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Age
Files
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*
Merge pull request #9167 from vonchenplus/tess
liamwhite
2022-11-11
16
-5
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+60
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video_core: Fix few issues in Tess stage
FengChen
2022-11-07
16
-5
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+60
*
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ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-11
4
-8
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+13
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video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
15
-16
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+115
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Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-03
20
-1
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+163
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Merge branch 'master' into mipmap
Feng Chen
2022-09-20
1
-5
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+5
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video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
20
-1
/
+163
*
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Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
Feng Chen
2022-10-25
3
-98
/
+9
*
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Merge pull request #8873 from vonchenplus/fix_legacy_location_error
bunnei
2022-10-24
3
-19
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+33
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*
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Address feedback
FengChen
2022-10-17
1
-6
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+6
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*
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video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
3
-15
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+29
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*
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CMakeLists: Disable C4100 and C4324
Morph
2022-10-22
2
-8
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+0
*
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CMakeLists: Remove redundant warnings
Morph
2022-10-22
1
-2
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+0
*
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CMakeLists: Treat MSVC warnings as errors
Morph
2022-10-22
1
-1
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+0
*
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general: Enforce C4800 everywhere except in video_core
Morph
2022-10-22
1
-1
/
+0
*
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CMakeLists: Remove all redundant warnings
Morph
2022-10-22
1
-8
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+2
*
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General: Fix compilation for GCC
Liam White
2022-10-06
1
-1
/
+1
*
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Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
1
-9
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+59
*
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Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
2
-3
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+35
*
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Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
Fernando Sahmkow
2022-10-06
1
-3
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+3
*
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shader_recompiler: add extended LDC to GLASM backend
Liam
2022-10-02
1
-4
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+21
*
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chore: fix some typos
Andrea Pappacoda
2022-09-23
2
-2
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+2
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style: General style changes to match with the rest of the codebase
Morph
2022-08-31
1
-5
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+5
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*
video_code: support rectangle texture
FengChen
2022-08-25
10
-2
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+44
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Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
2022-07-29
1
-2
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+3
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
2
-4
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+5
*
Merge pull request #8383 from Morph1984/shadow-of-the-past
Mai
2022-06-14
1
-3
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+0
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CMakeLists: Make variable shadowing a compile-time error
Morph
2022-06-13
1
-3
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+0
*
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general: fix compilation on GCC 12
Liam
2022-06-13
1
-1
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+1
*
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structured_control_flow: Remove constexpr Flow::Block
lat9nq
2022-06-13
1
-6
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+0
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general: Avoid ambiguous format_to compilation errors
Lioncash
2022-05-14
2
-2
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+2
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GCC 12 fixes
Liam
2022-04-28
1
-1
/
+1
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general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
233
-699
/
+466
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Merge pull request #8133 from liamwhite/gl-spv-cbuf
Fernando S
2022-04-07
6
-25
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+51
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shader_recompiler: Decrease indirect cbuf limit to match hardware
Liam
2022-04-04
1
-1
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+1
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shader_compiler: support const buffer indirect addressing in GLSL
Liam
2022-04-01
4
-9
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+38
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shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
2022-04-01
3
-17
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+14
*
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fix: typos
Andrea Pappacoda
2022-04-02
2
-2
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+2
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Merge pull request #8095 from bylaws/master
Mai M
2022-03-27
3
-0
/
+4
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Include <bit> header when std::count{r,l}_zero is used
Billy Laws
2022-03-22
3
-0
/
+4
*
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dead_code_elimination_pass: Remove unreachable Phi arguments
ameerj
2022-03-23
3
-0
/
+36
*
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shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
ameerj
2022-03-22
1
-9
/
+62
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*
Merge pull request #8038 from liamwhite/exit-register-detection
Ameer J
2022-03-21
2
-0
/
+9
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Address review comments
Liam
2022-03-18
1
-1
/
+1
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*
shader_recompiler/EXIT: skip render targets with no outputs
Liam
2022-03-18
2
-0
/
+8
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shader_recompiler/EXIT: increment output register on failed enable test
Liam
2022-03-17
1
-0
/
+1
*
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general: Fix clang/gcc build errors
ameerj
2022-03-20
1
-0
/
+1
*
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shader_recompiler: Reduce unused includes
ameerj
2022-03-20
69
-106
/
+7
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Address review comments
Liam
2022-03-17
4
-52
/
+36
*
shader_recompiler: Use functions for indirect const buffer accesses
Liam
2022-03-17
5
-39
/
+94
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