11
1
-2
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+2
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/
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video_core: Fix drawing trigger mechanism regression
FengChen
2022-10-31
1
-32
/
+25
*
video_core: Fix drawing trigger mechanism regression
FengChen
2022-10-27
2
-61
/
+70
*
Merge pull request #9112 from vonchenplus/deferred_draw
liamwhite
2022-10-25
2
-188
/
+143
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\
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*
video_core: Implement maxwell inline_index method
FengChen
2022-10-22
2
-74
/
+99
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*
video_coare: Reimplementing the maxwell drawing trigger mechanism
FengChen
2022-10-21
2
-180
/
+110
*
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Merge pull request #9095 from FernandoS27/meat-good-vegetable-bad
Fernando S
2022-10-22
2
-13
/
+9
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*
Maxwell3D/Puller: Fix regressions and syncing issues.
Fernando Sahmkow
2022-10-19
2
-13
/
+9
*
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video_core: implement 1D copies based on VMM 'kind'
FengChen
2022-10-17
2
-56
/
+73
*
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renderer_(opengl/vulkan): Fix tessellation clockwise parameter
Morph
2022-10-13
1
-2
/
+2
*
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Fix stencil func registers, make clip control equivalent to how it was before...
Kelebek1
2022-10-10
2
-14
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+16
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/
*
Update 3D regs
Kelebek1
2022-10-07
2
-1178
/
+2997
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maxwell_dma: remove warnings from implemented functionality
Liam
2022-10-06
1
-2
/
+0
*
General: address feedback
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
general: Format licenses as per SPDX guidelines
Morph
2022-10-06
2
-6
/
+4
*
NVDRV: Further improvements.
Fernando Sahmkow
2022-10-06
3
-32
/
+22
*
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
7
-53
/
+127
*
Maxwell3D: Add small_index_2
Fernando Sahmkow
2022-10-06
1
-0
/
+2
*
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
2
-16
/
+47
*
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
2
-30
/
+36
*
VideoCore: Extra Fixes.
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
2
-0
/
+476
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-13
2
-8
/
+8
*
Maxwell3D: Fix 3D semaphore counter type 0 handling
Billy Laws
2022-06-02
2
-3
/
+3
*
Merge pull request #8313 from liamwhite/dma-bpp
Morph
2022-05-11
1
-3
/
+6
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\
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*
maxwell_dma: use fallback if remapping is enabled
Liam
2022-05-10
1
-3
/
+6
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*
maxwell_dma: fix bytes per pixel
Liam
2022-05-06
1
-3
/
+3
*
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video_core/macro: clear code on upload address assignment
Liam
2022-05-10
1
-0
/
+2
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/
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
14
-42
/
+28
*
maxwell3d: add small_index_2 register
Liam
2022-04-14
2
-1
/
+11
*
video_core: Reduce unused includes
ameerj
2022-03-19
7
-10
/
+0
*
Merge pull request #8023 from ameerj/kirby-pop-in
Fernando S
2022-03-16
2
-70
/
+12
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maxwell_3d: Implement a safer CB data upload
ameerj
2022-03-14
2
-70
/
+12
*
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Maxwell3D: Link to override constant definition in nouveau
byte[]
2022-03-14
1
-0
/
+2
*
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Maxwell3D: restore original topology when topology overrides are disabled
byte[]
2022-03-14
1
-0
/
+2
*
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Maxwell3D: Use override constants from nouveau
Liam
2022-03-14
2
-2
/
+37
*
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Maxwell3D: Restrict topology override effect to after the register is set
Liam
2022-03-11
2
-1
/
+5
*
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Maxwell3D: mark index buffers as dirty after updating counts
Liam
2022-03-11
1
-0
/
+2
*
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Maxwell3D: read small-index draw and primitive topology override registers
Liam
2022-03-10
2
-2
/
+30
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/
*
MaxwellDMA: Implement semaphore operations
Lody
2022-03-07
2
-1
/
+21
*
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
2022-02-01
2
-2
/
+2
*
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
2022-01-29
7
-3
/
+29
*
Inline2Memory: Flush before writting buffer.
Fernando Sahmkow
2022-01-29
1
-0
/
+1
*
video_core/macro: Remove unused parameter from Execute()
Lioncash
2022-01-25
1
-1
/
+1
*
common/logging: Move Log::Entry declaration to a separate header
ameerj
2021-10-01
1
-0
/
+1
*
maxwell_dma: Minor refactoring
ameerj
2021-09-19
2
-33
/
+33
*
Fix blend equation enum error
Feng Chen
2021-09-07
1
-4
/
+4
*
video_core/engine: Consistently initialize rasterizer pointers
Lioncash
2021-07-27
2
-2
/
+2
*
vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
1
-1
/
+6
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