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path: root/src/video_core/engines (follow)
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* GPU: Added registers for depth test and cull mode.Gravatar Subv2018-07-021-3/+51
* GPU: Implemented the Z24S8 depth format and load the depth framebuffer.Gravatar Subv2018-07-021-1/+1
* Merge pull request #602 from Subv/mufu_subopGravatar bunnei2018-07-011-2/+1
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| * GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ...Gravatar Subv2018-06-301-2/+1
* | gl_shader_decompiler: Implement predicate NotEqualWithNan.Gravatar bunnei2018-06-301-0/+1
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* maxwell_3d: Add a struct for RenderTargetConfig.Gravatar bunnei2018-06-271-17/+19
* Build: Fixed some MSVC warnings in various parts of the code.Gravatar Subv2018-06-202-4/+5
* GPU: Don't mark uniform buffers and registers as used for instructions which ...Gravatar Subv2018-06-181-2/+3
* gl_shader_decompiler: Implement LOP instructions.Gravatar bunnei2018-06-171-0/+14
* gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.Gravatar bunnei2018-06-171-3/+2
* gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.Gravatar bunnei2018-06-151-1/+2
* Merge pull request #556 from Subv/dma_engineGravatar bunnei2018-06-123-0/+225
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| * GPU: Partially implemented the Maxwell DMA engine.Gravatar Subv2018-06-123-0/+225
* | Merge pull request #558 from Subv/iadd32iGravatar bunnei2018-06-121-2/+10
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| * | GPU: Implemented the iadd32i shader instruction.Gravatar Subv2018-06-121-2/+10
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* / gl_shader_decompiler: Implement saturate for float instructions.Gravatar bunnei2018-06-111-2/+1
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* GPU: Implement the iset family of shader instructions.Gravatar Subv2018-06-091-0/+9
* GPU: Added decodings for the ISET family of instructions.Gravatar Subv2018-06-091-0/+7
* Merge pull request #550 from Subv/ssyGravatar bunnei2018-06-091-0/+2
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| * GPU: Stub the SSY shader instruction.Gravatar Subv2018-06-081-0/+2
* | Merge pull request #551 from bunnei/shrGravatar bunnei2018-06-091-0/+4
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| * | gl_shader_decompiler: Implement SHR instruction.Gravatar bunnei2018-06-091-0/+4
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* | gl_shader_decompiler: Implement IADD instruction.Gravatar bunnei2018-06-081-5/+11
* | gl_shader_decompiler: Add missing asserts for saturate_a instructions.Gravatar bunnei2018-06-081-1/+1
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* GPU: Added registers for normal and independent blending.Gravatar Subv2018-06-081-5/+26
* gl_shader_decompiler: Implement BFE_IMM instruction.Gravatar bunnei2018-06-071-3/+15
* gl_shader_decompiler: F2F: Implement rounding modes.Gravatar bunnei2018-06-061-3/+12
* shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.Gravatar bunnei2018-06-061-0/+20
* Merge pull request #534 from Subv/multitexturingGravatar bunnei2018-06-062-0/+37
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| * GPU: Implement sampling multiple textures in the generated glsl shaders.Gravatar Subv2018-06-062-0/+37
* | gl_shader_decompiler: Implement LD_C instruction.Gravatar bunnei2018-06-061-0/+16
* | gl_shader_decompiler: Refactor uniform handling to allow different decodings.Gravatar bunnei2018-06-061-6/+10
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* Merge pull request #516 from Subv/f2i_rGravatar bunnei2018-06-051-4/+20
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| * GPU: Implemented the F2I_R shader instruction.Gravatar Subv2018-06-041-4/+20
* | Merge pull request #521 from Subv/braGravatar bunnei2018-06-051-4/+5
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| * | GPU: Corrected the branch targets for the shader bra instruction.Gravatar Subv2018-06-041-4/+5
* | | gl_shader_decompiler: Implement SHL instruction.Gravatar bunnei2018-06-041-13/+17
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* | GPU: Implement the ISCADD shader instructions.Gravatar Subv2018-06-041-0/+16
* | GPU: Added decodings for the ISCADD instructions.Gravatar Subv2018-06-041-0/+7
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* Merge pull request #514 from Subv/lop32iGravatar bunnei2018-06-041-1/+15
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| * GPU: Implemented the LOP32I instruction.Gravatar Subv2018-06-041-1/+15
* | Merge pull request #510 from Subv/isetpGravatar bunnei2018-06-041-0/+10
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| * | GPU: Implemented the ISETP_R and ISETP_C shader instructions.Gravatar Subv2018-06-041-0/+10
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* | Merge pull request #512 from Subv/fsetGravatar bunnei2018-06-041-1/+1
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| * | GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.Gravatar Subv2018-06-041-1/+1
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* | Merge pull request #501 from Subv/shader_braGravatar bunnei2018-06-041-0/+15
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| * | GPU: Partially implemented the shader BRA instruction.Gravatar Subv2018-06-031-0/+13
| * | GPU: Added decoding for the BRA instruction.Gravatar Subv2018-06-031-0/+2
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* / GPU: Calculate the correct viewport dimensions based on the scale and transla...Gravatar Subv2018-06-041-12/+28
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* Merge pull request #500 from Subv/long_queriesGravatar bunnei2018-06-031-9/+24
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