| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | general: fix spelling mistakes | 2023-03-12 | 2 | -41/+41 | |
| | | |||||
| * | buffer_cache: Add logic for non-NVN storage buffer tracking | 2023-02-25 | 1 | -1/+7 | |
| | | |||||
| * | Merge pull request #9588 from liamwhite/bylaws-reverts | 2023-02-19 | 4 | -12/+6 | |
| |\ | | | | | Revert "shader_recompiler: Align SSBO offsets to meet host requirements" | ||||
| | * | Revert "shader_recompiler: Align SSBO offsets to meet host requirements" | 2023-01-07 | 4 | -12/+6 | |
| | | | | | | | | | This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e. | ||||
| * | | glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask | 2023-02-08 | 1 | -6/+0 | |
| | | | | | | | | | These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth | ||||
| * | | shader_recompiler/value.h: Remove lingering references to S32 | 2023-02-04 | 1 | -11/+0 | |
| | | | |||||
| * | | Merge pull request #9703 from ameerj/txq-ms | 2023-02-01 | 5 | -18/+51 | |
| |\ \ | | | | | | | shaders: Fix TXQ with MSAA textures | ||||
| | * | | spirv: Fix TXQ with MSAA textures | 2023-01-29 | 3 | -8/+19 | |
| | | | | |||||
| | * | | emit_glasm_image: Fix TXQ with MSAA textures | 2023-01-29 | 1 | -1/+9 | |
| | | | | |||||
| | * | | emit_glsl_image: Implement TXQ with MSAA textures | 2023-01-29 | 1 | -9/+23 | |
| | | | | | | | | | | | | | Also fixes for texture buffers, which do not have mips eithers. | ||||
| * | | | Move to Clang Format 15 | 2023-01-29 | 3 | -10/+10 | |
| |/ / | | | | | | | | | | | Depends on https://github.com/yuzu-emu/build-environments/pull/69 clang-15 primary run | ||||
| * | | Merge pull request #9699 from ameerj/texture-pass-desc | 2023-01-29 | 1 | -2/+9 | |
| |\ \ | | | | | | | texture_pass: Fix texture descriptors comparisons | ||||
| | * | | texture_pass: Fix texture descriptors comparisons | 2023-01-28 | 1 | -2/+9 | |
| | | | | |||||
| * | | | Merge pull request #9698 from ameerj/texture-pass-handle | 2023-01-29 | 1 | -7/+7 | |
| |\ \ \ | | | | | | | | | texture_pass: Refactor texture handle retrieval | ||||
| | * | | | texture_pass: Refactor texture handle retrieval | 2023-01-28 | 1 | -7/+7 | |
| | | | | | |||||
| * | | | | Merge pull request #9694 from ameerj/txq-mips | 2023-01-29 | 11 | -29/+37 | |
| |\ \ \ \ | |/ / / |/| | | | shader_recompiler: TXQ: Skip QueryLevels when possible | ||||
| | * | | | shader_recompiler: TXQ: Skip QueryLevels when possible | 2023-01-28 | 11 | -29/+37 | |
| | |/ / | |||||
| * | | | Merge pull request #9687 from ameerj/ogl-shader-ms | 2023-01-28 | 4 | -33/+46 | |
| |\ \ \ | | | | | | | | | glasm, glsl: Implement multisampled Image Fetch | ||||
| | * | | | emit_glsl_image: Fix ImageFetch for MSAA textures | 2023-01-28 | 1 | -6/+11 | |
| | | | | | |||||
| | * | | | glasm: Add MS sampler types | 2023-01-27 | 2 | -5/+8 | |
| | | | | | |||||
| | * | | | glsl: Add MS sampler types | 2023-01-27 | 1 | -22/+27 | |
| | |/ / | |||||
| * | | | Merge pull request #9682 from ameerj/shader-s32 | 2023-01-28 | 13 | -46/+19 | |
| |\ \ \ | |/ / |/| | | shader_recompiler: Remove S32 IR type | ||||
| | * | | shader_recompiler: Remove S32 IR type | 2023-01-25 | 13 | -46/+19 | |
| | | | | | | | | | | | | | | | | | | | The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 | ||||
