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*
Merge pull request #3612 from ReinUsesLisp/red
Fernando Sahmkow
2020-04-15
1
-0
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+8
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shader/memory: Implement RED.E.ADD
ReinUsesLisp
2020-04-06
1
-0
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+8
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Merge pull request #3662 from ReinUsesLisp/constant-attrs
Mat M
2020-04-15
1
-0
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+4
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gl_rasterizer: Implement constant vertex attributes
ReinUsesLisp
2020-04-14
1
-0
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+4
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shader/arithmetic: Add FCMP_CR variant
ReinUsesLisp
2020-04-14
1
-2
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+4
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gl_rasterizer: Implement line widths and smooth lines
ReinUsesLisp
2020-04-13
1
-2
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+8
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Merge pull request #3578 from ReinUsesLisp/vmnmx
Fernando Sahmkow
2020-04-12
1
-1
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+56
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shader/video: Partially implement VMNMX
ReinUsesLisp
2020-04-12
1
-0
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+55
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shader_bytecode: Fix I2I_IMM encoding
ReinUsesLisp
2020-03-28
1
-1
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+1
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video_core: Add MSAA registers in 3D engine and TIC
ReinUsesLisp
2020-04-12
1
-6
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+61
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Merge pull request #3601 from ReinUsesLisp/some-shader-encodings
bunnei
2020-04-09
1
-2
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+6
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shader_bytecode: Rename MOV_SYS to S2R
ReinUsesLisp
2020-04-04
1
-2
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+2
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shader_bytecode: Add encoding for BAR
ReinUsesLisp
2020-04-04
1
-0
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+2
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shader_bytecode: Add encoding for VOTE.VTG
ReinUsesLisp
2020-04-04
1
-0
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+2
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shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-04-01
1
-25
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+30
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shader_decode: merge GlobalAtomicOp to AtomicOp
namkazy
2020-03-30
1
-13
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+1
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engines/const_buffer_engine_interface: Store image format type
ReinUsesLisp
2020-03-27
1
-4
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+10
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Merge pull request #3520 from ReinUsesLisp/legacy-varyings
bunnei
2020-03-25
1
-0
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+6
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shader/shader_ir: Track usage in input attribute and of legacy varyings
ReinUsesLisp
2020-03-15
1
-0
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+6
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apply replay logic to all writes. remove replay from MacroInterpreter::Send (...
namkazy
2020-03-22
1
-6
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+9
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maxwell_3d: change declaration order
namkazy
2020-03-22
1
-1
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+3
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maxwell_3d: init shadow_state
namkazy
2020-03-22
1
-0
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+2
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maxwell_3d: this seem more correct.
namkazy
2020-03-22
1
-2
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+2
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maxwell_3d: update comments for shadow ram usage
namkazy
2020-03-22
2
-1
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+5
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maxwell_3d: track shadow ram ctrl and hw reg value
Nguyen Dac Nam
2020-03-22
1
-0
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+10
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maxwell_3d: implement MME shadow RAM
Nguyen Dac Nam
2020-03-22
1
-1
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+14
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kepler_compute: Remove unused variables
ReinUsesLisp
2020-03-18
1
-8
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+0
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Merge pull request #3502 from namkazt/patch-3
Rodrigo Locatti
2020-03-15
1
-8
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+3
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shader_bytecode: update BFE instructions struct.
Nguyen Dac Nam
2020-03-13
1
-8
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+3
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maxwell_3d: Add padding words to XFB entries
ReinUsesLisp
2020-03-13
1
-2
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+4
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gl_rasterizer: Implement transform feedback bindings
ReinUsesLisp
2020-03-13
1
-0
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+9
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Merge branch 'master' into shader-purge
Rodrigo Locatti
2020-03-13
1
-2
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+20
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gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
1
-2
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+20
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engines/maxwell_3d: Add TFB registers and store them in shader registry
ReinUsesLisp
2020-03-09
1
-2
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+32
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const_buffer_engine_interface: Store component types
ReinUsesLisp
2020-03-09
3
-45
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+26
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state_tracker: Remove type traits with named structures
ReinUsesLisp
2020-02-28
1
-4
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+8
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maxwell_3d: Use two tables instead of three for dirty flags
ReinUsesLisp
2020-02-28
1
-1
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+1
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maxwell_3d: Change write dirty flags to a bitset
ReinUsesLisp
2020-02-28
1
-4
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+2
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maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
2020-02-28
2
-19
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+17
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video_core: Reintroduce dirty flags infrastructure
ReinUsesLisp
2020-02-28
5
-1
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+36
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gl_state: Remove clip distances tracking
ReinUsesLisp
2020-02-28
1
-10
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+1
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gl_state: Remove viewport and depth range tracking
ReinUsesLisp
2020-02-28
1
-9
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+9
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gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-28
5
-264
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+1
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Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-24
1
-2
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+7
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texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-16
1
-2
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+7
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Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
bunnei
2020-02-19
1
-2
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+2
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maxwell_3d: Unify draw methods
ReinUsesLisp
2020-02-14
1
-2
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+2
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Merge pull request #3409 from ReinUsesLisp/host-queries
Fernando Sahmkow
2020-02-18
2
-31
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+88
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gl_query_cache: Optimize query cache
ReinUsesLisp
2020-02-14
1
-3
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+8
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gl_query_cache: Implement host queries using a deferred cache
ReinUsesLisp
2020-02-14
2
-18
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+27
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