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Age
Files
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*
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-12-03
4
-3
/
+7
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\
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*
general: fix compile for Apple Clang
Liam
2022-11-22
4
-3
/
+7
*
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shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-12-01
2
-0
/
+90
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/
*
Merge pull request #9167 from vonchenplus/tess
liamwhite
2022-11-11
1
-2
/
+1
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\
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*
video_core: Fix few issues in Tess stage
FengChen
2022-11-07
1
-2
/
+1
*
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ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-11
1
-1
/
+1
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/
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-03
1
-0
/
+2
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\
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*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
1
-0
/
+2
*
|
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
bunnei
2022-10-24
1
-19
/
+28
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\
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*
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Address feedback
FengChen
2022-10-17
1
-6
/
+6
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*
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video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
1
-15
/
+24
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/
*
/
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
Fernando Sahmkow
2022-10-06
1
-3
/
+3
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/
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-4
/
+2
*
general: fix compilation on GCC 12
Liam
2022-06-13
1
-1
/
+1
*
structured_control_flow: Remove constexpr Flow::Block
lat9nq
2022-06-13
1
-6
/
+0
*
general: Avoid ambiguous format_to compilation errors
Lioncash
2022-05-14
1
-1
/
+1
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
108
-324
/
+216
*
fix: typos
Andrea Pappacoda
2022-04-02
2
-2
/
+2
*
Merge pull request #8038 from liamwhite/exit-register-detection
Ameer J
2022-03-21
1
-0
/
+4
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\
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*
shader_recompiler/EXIT: skip render targets with no outputs
Liam
2022-03-18
1
-0
/
+3
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*
shader_recompiler/EXIT: increment output register on failed enable test
Liam
2022-03-17
1
-0
/
+1
*
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shader_recompiler: Reduce unused includes
ameerj
2022-03-20
27
-39
/
+7
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/
*
shader_recompiler: Implement LDC.IS address mode
Liam
2022-03-16
1
-2
/
+12
*
Shader decompiler: do constant propgation before texture pass.
Fernando Sahmkow
2022-03-13
1
-2
/
+2
*
shader_recompiler/LOP3: Use brute force python results within switch/case.
Markus Wick
2022-03-08
2
-52
/
+620
*
video_minimum_maximum: Implement src operand selectors
ameerj
2022-01-27
1
-12
/
+6
*
shader_recompiler: Remove unnecessary [[nodiscard]]
Lioncash
2022-01-25
1
-2
/
+1
*
Address format clang
vonchenplus
2021-12-18
1
-36
/
+36
*
Implement convert legacy to generic
Feng Chen
2021-11-19
2
-0
/
+99
*
rescaling_pass: Logic simplification and minor style cleanup
ameerj
2021-11-16
1
-1
/
+0
*
Shader: Don't rescale FragCoord if used by Shuffle
Fernando Sahmkow
2021-11-16
1
-1
/
+3
*
spirv: Implement rescaling patching
ReinUsesLisp
2021-11-16
1
-0
/
+3
*
ShaderCache: Order Phi Arguments from farthest away to nearest.
Fernando Sahmkow
2021-10-31
1
-0
/
+2
*
structured_control_flow: Skip reordering nested demote branches.
ameerj
2021-08-30
1
-0
/
+11
*
structured_control_flow: Conditionally invoke demote reorder pass
ameerj
2021-08-30
3
-8
/
+13
*
structured_control_flow: Add DemoteCombinationPass
ameerj
2021-08-28
1
-1
/
+107
*
control_flow: Fix duplicate switch case in OpcodeToken
Lioncash
2021-07-26
1
-1
/
+1
*
shader: Support out of bound local memory reads and immediate writes
ReinUsesLisp
2021-07-22
1
-4
/
+21
*
shader: Implement ISETP.X
ameerj
2021-07-22
4
-44
/
+57
*
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
3
-18
/
+23
*
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
7
-28
/
+21
*
shader: Manually convert from array<u32> to bitset instead of using bit_cast
ReinUsesLisp
2021-07-22
1
-2
/
+3
*
shader: GCC fmt 8.0.0 fixes
lat9nq
2021-07-22
1
-1
/
+1
*
shader: Account for 33-bit IADD3 scenario
ameerj
2021-07-22
1
-2
/
+10
*
shader: Only apply shift on register mode for IADD3
ReinUsesLisp
2021-07-22
1
-10
/
+14
*
shader: Use std::bit_cast instead of Common::BitCast for passthrough
ReinUsesLisp
2021-07-22
1
-2
/
+3
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
1
-8
/
+10
*
shader: Only verify shader when graphics debugging is enabled
ReinUsesLisp
2021-07-22
1
-2
/
+7
*
shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader_recompiler: Fix IADD3 input partitioning
ameerj
2021-07-22
1
-14
/
+13
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