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Author
Age
Files
Lines
...
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
3
-2
/
+201
*
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
1
-0
/
+7
*
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
2
-25
/
+69
*
shader: Address feedback + clang format
lat9nq
2021-07-22
1
-1
/
+2
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
8
-76
/
+80
*
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
1
-18
/
+62
*
shader: Address feedback
FernandoS27
2021-07-22
1
-13
/
+9
*
shader: Implement indexed Position and ClipDistances
FernandoS27
2021-07-22
1
-8
/
+18
*
shader: Implement indexed attributes
FernandoS27
2021-07-22
2
-2
/
+36
*
shader: Move recursive SSA rewrite to the heap
ReinUsesLisp
2021-07-22
1
-29
/
+89
*
shader: Add subgroup masks
ReinUsesLisp
2021-07-22
1
-0
/
+7
*
shader: Abstract breadth searches and use the abstraction
ReinUsesLisp
2021-07-22
2
-104
/
+48
*
shader: Reimplement GetCbufU64 as GetCbufU32x2
ReinUsesLisp
2021-07-22
1
-4
/
+3
*
shader: Rework global memory tracking to use breadth-first search
ReinUsesLisp
2021-07-22
1
-69
/
+80
*
shader: Address feedback
FernandoS27
2021-07-22
2
-12
/
+9
*
shader: Address Feedback
FernandoS27
2021-07-22
3
-60
/
+9
*
shader: Implement SR_LaneId
FernandoS27
2021-07-22
1
-0
/
+1
*
shader: Improve VOTE.VTG stub
FernandoS27
2021-07-22
1
-1
/
+50
*
shader: Mark SSBOs as written when they are
FernandoS27
2021-07-22
1
-2
/
+29
*
shader: Implement ViewportIndex
FernandoS27
2021-07-22
1
-0
/
+3
*
shader: Fold composite extract
FernandoS27
2021-07-22
1
-0
/
+62
*
shader: Fold comparisons and Pack/Unpack16
FernandoS27
2021-07-22
1
-1
/
+41
*
shader: Fix constant propagation to use reverse post order
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Implement ClipDistance
FernandoS27
2021-07-22
1
-0
/
+10
*
shader: Implement ImageGradient
FernandoS27
2021-07-22
2
-1
/
+15
*
shader,spirv: Implement ImageQueryLod.
FernandoS27
2021-07-22
2
-1
/
+7
*
shader: Implement TLD
FernandoS27
2021-07-22
1
-0
/
+1
*
shader: Add PointCoord attribute
FernandoS27
2021-07-22
1
-0
/
+4
*
shader: Add PointSize attribute
ameerj
2021-07-22
1
-0
/
+3
*
shader: Implement FSWZADD
ameerj
2021-07-22
1
-0
/
+3
*
shader: Implement BRX
FernandoS27
2021-07-22
1
-1
/
+20
*
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
2021-07-22
1
-0
/
+6
*
shader: Better interpolation and disabled attributes support
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement front face
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
2021-07-22
2
-5
/
+18
*
shader: Refactor PTP and other minor changes
ReinUsesLisp
2021-07-22
1
-20
/
+2
*
shader: Add IR opcode for ImageFetch
FernandoS27
2021-07-22
1
-0
/
+5
*
shader: Implement TLD4.PTP
FernandoS27
2021-07-22
1
-0
/
+18
*
shader: Implement TLD4 and TLD4_B
FernandoS27
2021-07-22
3
-1
/
+29
*
shader: Implement SHFL
ameerj
2021-07-22
1
-0
/
+6
*
shader: Track first bindless argument instead of the instruction itself
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Fix F2I
FernandoS27
2021-07-22
2
-0
/
+4
*
shader: Implement VOTE
ameerj
2021-07-22
1
-0
/
+6
*
shader: Fold interpolation multiplications
ReinUsesLisp
2021-07-22
1
-0
/
+34
*
shader: Implement DMNMX, DSET, DSETP
ameerj
2021-07-22
2
-2
/
+9
*
shader: Implement F2F
FernandoS27
2021-07-22
1
-1
/
+3
*
shader: Add missing fp64 usage flags
ReinUsesLisp
2021-07-22
1
-0
/
+34
*
shader: Add support for fp16 comparisons and misc fixes
ReinUsesLisp
2021-07-22
2
-0
/
+18
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