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* Merge branch 'master' into ssbo-alignGravatar Ameer J2023-11-262-14/+16
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| * Merge pull request #12066 from ameerj/nvidia-nsanityGravatar liamwhite2023-11-191-0/+1
| |\ | | | | | | shader_recompiler: add byteswap pattern workaround for Nvidia
| | * shader_recompiler: add byteswap pattern workaround for NvidiaGravatar Ameer J2023-11-171-0/+1
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| * | shader_recompiler: Fix spelling of "derivate" (#12067)Gravatar Ameer J2023-11-181-14/+15
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* / shader_recompiler: Align SSBO offsets to meet host requirementsGravatar Ameer J2023-10-311-1/+1
|/ | | | Co-Authored-By: Billy Laws <blaws05@gmail.com>
* Shader Recompiler: Auto stub special registers and dump pipelines on exception.Gravatar Fernando Sahmkow2023-08-271-1/+2
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* Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationGravatar Fernando Sahmkow2023-08-184-5/+8
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* Merge pull request #10699 from liamwhite/conditional-barrierGravatar Matías Locatti2023-06-121-0/+3
|\ | | | | shader_recompiler: remove barriers in conditional control flow when device lacks support
| * shader_recompiler: remove barriers in conditional control flow when device ↵Gravatar Liam2023-06-101-0/+3
| | | | | | | | lacks support
* | shader_recompiler: translate f64 to f32 when unsupported on hostGravatar Liam2023-06-101-0/+3
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* shader_recompiler: fix copy-paste errorGravatar Liam2023-05-261-1/+1
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* Fix Tears of the Kingdom flickering clouds and depths.Gravatar Kelebek12023-05-111-6/+1
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* Merge pull request #9588 from liamwhite/bylaws-revertsGravatar liamwhite2023-02-191-1/+1
|\ | | | | Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
| * Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Gravatar Liam2023-01-071-1/+1
| | | | | | | | This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e.
* | shader_recompiler: TXQ: Skip QueryLevels when possibleGravatar ameerj2023-01-281-3/+5
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* | Avoid OOB array access reading passthrough attr maskGravatar Billy Laws2023-01-071-1/+1
|/ | | YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
* Run clang-formatGravatar Billy Laws2023-01-051-13/+19
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* shader_recompiler: Add support for lowering geometry passthroughGravatar Billy Laws2023-01-051-40/+66
| | | | Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
* shader_recompiler: Align SSBO offsets to meet host requirementsGravatar Billy Laws2023-01-051-1/+1
| | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
* MacroHLE: Add HLE replacement for base vertex and base instance.Gravatar Fernando Sahmkow2023-01-011-1/+1
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* Merge pull request #9289 from liamwhite/fruit-companyGravatar liamwhite2022-12-034-3/+7
|\ | | | | general: fix compile for Apple Clang
| * general: fix compile for Apple ClangGravatar Liam2022-11-224-3/+7
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* | shader_recompiler: add gl_Layer translation GS for older hardwareGravatar Liam2022-12-012-0/+90
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* Merge pull request #9167 from vonchenplus/tessGravatar liamwhite2022-11-111-2/+1
|\ | | | | video_core: Fix few issues in Tess stage
| * video_core: Fix few issues in Tess stageGravatar FengChen2022-11-071-2/+1
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* | ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Gravatar Morph2022-11-111-1/+1
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* Merge pull request #8858 from vonchenplus/mipmapGravatar bunnei2022-11-031-0/+2
|\ | | | | video_core: Generate mipmap texture by drawing
| * video_core: Generate mipmap texture by drawingGravatar FengChen2022-09-201-0/+2
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* | Merge pull request #8873 from vonchenplus/fix_legacy_location_errorGravatar bunnei2022-10-241-19/+28
|\ \ | | | | | | video_core: Fix legacy to generic location unpaired
| * | Address feedbackGravatar FengChen2022-10-171-6/+6
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| * | video_core: Fix legacy to generic location unpairedGravatar FengChen2022-09-201-15/+24
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* / Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Gravatar Fernando Sahmkow2022-10-061-3/+3
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* chore: make yuzu REUSE compliantGravatar Andrea Pappacoda2022-07-271-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* general: fix compilation on GCC 12Gravatar Liam2022-06-131-1/+1
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* structured_control_flow: Remove constexpr Flow::BlockGravatar lat9nq2022-06-131-6/+0
| | | | | | This seems to be unsupported in newer libstdc++ versions due to Flow::Block's base class being a non-literal type. It's not clear to me why this was permitted in earlier versions.
* general: Avoid ambiguous format_to compilation errorsGravatar Lioncash2022-05-141-1/+1
| | | | | | | Ensures that we're using the fmt version of format_to. These are also the only three outliers. All of the other formatters we have are properly qualified.
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-23108-324/+216
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* fix: typosGravatar Andrea Pappacoda2022-04-022-2/+2
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* Merge pull request #8038 from liamwhite/exit-register-detectionGravatar Ameer J2022-03-211-0/+4
|\ | | | | shader_recompiler/EXIT: increment output register on failed enable test
| * shader_recompiler/EXIT: skip render targets with no outputsGravatar Liam2022-03-181-0/+3
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| * shader_recompiler/EXIT: increment output register on failed enable testGravatar Liam2022-03-171-0/+1
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* | shader_recompiler: Reduce unused includesGravatar ameerj2022-03-2027-39/+7
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* shader_recompiler: Implement LDC.IS address modeGravatar Liam2022-03-161-2/+12
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* Shader decompiler: do constant propgation before texture pass.Gravatar Fernando Sahmkow2022-03-131-2/+2
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* shader_recompiler/LOP3: Use brute force python results within switch/case.Gravatar Markus Wick2022-03-082-52/+620
| | | | | | | | | | | | | | | | | | | | | Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more. The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik. Performance results: Instructions 0: 8 1: 30 2: 114 3: 80 4: 24 Latency 0: 8 1: 30 2: 194 3: 24
* video_minimum_maximum: Implement src operand selectorsGravatar ameerj2022-01-271-12/+6
| | | | Used by Pokemon Legends: Arceus
* shader_recompiler: Remove unnecessary [[nodiscard]]Gravatar Lioncash2022-01-251-2/+1
| | | | | Since ConvertLegacyToGeneric has a void return value, there's nothing that is actually returned by the function.
* Address format clangGravatar vonchenplus2021-12-181-36/+36
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* Implement convert legacy to genericGravatar Feng Chen2021-11-192-0/+99
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* rescaling_pass: Logic simplification and minor style cleanupGravatar ameerj2021-11-161-1/+0
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