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Author
Age
Files
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...
*
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
8
-499
/
+553
*
shader: Fix fixed pipeline point size on geometry shaders
ReinUsesLisp
2021-07-22
1
-10
/
+18
*
shader: Add constant propagation for *&^| binary operations
ReinUsesLisp
2021-07-22
1
-0
/
+12
*
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
12
-84
/
+221
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
10
-17
/
+73
*
internal_stage_buffer_entry_read: Remove pragma optimize off
lat9nq
2021-07-22
1
-2
/
+0
*
shader: Stub SR_INVOCATION_INFO
ReinUsesLisp
2021-07-22
1
-2
/
+5
*
shader: Stub ISBERD
ReinUsesLisp
2021-07-22
3
-4
/
+56
*
shader: Fix CC in I2I
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
spirv: Define StorageImageWriteWithoutFormat capability when used
ReinUsesLisp
2021-07-22
3
-0
/
+9
*
shader: Simplify FLO and throw on CC
ReinUsesLisp
2021-07-22
1
-12
/
+13
*
shader: Mark blocks with no end branch as unreachable
ReinUsesLisp
2021-07-22
1
-2
/
+7
*
shader: Implement LOP CC
ReinUsesLisp
2021-07-22
3
-12
/
+29
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
10
-0
/
+22
*
shader: Apply sign bit in FCMP (imm)
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
18
-19
/
+1724
*
spirv: Move phi node patching to a separate function
ReinUsesLisp
2021-07-22
1
-13
/
+16
*
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
5
-1
/
+16
*
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
5
-7
/
+11
*
spirv: Fix forward declarations on phi nodes
ReinUsesLisp
2021-07-22
1
-47
/
+25
*
shader: Mark ImageWrite with side effects
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement CC for ISET, FSET, PSET, CSET, and DSET
FernandoS27
2021-07-22
18
-13
/
+136
*
shader: Remove outdated comment in F2I
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
23
-137
/
+597
*
shader: Fix Windows build issues
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Address feedback + clang format
lat9nq
2021-07-22
11
-22
/
+20
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
59
-297
/
+289
*
shader: Fix FCMP immediate variant
ReinUsesLisp
2021-07-22
1
-1
/
+9
*
shader: Fix dangling labels
ReinUsesLisp
2021-07-22
1
-0
/
+5
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-22
3
-29
/
+29
*
shader: Fix F2I
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Fix TextureGrad
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
6
-23
/
+125
*
shader: Address feedback
FernandoS27
2021-07-22
5
-53
/
+54
*
shader: Implement indexed Position and ClipDistances
FernandoS27
2021-07-22
3
-11
/
+100
*
shader: Implement indexed attributes
FernandoS27
2021-07-22
12
-35
/
+279
*
shader: Implement AL2P
FernandoS27
2021-07-22
3
-4
/
+36
*
shader: Fix BRX tracking
FernandoS27
2021-07-22
2
-3
/
+4
*
shader: Move recursive SSA rewrite to the heap
ReinUsesLisp
2021-07-22
1
-29
/
+89
*
shader: Fix ShadowCube declaration type, set number of pipeline threads based...
FernandoS27
2021-07-22
1
-1
/
+1
*
shader: Fix splits on blocks using indirect branches
ReinUsesLisp
2021-07-22
3
-17
/
+38
*
shader: Eliminate orphan blocks more efficiently
ReinUsesLisp
2021-07-22
1
-7
/
+8
*
shader: Add subgroup masks
ReinUsesLisp
2021-07-22
10
-45
/
+169
*
shader: Implement BAR and fix memory barriers
ReinUsesLisp
2021-07-22
7
-5
/
+79
*
shader: Abstract breadth searches and use the abstraction
ReinUsesLisp
2021-07-22
4
-104
/
+106
*
shader: Reimplement GetCbufU64 as GetCbufU32x2
ReinUsesLisp
2021-07-22
9
-22
/
+21
*
shader: Remove unused header in VOTE
ReinUsesLisp
2021-07-22
1
-2
/
+0
*
shader: Rework global memory tracking to use breadth-first search
ReinUsesLisp
2021-07-22
1
-69
/
+80
*
shader: Fix fp16 merge when using native fp16
ReinUsesLisp
2021-07-22
1
-3
/
+3
*
shader: Fix FADD32I
ReinUsesLisp
2021-07-22
1
-6
/
+4
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