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Author
Age
Files
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...
*
glasm: Specify namespace when using FormatTo
ReinUsesLisp
2021-07-22
1
-6
/
+6
*
glasm: Implement more GLASM composite instructions
ReinUsesLisp
2021-07-22
2
-54
/
+63
*
glasm: Make GLASM aware of types
ReinUsesLisp
2021-07-22
12
-1244
/
+1380
*
glasm: Use CMP.S for Select32
ameerj
2021-07-22
3
-12
/
+8
*
glasm: Implement more logical ops
ameerj
2021-07-22
2
-5
/
+5
*
glasm: Implement BFI, BFE
ameerj
2021-07-22
4
-138
/
+164
*
glasm: Use BitField instead of C bitfields
ReinUsesLisp
2021-07-22
2
-8
/
+12
*
glasm: Remove unused argument in identity instructions on GLASM
ReinUsesLisp
2021-07-22
1
-7
/
+7
*
glasm: Implement basic GLASM instructions
ReinUsesLisp
2021-07-22
10
-840
/
+1173
*
glasm: Changes to GLASM register allocator and emit context
ReinUsesLisp
2021-07-22
4
-26
/
+64
*
glasm: Add GLASM backend infrastructure
ReinUsesLisp
2021-07-22
28
-4
/
+3115
*
shader: ISET.X implementation
ameerj
2021-07-22
1
-8
/
+58
*
shader: Fixup SPIR-V emit header namespaces
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
Move SPIR-V emission functions to their own header
ReinUsesLisp
2021-07-22
24
-572
/
+631
*
shader: Optimize NVN Fallthrough
FernandoS27
2021-07-22
4
-9
/
+83
*
shader: Stub SR_AFFINITY
FernandoS27
2021-07-22
1
-0
/
+3
*
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
17
-6
/
+733
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
3
-0
/
+12
*
spirv: Be aware of NAN unaware drivers
ReinUsesLisp
2021-07-22
1
-18
/
+40
*
spirv: Add SSBO read fallbacks when no aliasing is available
ReinUsesLisp
2021-07-22
1
-37
/
+99
*
spirv: Add OpKill fallback to demote
ReinUsesLisp
2021-07-22
1
-2
/
+6
*
spirv: Do not enable ShaderLayer
ReinUsesLisp
2021-07-22
1
-3
/
+0
*
spirv: Enable DemoteToHelperInvocationEXT only when supported
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
spirv: Use OriginLowerLeft when requested
ReinUsesLisp
2021-07-22
1
-1
/
+5
*
spirv: Only add image operands mask when needed
ReinUsesLisp
2021-07-22
1
-5
/
+9
*
spirv: Workaround image unsigned offset bug
ReinUsesLisp
2021-07-22
2
-9
/
+26
*
spirv: Add int8 and int16 capabilities only when supported
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
spirv: Add integer clamping workarounds
ReinUsesLisp
2021-07-22
1
-4
/
+34
*
spirv: Implement int8 and int16 conversion fallbacks
ReinUsesLisp
2021-07-22
1
-19
/
+80
*
spirv: Support OpenGL uniform buffers and change bindings
ReinUsesLisp
2021-07-22
5
-56
/
+163
*
spirv: Desambiguate descriptor names
ReinUsesLisp
2021-07-22
1
-9
/
+37
*
shader: Add OpenGL shader profile options
ReinUsesLisp
2021-07-22
1
-0
/
+11
*
shader: Remove shader util
ReinUsesLisp
2021-07-22
4
-176
/
+0
*
shader: Address feedback
FernandoS27
2021-07-22
4
-35
/
+33
*
shader: Implement VertexA stage
FernandoS27
2021-07-22
11
-0
/
+166
*
shader: Implement delegation of Exit to dispatcher on CFG
FernandoS27
2021-07-22
2
-3
/
+47
*
shader: Fix IADD3.CC
ameerj
2021-07-22
1
-12
/
+5
*
shader: Fix BFE s32 undefined check
ameerj
2021-07-22
1
-1
/
+1
*
shader: Fix error checking in bitfieldExtract and implement bitfieldInsert fo...
ReinUsesLisp
2021-07-22
1
-5
/
+14
*
shader: Fix storage type when reading patches on tess control
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Fix VMNMX selector B
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Increase the maximum number of storage buffers
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Remove identity removal pass for better build times
ReinUsesLisp
2021-07-22
1
-1
/
+0
*
shader: Add more strict validation the pass
ReinUsesLisp
2021-07-22
1
-0
/
+42
*
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
2021-07-22
1
-11
/
+13
*
shader: Remove invalidated blocks in dead code elimination pass
ReinUsesLisp
2021-07-22
1
-3
/
+6
*
shader: Add missing UndoUse case for GetSparseFromOp
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
shader: Simplify code in opcodes.h to fix Intellisense
ReinUsesLisp
2021-07-22
1
-8
/
+6
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
7
-93
/
+189
*
shader: Refactor atomic_operations_global_memory
ameerj
2021-07-22
1
-44
/
+36
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