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Commit message (
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Author
Age
Files
Lines
*
GPU: Added register definitions for the stencil parameters.
Subv
2018-07-17
1
-2
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+25
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gl_rasterizer: Fix check for if a shader stage is enabled.
bunnei
2018-07-12
2
-24
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+8
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Merge pull request #655 from bunnei/pred-lt-nan
bunnei
2018-07-12
1
-0
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+1
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gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
bunnei
2018-07-12
1
-0
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+1
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gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
bunnei
2018-07-12
1
-0
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+9
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Merge pull request #652 from Subv/fadd32i
Sebastian Valle
2018-07-12
1
-0
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+9
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GPU: Implement the FADD32I shader instruction.
Subv
2018-07-12
1
-0
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+9
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Merge pull request #651 from Subv/ffma_decode
bunnei
2018-07-12
1
-1
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+1
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GPU: Corrected the decoding of FFMA for immediate operands.
Subv
2018-07-12
1
-1
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+1
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Merge pull request #625 from Subv/imnmx
bunnei
2018-07-07
1
-3
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+17
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GPU: Implemented the IMNMX shader instruction.
Subv
2018-07-04
1
-3
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+17
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Merge pull request #629 from Subv/depth_test
bunnei
2018-07-05
1
-9
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+21
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GPU: Allow using the old NV04 values for the depth test function.
Subv
2018-07-05
1
-9
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+21
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Merge pull request #626 from Subv/shader_sync
bunnei
2018-07-05
1
-0
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+5
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GPU: Stub the shader SYNC and DEPBAR instructions.
Subv
2018-07-04
1
-0
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+5
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Merge pull request #622 from Subv/unused_tex
bunnei
2018-07-05
1
-1
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+1
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GPU: Corrected the decoding for the TEX shader instruction.
Subv
2018-07-04
1
-1
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+1
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Merge pull request #621 from Subv/psetp_
bunnei
2018-07-05
1
-0
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+13
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GPU: Implemented the PSETP shader instruction.
Subv
2018-07-04
1
-0
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+13
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GPU: Flip the triangle front face winding if the GPU is configured to not fli...
Subv
2018-07-04
1
-3
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+19
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Merge pull request #609 from Subv/clear_buffers
bunnei
2018-07-03
2
-2
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+39
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GPU: Support clears that don't clear the color buffer.
Subv
2018-07-03
1
-2
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+3
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GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...
Subv
2018-07-03
1
-0
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+11
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GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
Subv
2018-07-03
1
-2
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+27
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Merge pull request #607 from jroweboy/logging
bunnei
2018-07-03
3
-5
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+5
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Update clang format
James Rowe
2018-07-02
2
-3
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+3
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Rename logging macro back to LOG_*
James Rowe
2018-07-02
3
-3
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+3
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Merge pull request #611 from Subv/enabled_depth_test
bunnei
2018-07-02
1
-9
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+9
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GPU: Use only the least significant 3 bits when reading the depth test func.
Subv
2018-07-02
1
-9
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+9
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Merge pull request #610 from Subv/mufu_8
bunnei
2018-07-02
1
-0
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+1
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GPU: Implemented MUFU suboperation 8, sqrt.
Subv
2018-07-02
1
-0
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+1
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Merge pull request #608 from Subv/depth
bunnei
2018-07-02
1
-4
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+52
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GPU: Added registers for depth test and cull mode.
Subv
2018-07-02
1
-3
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+51
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GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
Subv
2018-07-02
1
-1
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+1
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Merge pull request #606 from Subv/base_vertex
Sebastian Valle
2018-07-02
1
-1
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+6
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GPU: Added register definitions for the vertex buffer base element.
Subv
2018-07-02
1
-1
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+6
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Merge pull request #605 from Subv/dma_copy
Sebastian Valle
2018-07-02
1
-1
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+5
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GPU: Directly copy the pixels when performing a same-layout DMA.
Subv
2018-07-02
1
-1
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+5
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Merge pull request #602 from Subv/mufu_subop
bunnei
2018-07-01
1
-2
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+1
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ...
Subv
2018-06-30
1
-2
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+1
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gl_shader_decompiler: Implement predicate NotEqualWithNan.
bunnei
2018-06-30
1
-0
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+1
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maxwell_3d: Add a struct for RenderTargetConfig.
bunnei
2018-06-27
1
-17
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+19
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Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-20
2
-4
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+5
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GPU: Don't mark uniform buffers and registers as used for instructions which ...
Subv
2018-06-18
1
-2
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+3
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gl_shader_decompiler: Implement LOP instructions.
bunnei
2018-06-17
1
-0
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+14
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gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
2018-06-17
1
-3
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+2
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gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
2018-06-15
1
-1
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+2
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Merge pull request #556 from Subv/dma_engine
bunnei
2018-06-12
3
-0
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+225
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GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-12
3
-0
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+225
*
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Merge pull request #558 from Subv/iadd32i
bunnei
2018-06-12
1
-2
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+10
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