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2023-11-18shader_recompiler: Fix spelling of "derivate" (#12067)Gravatar Ameer J4-18/+19
2023-11-17shader_recompiler: add byteswap pattern workaround for NvidiaGravatar Ameer J1-0/+1
2023-10-31shader_recompiler: Align SSBO offsets to meet host requirementsGravatar Ameer J1-1/+1
2023-08-27Shader Recompiler: Auto stub special registers and dump pipelines on exception.Gravatar Fernando Sahmkow1-1/+2
2023-08-18Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationGravatar Fernando Sahmkow5-5/+9
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostGravatar Liam1-0/+3
2023-06-10shader_recompiler: remove barriers in conditional control flow when device la...Gravatar Liam1-0/+3
2023-05-26shader_recompiler: fix copy-paste errorGravatar Liam1-1/+1
2023-05-11Fix Tears of the Kingdom flickering clouds and depths.Gravatar Kelebek11-6/+1
2023-02-14remove static from pointer sized or smaller types for aesthetics, change cons...Gravatar arades793-4/+4
2023-02-14add static lifetime to constexpr values to force compile time evaluation wher...Gravatar arades793-4/+4
2023-02-04shader_recompiler/value.h: Remove lingering references to S32Gravatar ameerj1-11/+0
2023-01-29Move to Clang Format 15Gravatar Levi Behunin2-8/+8
2023-01-28shader_recompiler: TXQ: Skip QueryLevels when possibleGravatar ameerj4-12/+16
2023-01-25shader_recompiler: Remove S32 IR typeGravatar ameerj6-27/+15
2023-01-07Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Gravatar Liam1-1/+1
2023-01-07Avoid OOB array access reading passthrough attr maskGravatar Billy Laws1-1/+1
2023-01-05Run clang-formatGravatar Billy Laws1-13/+19
2023-01-05shader_recompiler: Add support for lowering geometry passthroughGravatar Billy Laws1-40/+66
2023-01-05shader_recompiler: Align SSBO offsets to meet host requirementsGravatar Billy Laws1-1/+1
2023-01-04Video_core: Address feedbackGravatar Fernando Sahmkow2-0/+3
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Gravatar Fernando Sahmkow5-1/+19
2022-12-01shader_recompiler: add gl_Layer translation GS for older hardwareGravatar Liam2-0/+90
2022-11-29value.h: remove recursive includeGravatar ameerj1-1/+0
2022-11-22general: fix compile for Apple ClangGravatar Liam5-3/+8
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Gravatar Morph1-1/+1
2022-11-07video_core: Fix few issues in Tess stageGravatar FengChen5-5/+8
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Gravatar Feng Chen6-15/+38
2022-10-25Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Gravatar Feng Chen2-9/+0
2022-10-17Address feedbackGravatar FengChen1-6/+6
2022-10-06Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Gravatar Fernando Sahmkow1-3/+3
2022-09-20video_core: Fix legacy to generic location unpairedGravatar FengChen1-15/+24
2022-09-20video_core: Generate mipmap texture by drawingGravatar FengChen4-0/+14
2022-08-25video_code: support rectangle textureGravatar FengChen2-0/+7
2022-07-27chore: make yuzu REUSE compliantGravatar Andrea Pappacoda1-4/+2
2022-06-13general: fix compilation on GCC 12Gravatar Liam1-1/+1
2022-06-13structured_control_flow: Remove constexpr Flow::BlockGravatar lat9nq1-6/+0
2022-05-14general: Avoid ambiguous format_to compilation errorsGravatar Lioncash2-2/+2
2022-04-23general: Convert source file copyright comments over to SPDXGravatar Morph137-411/+274
2022-04-02fix: typosGravatar Andrea Pappacoda2-2/+2
2022-03-23dead_code_elimination_pass: Remove unreachable Phi argumentsGravatar ameerj2-0/+9
2022-03-20general: Fix clang/gcc build errorsGravatar ameerj1-0/+1
2022-03-20shader_recompiler: Reduce unused includesGravatar ameerj32-47/+7
2022-03-18shader_recompiler/EXIT: skip render targets with no outputsGravatar Liam1-0/+3
2022-03-17shader_recompiler/EXIT: increment output register on failed enable testGravatar Liam1-0/+1
2022-03-16shader_recompiler: Implement LDC.IS address modeGravatar Liam1-2/+12
2022-03-13Shader decompiler: do constant propgation before texture pass.Gravatar Fernando Sahmkow1-2/+2
2022-03-08shader_recompiler/LOP3: Use brute force python results within switch/case.Gravatar Markus Wick2-52/+620
2022-01-29lower_int64_to_int32: Add 64-bit atomic fallbacksGravatar ameerj1-9/+9
2022-01-29shaders: Add U64->U32x2 Atomic fallback functionsGravatar ameerj2-0/+38