| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge branch 'master' into ssbo-align | 2023-11-26 | 1 | -0/+1 | |
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| | * | shader_recompiler: add byteswap pattern workaround for Nvidia | 2023-11-17 | 1 | -0/+1 | |
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| * | | shader_recompiler: Align SSBO offsets to meet host requirements | 2023-10-31 | 1 | -1/+1 | |
| |/ | | | | Co-Authored-By: Billy Laws <blaws05@gmail.com> | ||||
| * | Merge pull request #10699 from liamwhite/conditional-barrier | 2023-06-12 | 1 | -0/+1 | |
| |\ | | | | | shader_recompiler: remove barriers in conditional control flow when device lacks support | ||||
| | * | shader_recompiler: remove barriers in conditional control flow when device ↵ | 2023-06-10 | 1 | -0/+1 | |
| | | | | | | | | | lacks support | ||||
| * | | shader_recompiler: translate f64 to f32 when unsupported on host | 2023-06-10 | 1 | -0/+1 | |
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| * | Revert "shader_recompiler: Align SSBO offsets to meet host requirements" | 2023-01-07 | 1 | -1/+1 | |
| | | | | | This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e. | ||||
| * | shader_recompiler: Align SSBO offsets to meet host requirements | 2023-01-05 | 1 | -1/+1 | |
| | | | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. | ||||
| * | MacroHLE: Add HLE replacement for base vertex and base instance. | 2023-01-01 | 1 | -1/+1 | |
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| * | shader_recompiler: add gl_Layer translation GS for older hardware | 2022-12-01 | 1 | -0/+1 | |
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| * | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | 2022-11-11 | 1 | -1/+5 | |
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| * | video_core: Generate mipmap texture by drawing | 2022-09-20 | 1 | -0/+1 | |
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| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | shader_recompiler: Reduce unused includes | 2022-03-20 | 1 | -3/+0 | |
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| * | shader: Fix resolution scaling pass | 2021-11-16 | 1 | -0/+1 | |
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| * | shader: Add int64 to int32 lowering pass | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: Fix VertexA Shaders. | 2021-07-22 | 1 | -1/+0 | |
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| * | shader: Implement VertexA stage | 2021-07-22 | 1 | -0/+7 | |
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| * | shader: Implement indexed attributes | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Implement CAL inlining function calls | 2021-07-22 | 1 | -13/+5 | |
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| * | shader: Initial support for textures and TEX | 2021-07-22 | 1 | -0/+2 | |
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| * | spirv: Add lower fp16 to fp32 pass | 2021-07-22 | 1 | -0/+1 | |
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| * | spirv: Initial bindings support | 2021-07-22 | 1 | -1/+3 | |
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| * | shader: Support SSA loops on IR | 2021-07-22 | 1 | -3/+5 | |
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| * | shader: Constant propagation and global memory to storage buffer | 2021-07-22 | 1 | -2/+4 | |
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| * | shader: Initial instruction support | 2021-07-22 | 1 | -1/+0 | |
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| * | shader: SSA and dominance | 2021-07-22 | 1 | -0/+9 | |
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| * | shader: Initial recompiler work | 2021-07-22 | 1 | -0/+16 | |