| * | | | spirv: fix multisampled image fetch | 2023-01-23 | 4 | -2/+16 | |
| |/ / | |||||
| * / | Avoid OOB array access reading passthrough attr mask | 2023-01-07 | 1 | -1/+1 | |
| |/ | | | YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this | ||||
| * | Run clang-format | 2023-01-05 | 5 | -23/+33 | |
| | | |||||
| * | shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs | 2023-01-05 | 1 | -30/+28 | |
| | | | | | The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. | ||||
| * | shader_recompiler: Add support for lowering geometry passthrough | 2023-01-05 | 2 | -40/+67 | |
| | | | | | Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support. | ||||
| * | shader_recompiler: Align SSBO offsets to meet host requirements | 2023-01-05 | 4 | -6/+11 | |
| | | | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. | ||||
| * | shader_recompiler: SPIRV: Only enable int64 feature when supported | 2023-01-05 | 1 | -1/+1 | |
| | | |||||
| * | shader_recompiler: Add comparison operators to descriptor types | 2023-01-05 | 1 | -0/+12 | |
| | | |||||
| * | Vulkan: Add a workaround for input_position on Adreno drivers | 2023-01-05 | 4 | -11/+41 | |
| | | | | | Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | ||||
| * | Video_core: Address feedback | 2023-01-04 | 9 | -0/+39 | |
| | | |||||
| * | ShaderCompiler: Inline driver specific constants. | 2023-01-03 | 2 | -1/+34 | |
| | | |||||
| * | MacroHLE: Final cleanup and fixes. | 2023-01-01 | 1 | -2/+2 | |
| | | |||||
| * | MacroHLE: Add OpenGL Support | 2023-01-01 | 2 | -1/+13 | |
| | | |||||
| * | MacroHLE: Add HLE replacement for base vertex and base instance. | 2023-01-01 | 12 | -6/+91 | |
| | | |||||
| * | Merge pull request #7450 from FernandoS27/ndc-vulkan | 2022-12-17 | 3 | -3/+5 | |
| |\ | | | | | Vulkan: Add support for VK_EXT_depth_clip_control. | ||||
| | * | Vulkan: Add support for VK_EXT_depth_clip_control. | 2022-12-13 | 3 | -3/+5 | |
| | | | |||||
| * | | spirv_emit_context: declare GroupNonUniform capability for ↵ | 2022-12-13 | 1 | -0/+2 | |
| |/ | | | | SubgroupLocalInvocationId | ||||
| * | Merge pull request #9300 from ameerj/pch | 2022-12-03 | 3 | -1/+12 | |
| |\ | | | | | CMake: Use precompiled headers to improve compile times | ||||
| | * | CMake: Consolidate common PCH headers | 2022-11-30 | 1 | -7/+1 | |
| | | | |||||
| | * | CMake: Use precompiled headers | 2022-11-29 | 2 | -0/+18 | |
| | | | |||||
| | * | value.h: remove recursive include | 2022-11-29 | 1 | -1/+0 | |
| | | | |||||
| * | | Merge pull request #9289 from liamwhite/fruit-company | 2022-12-03 | 6 | -3/+9 | |
| |\ \ | | | | | | | general: fix compile for Apple Clang | ||||
| | * | | general: fix compile for Apple Clang | 2022-11-22 | 6 | -3/+9 | |
| | |/ | |||||
| * | | Merge pull request #9303 from liamwhite/new-vulkan-init | 2022-12-02 | 3 | -19/+31 | |
| |\ \ | | | | | | | Vulkan: update initialization | ||||
| | * | | Vulkan: update initialization | 2022-11-27 | 3 | -19/+31 | |
| | |/ | | | | | | | Co-authored-by: bylaws <bylaws@users.noreply.github.com> | ||||
| * / | shader_recompiler: add gl_Layer translation GS for older hardware | 2022-12-01 | 7 | -1/+165 | |
| |/ | |||||
| * | spirv_emit_context: add missing flat decoration | 2022-11-18 | 1 | -0/+1 | |
| | | |||||