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Commit message (
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Author
Age
Files
Lines
*
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
2021-07-22
1
-5
/
+1
*
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
2021-07-22
4
-73
/
+8
*
glasm: Implement shuffle and vote instructions on GLASM
ReinUsesLisp
2021-07-22
1
-1
/
+3
*
shader: Optimize NVN Fallthrough
FernandoS27
2021-07-22
1
-7
/
+71
*
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
2
-1
/
+103
*
shader: Address feedback
FernandoS27
2021-07-22
1
-11
/
+9
*
shader: Implement VertexA stage
FernandoS27
2021-07-22
4
-0
/
+128
*
shader: Fix BFE s32 undefined check
ameerj
2021-07-22
1
-1
/
+1
*
shader: Fix error checking in bitfieldExtract and implement bitfieldInsert fo...
ReinUsesLisp
2021-07-22
1
-5
/
+14
*
shader: Add more strict validation the pass
ReinUsesLisp
2021-07-22
1
-0
/
+42
*
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
2021-07-22
1
-11
/
+13
*
shader: Remove invalidated blocks in dead code elimination pass
ReinUsesLisp
2021-07-22
1
-3
/
+6
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
1
-17
/
+72
*
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
2021-07-22
1
-3
/
+2
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
8
-8
/
+8
*
shader: Intrusively store register values in block for SSA pass
ReinUsesLisp
2021-07-22
1
-21
/
+43
*
shader: Implement D3D samplers
ReinUsesLisp
2021-07-22
1
-11
/
+69
*
shader: Add constant propagation for arithmetic right shifts
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Add NVN storage buffer fallbacks
ReinUsesLisp
2021-07-22
2
-38
/
+61
*
shader: Address feedback
FernandoS27
2021-07-22
1
-1
/
+1
*
shader: Add coarse derivatives
FernandoS27
2021-07-22
2
-8
/
+2
*
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
2
-0
/
+71
*
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement PrimitiveId
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
1
-0
/
+41
*
shader: Mark atomic instructions as writes
ReinUsesLisp
2021-07-22
1
-0
/
+27
*
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
1
-1
/
+18
*
spirv: Implement Layer stores
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
1
-5
/
+64
*
shader: Add constant propagation for *&^| binary operations
ReinUsesLisp
2021-07-22
1
-0
/
+12
*
spirv: Define StorageImageWriteWithoutFormat capability when used
ReinUsesLisp
2021-07-22
1
-0
/
+5
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
3
-2
/
+201
*
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
1
-0
/
+7
*
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
2
-25
/
+69
*
shader: Address feedback + clang format
lat9nq
2021-07-22
1
-1
/
+2
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
8
-76
/
+80
*
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
1
-18
/
+62
*
shader: Address feedback
FernandoS27
2021-07-22
1
-13
/
+9
*
shader: Implement indexed Position and ClipDistances
FernandoS27
2021-07-22
1
-8
/
+18
*
shader: Implement indexed attributes
FernandoS27
2021-07-22
2
-2
/
+36
*
shader: Move recursive SSA rewrite to the heap
ReinUsesLisp
2021-07-22
1
-29
/
+89
*
shader: Add subgroup masks
ReinUsesLisp
2021-07-22
1
-0
/
+7
*
shader: Abstract breadth searches and use the abstraction
ReinUsesLisp
2021-07-22
2
-104
/
+48
*
shader: Reimplement GetCbufU64 as GetCbufU32x2
ReinUsesLisp
2021-07-22
1
-4
/
+3
*
shader: Rework global memory tracking to use breadth-first search
ReinUsesLisp
2021-07-22
1
-69
/
+80
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