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* Merge branch 'master' into ssbo-alignGravatar Ameer J2023-11-265-18/+20
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| * Merge pull request #12066 from ameerj/nvidia-nsanityGravatar liamwhite2023-11-191-0/+1
| |\ | | | | | | shader_recompiler: add byteswap pattern workaround for Nvidia
| | * shader_recompiler: add byteswap pattern workaround for NvidiaGravatar Ameer J2023-11-171-0/+1
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| * | shader_recompiler: Fix spelling of "derivate" (#12067)Gravatar Ameer J2023-11-184-18/+19
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* / shader_recompiler: Align SSBO offsets to meet host requirementsGravatar Ameer J2023-10-311-1/+1
|/ | | | Co-Authored-By: Billy Laws <blaws05@gmail.com>
* Shader Recompiler: Auto stub special registers and dump pipelines on exception.Gravatar Fernando Sahmkow2023-08-271-1/+2
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* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationGravatar Fernando Sahmkow2023-08-185-5/+9
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* Merge pull request #10699 from liamwhite/conditional-barrierGravatar Matías Locatti2023-06-121-0/+3
|\ | | | | shader_recompiler: remove barriers in conditional control flow when device lacks support
| * shader_recompiler: remove barriers in conditional control flow when device ↵Gravatar Liam2023-06-101-0/+3
| | | | | | | | lacks support
* | shader_recompiler: translate f64 to f32 when unsupported on hostGravatar Liam2023-06-101-0/+3
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* shader_recompiler: fix copy-paste errorGravatar Liam2023-05-261-1/+1
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* Fix Tears of the Kingdom flickering clouds and depths.Gravatar Kelebek12023-05-111-6/+1
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* Merge pull request #9588 from liamwhite/bylaws-revertsGravatar liamwhite2023-02-191-1/+1
|\ | | | | Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
| * Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Gravatar Liam2023-01-071-1/+1
| | | | | | | | This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e.
* | shader_recompiler/value.h: Remove lingering references to S32Gravatar ameerj2023-02-041-11/+0
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* | Move to Clang Format 15Gravatar Levi Behunin2023-01-292-8/+8
| | | | | | | | | | | | Depends on https://github.com/yuzu-emu/build-environments/pull/69 clang-15 primary run
* | Merge pull request #9694 from ameerj/txq-mipsGravatar liamwhite2023-01-294-12/+16
|\ \ | | | | | | shader_recompiler: TXQ: Skip QueryLevels when possible
| * | shader_recompiler: TXQ: Skip QueryLevels when possibleGravatar ameerj2023-01-284-12/+16
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* | | shader_recompiler: Remove S32 IR typeGravatar ameerj2023-01-256-27/+15
|/ / | | | | | | | | | | The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
* / Avoid OOB array access reading passthrough attr maskGravatar Billy Laws2023-01-071-1/+1
|/ | | YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
* Run clang-formatGravatar Billy Laws2023-01-051-13/+19
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* shader_recompiler: Add support for lowering geometry passthroughGravatar Billy Laws2023-01-051-40/+66
| | | | Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
* shader_recompiler: Align SSBO offsets to meet host requirementsGravatar Billy Laws2023-01-051-1/+1
| | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
* Video_core: Address feedbackGravatar Fernando Sahmkow2023-01-042-0/+3
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* MacroHLE: Add HLE replacement for base vertex and base instance.Gravatar Fernando Sahmkow2023-01-015-1/+19
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* Merge pull request #9300 from ameerj/pchGravatar liamwhite2022-12-031-1/+0
|\ | | | | CMake: Use precompiled headers to improve compile times
| * value.h: remove recursive includeGravatar ameerj2022-11-291-1/+0
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* | Merge pull request #9289 from liamwhite/fruit-companyGravatar liamwhite2022-12-035-3/+8
|\ \ | | | | | | general: fix compile for Apple Clang
| * | general: fix compile for Apple ClangGravatar Liam2022-11-225-3/+8
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* / shader_recompiler: add gl_Layer translation GS for older hardwareGravatar Liam2022-12-012-0/+90
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* Merge pull request #9167 from vonchenplus/tessGravatar liamwhite2022-11-115-5/+8
|\ | | | | video_core: Fix few issues in Tess stage
| * video_core: Fix few issues in Tess stageGravatar FengChen2022-11-075-5/+8
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* | ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Gravatar Morph2022-11-111-1/+1
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* video_core: Fix SNORM texture buffer emulating error (#9001)Gravatar Feng Chen2022-11-046-15/+38
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* Merge pull request #8858 from vonchenplus/mipmapGravatar bunnei2022-11-034-0/+14
|\ | | | | video_core: Generate mipmap texture by drawing
| * video_core: Generate mipmap texture by drawingGravatar FengChen2022-09-204-0/+14
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* | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Gravatar Feng Chen2022-10-252-9/+0
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* | Merge pull request #8873 from vonchenplus/fix_legacy_location_errorGravatar bunnei2022-10-241-19/+28
|\ \ | | | | | | video_core: Fix legacy to generic location unpaired
| * | Address feedbackGravatar FengChen2022-10-171-6/+6
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| * | video_core: Fix legacy to generic location unpairedGravatar FengChen2022-09-201-15/+24
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* / Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Gravatar Fernando Sahmkow2022-10-061-3/+3
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* video_code: support rectangle textureGravatar FengChen2022-08-252-0/+7
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* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* general: fix compilation on GCC 12Gravatar Liam2022-06-131-1/+1
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* structured_control_flow: Remove constexpr Flow::BlockGravatar lat9nq2022-06-131-6/+0
| | | | | | This seems to be unsupported in newer libstdc++ versions due to Flow::Block's base class being a non-literal type. It's not clear to me why this was permitted in earlier versions.
* general: Avoid ambiguous format_to compilation errorsGravatar Lioncash2022-05-142-2/+2
| | | | | | | Ensures that we're using the fmt version of format_to. These are also the only three outliers. All of the other formatters we have are properly qualified.
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-23137-411/+274
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* fix: typosGravatar Andrea Pappacoda2022-04-022-2/+2
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* dead_code_elimination_pass: Remove unreachable Phi argumentsGravatar ameerj2022-03-232-0/+9
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* Merge pull request #8038 from liamwhite/exit-register-detectionGravatar Ameer J2022-03-211-0/+4
|\ | | | | shader_recompiler/EXIT: increment output register on failed enable test