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* GPU: Added register definitions for the stencil parameters.Gravatar Subv2018-07-171-2/+25
* gl_rasterizer: Fix check for if a shader stage is enabled.Gravatar bunnei2018-07-122-24/+8
* Merge pull request #655 from bunnei/pred-lt-nanGravatar bunnei2018-07-121-0/+1
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| * gl_shader_decompiler: Implement PredCondition::LessThanWithNan.Gravatar bunnei2018-07-121-0/+1
* | gl_shader_decompiler: Use FlowCondition field in EXIT instruction.Gravatar bunnei2018-07-121-0/+9
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* Merge pull request #652 from Subv/fadd32iGravatar Sebastian Valle2018-07-121-0/+9
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| * GPU: Implement the FADD32I shader instruction.Gravatar Subv2018-07-121-0/+9
* | Merge pull request #651 from Subv/ffma_decodeGravatar bunnei2018-07-121-1/+1
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| * | GPU: Corrected the decoding of FFMA for immediate operands.Gravatar Subv2018-07-121-1/+1
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* | Merge pull request #625 from Subv/imnmxGravatar bunnei2018-07-071-3/+17
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| * GPU: Implemented the IMNMX shader instruction.Gravatar Subv2018-07-041-3/+17
* | Merge pull request #629 from Subv/depth_testGravatar bunnei2018-07-051-9/+21
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| * | GPU: Allow using the old NV04 values for the depth test function.Gravatar Subv2018-07-051-9/+21
* | | Merge pull request #626 from Subv/shader_syncGravatar bunnei2018-07-051-0/+5
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| * | GPU: Stub the shader SYNC and DEPBAR instructions.Gravatar Subv2018-07-041-0/+5
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* | Merge pull request #622 from Subv/unused_texGravatar bunnei2018-07-051-1/+1
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| * | GPU: Corrected the decoding for the TEX shader instruction.Gravatar Subv2018-07-041-1/+1
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* | Merge pull request #621 from Subv/psetp_Gravatar bunnei2018-07-051-0/+13
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| * | GPU: Implemented the PSETP shader instruction.Gravatar Subv2018-07-041-0/+13
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* / GPU: Flip the triangle front face winding if the GPU is configured to not fli...Gravatar Subv2018-07-041-3/+19
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* Merge pull request #609 from Subv/clear_buffersGravatar bunnei2018-07-032-2/+39
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| * GPU: Support clears that don't clear the color buffer.Gravatar Subv2018-07-031-2/+3
| * GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...Gravatar Subv2018-07-031-0/+11
| * GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.Gravatar Subv2018-07-031-2/+27
* | Merge pull request #607 from jroweboy/loggingGravatar bunnei2018-07-033-5/+5
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| * | Update clang formatGravatar James Rowe2018-07-022-3/+3
| * | Rename logging macro back to LOG_*Gravatar James Rowe2018-07-023-3/+3
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* | Merge pull request #611 from Subv/enabled_depth_testGravatar bunnei2018-07-021-9/+9
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| * | GPU: Use only the least significant 3 bits when reading the depth test func.Gravatar Subv2018-07-021-9/+9
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* | Merge pull request #610 from Subv/mufu_8Gravatar bunnei2018-07-021-0/+1
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| * GPU: Implemented MUFU suboperation 8, sqrt.Gravatar Subv2018-07-021-0/+1
* | Merge pull request #608 from Subv/depthGravatar bunnei2018-07-021-4/+52
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| * | GPU: Added registers for depth test and cull mode.Gravatar Subv2018-07-021-3/+51
| * | GPU: Implemented the Z24S8 depth format and load the depth framebuffer.Gravatar Subv2018-07-021-1/+1
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* | Merge pull request #606 from Subv/base_vertexGravatar Sebastian Valle2018-07-021-1/+6
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| * | GPU: Added register definitions for the vertex buffer base element.Gravatar Subv2018-07-021-1/+6
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* | Merge pull request #605 from Subv/dma_copyGravatar Sebastian Valle2018-07-021-1/+5
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| * GPU: Directly copy the pixels when performing a same-layout DMA.Gravatar Subv2018-07-021-1/+5
* | Merge pull request #602 from Subv/mufu_subopGravatar bunnei2018-07-011-2/+1
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| * | GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ...Gravatar Subv2018-06-301-2/+1
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* / gl_shader_decompiler: Implement predicate NotEqualWithNan.Gravatar bunnei2018-06-301-0/+1
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* maxwell_3d: Add a struct for RenderTargetConfig.Gravatar bunnei2018-06-271-17/+19
* Build: Fixed some MSVC warnings in various parts of the code.Gravatar Subv2018-06-202-4/+5
* GPU: Don't mark uniform buffers and registers as used for instructions which ...Gravatar Subv2018-06-181-2/+3
* gl_shader_decompiler: Implement LOP instructions.Gravatar bunnei2018-06-171-0/+14
* gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.Gravatar bunnei2018-06-171-3/+2
* gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.Gravatar bunnei2018-06-151-1/+2
* Merge pull request #556 from Subv/dma_engineGravatar bunnei2018-06-123-0/+225
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| * GPU: Partially implemented the Maxwell DMA engine.Gravatar Subv2018-06-123-0/+225
* | Merge pull request #558 from Subv/iadd32iGravatar bunnei2018-06-121-2/+10
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