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Author
Age
Files
Lines
...
*
shader: add missing include guard in half_floating_point_helper.h
ameerj
2021-07-22
1
-0
/
+2
*
shader: Fix gcc warnings
ReinUsesLisp
2021-07-22
2
-2
/
+2
*
shader: Inline common Value getters
ReinUsesLisp
2021-07-22
2
-109
/
+102
*
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
2021-07-22
2
-3
/
+11
*
cmake: Link to common in shader_recompiler
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Improve goto removal algorithm complexity
ReinUsesLisp
2021-07-22
1
-49
/
+28
*
shader: Use memset to reset instruction arguments
ReinUsesLisp
2021-07-22
2
-4
/
+7
*
shader: Inline common Value functions into the header
ReinUsesLisp
2021-07-22
2
-19
/
+23
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
19
-180
/
+161
*
shader: Move siblings check to a separate function and comment them out
ReinUsesLisp
2021-07-22
1
-16
/
+21
*
shader: Intrusively store register values in block for SSA pass
ReinUsesLisp
2021-07-22
2
-21
/
+53
*
shader: Inline common Opcode and Inst functions
ReinUsesLisp
2021-07-22
4
-112
/
+83
*
shader: Inline common IR::Block methods
ReinUsesLisp
2021-07-22
2
-17
/
+12
*
shader: Use a small_vector for phi blocks
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Calculate number of arguments in an opcode at compile time
ReinUsesLisp
2021-07-22
1
-3
/
+12
*
shader: Implement D3D samplers
ReinUsesLisp
2021-07-22
3
-12
/
+76
*
shader: Add constant propagation for arithmetic right shifts
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Simplify code for local memory
ReinUsesLisp
2021-07-22
1
-6
/
+11
*
shader: Add NVN storage buffer fallbacks
ReinUsesLisp
2021-07-22
9
-62
/
+214
*
spirv: Fix ViewportMask
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
spirv: Replace Constant/ConstantComposite with Const helper
ameerj
2021-07-22
12
-112
/
+101
*
shader: Address feedback
FernandoS27
2021-07-22
2
-7
/
+10
*
shader: Implement F2F (Imm)
FernandoS27
2021-07-22
1
-2
/
+28
*
shader: Implement IADD3.CC/.X
FernandoS27
2021-07-22
1
-7
/
+22
*
shader: Address feedback
FernandoS27
2021-07-22
4
-7
/
+4
*
shader: Add coarse derivatives
FernandoS27
2021-07-22
7
-8
/
+28
*
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
9
-0
/
+101
*
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
7
-0
/
+18
*
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
2
-4
/
+4
*
shader: Fix memory barriers
ReinUsesLisp
2021-07-22
8
-62
/
+30
*
spirv: Fix implicit lod type
ReinUsesLisp
2021-07-22
2
-1
/
+5
*
spirv: Use explicit lods outside of fragment shaders
ReinUsesLisp
2021-07-22
1
-5
/
+16
*
spirv: Use ConstOffset instead of Offset when possible
ReinUsesLisp
2021-07-22
3
-21
/
+67
*
shader: Implement BFE and BFI CC
ameerj
2021-07-22
3
-14
/
+17
*
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
11
-2
/
+22
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
13
-4
/
+69
*
spirv: Bitcast non-F32 output attributes to their type before store
ReinUsesLisp
2021-07-22
1
-13
/
+28
*
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
7
-0
/
+20
*
spirv: Bitcast non-F32 attributes to F32
ReinUsesLisp
2021-07-22
1
-7
/
+9
*
shader: Implement PrimitiveId
ReinUsesLisp
2021-07-22
5
-0
/
+10
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
22
-88
/
+555
*
shader: Mark atomic instructions as writes
ReinUsesLisp
2021-07-22
1
-0
/
+27
*
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
5
-23
/
+86
*
spirv: Implement Layer stores
ReinUsesLisp
2021-07-22
6
-9
/
+30
*
spirv: Fix alpha test
FernandoS27
2021-07-22
1
-0
/
+5
*
spirv: Fix non-atomic 64-bit store
ameerj
2021-07-22
1
-1
/
+1
*
spirv: Implement alpha test
ameerj
2021-07-22
2
-1
/
+59
*
shader: Implement transform feedbacks and define file format
ReinUsesLisp
2021-07-22
8
-16
/
+116
*
shader: Implement early Z tests
ReinUsesLisp
2021-07-22
2
-0
/
+4
*
shader: Document and relax cache control on surface instructions
ReinUsesLisp
2021-07-22
1
-10
/
+11
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