summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* shader: Simplify MergeDualVertexProgramsGravatar ReinUsesLisp2021-07-221-6/+4
* shader: Properly manage attributes not written from previous stagesGravatar ReinUsesLisp2021-07-221-1/+3
* shader: Add support for native 16-bit floatsGravatar ReinUsesLisp2021-07-222-4/+7
* shader: Rename maxwell/program.h to translate_program.hGravatar ReinUsesLisp2021-07-222-7/+2
* shader: Fix loop safety to SSA passGravatar ReinUsesLisp2021-07-221-1/+3
* shader: Add loggingGravatar ReinUsesLisp2021-07-224-7/+7
* shader: Add shader loop safety check settingsGravatar lat9nq2021-07-224-6/+55
* shader: Comment why the array component is not read in TMMLGravatar ReinUsesLisp2021-07-221-0/+2
* tmml: Remove index component from coords vecGravatar ameerj2021-07-221-4/+3
* shader: Fix VertexA Shaders.Gravatar FernandoS272021-07-221-5/+14
* shader: Add 2D and 3D variants to SUATOM and SUREDGravatar ReinUsesLisp2021-07-221-0/+4
* shader: Avoid CPU side undefined behavior on I2FGravatar ReinUsesLisp2021-07-221-0/+2
* shader: Add support for "negative" and unaligned offsetsGravatar ReinUsesLisp2021-07-221-2/+2
* shader: Implement ISCADD32IGravatar ReinUsesLisp2021-07-221-17/+31
* shader: Always initialize up reference in structure control flowGravatar ReinUsesLisp2021-07-221-31/+36
* shader: Fix ImageWrite indexingGravatar ReinUsesLisp2021-07-221-1/+1
* shader: Fix TMML queriesGravatar ReinUsesLisp2021-07-221-5/+9
* shader: Handle host exceptionsGravatar ReinUsesLisp2021-07-223-5/+11
* Revert "glasm: Skip phi moves on undefined instructions"Gravatar ReinUsesLisp2021-07-221-13/+0
* glasm: Skip phi moves on undefined instructionsGravatar ReinUsesLisp2021-07-221-0/+13
* video_core,shader: Clang-format fixesGravatar ReinUsesLisp2021-07-222-2/+2
* shader: Read branch conditions from an instructionGravatar ReinUsesLisp2021-07-225-11/+16
* glasm: Implement TEX and TEXS instructionsGravatar ReinUsesLisp2021-07-224-22/+17
* shader_recompiler: GCC fixesGravatar lat9nq2021-07-224-33/+30
* shader: Use a non-trivial dummy to construct ASL node unionGravatar ReinUsesLisp2021-07-221-1/+6
* glasm: Initial implementation of phi nodes on GLASMGravatar ReinUsesLisp2021-07-226-10/+28
* glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp2021-07-2219-344/+312
* shader: Add floating-point rounding to I2FGravatar ReinUsesLisp2021-07-223-35/+42
* glasm: Implement basic GLASM instructionsGravatar ReinUsesLisp2021-07-221-0/+6
* glasm: Add GLASM backend infrastructureGravatar ReinUsesLisp2021-07-221-0/+6
* shader: ISET.X implementationGravatar ameerj2021-07-221-8/+58
* shader: Optimize NVN FallthroughGravatar FernandoS272021-07-221-2/+5
* shader: Stub SR_AFFINITYGravatar FernandoS272021-07-221-0/+3
* shader: Implement Int32 SUATOM/SUREDGravatar ameerj2021-07-228-5/+393
* shader: Initial OpenGL implementationGravatar ReinUsesLisp2021-07-223-0/+12
* shader: Address feedbackGravatar FernandoS272021-07-223-24/+24
* shader: Implement VertexA stageGravatar FernandoS272021-07-224-0/+32
* shader: Implement delegation of Exit to dispatcher on CFGGravatar FernandoS272021-07-222-3/+47
* shader: Fix IADD3.CCGravatar ameerj2021-07-221-12/+5
* shader: Fix VMNMX selector BGravatar ReinUsesLisp2021-07-221-1/+2
* shader: Remove identity removal pass for better build timesGravatar ReinUsesLisp2021-07-221-1/+0
* shader: Add missing UndoUse case for GetSparseFromOpGravatar ReinUsesLisp2021-07-221-0/+4
* shader: Simplify code in opcodes.h to fix IntellisenseGravatar ReinUsesLisp2021-07-221-8/+6
* shader: Implement indexed texturesGravatar ReinUsesLisp2021-07-222-20/+21
* shader: Refactor atomic_operations_global_memoryGravatar ameerj2021-07-221-44/+36
* shader: add missing include guard in half_floating_point_helper.hGravatar ameerj2021-07-221-0/+2
* shader: Fix gcc warningsGravatar ReinUsesLisp2021-07-222-2/+2
* shader: Inline common Value gettersGravatar ReinUsesLisp2021-07-222-109/+102
* shader: Intrusively store in a block if it's sealed or notGravatar ReinUsesLisp2021-07-221-0/+9
* shader: Improve goto removal algorithm complexityGravatar ReinUsesLisp2021-07-221-49/+28