| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | shader: Avoid usage of C++20 ranges to build in clang | 2021-07-22 | 1 | -7/+13 | |
| * | shader: Manually convert from array<u32> to bitset instead of using bit_cast | 2021-07-22 | 1 | -2/+3 | |
| * | shader: Use std::bit_cast instead of Common::BitCast for passthrough | 2021-07-22 | 1 | -2/+3 | |
| * | shader: Rework varyings and implement passthrough geometry shaders | 2021-07-22 | 1 | -8/+10 | |
| * | shader: Only verify shader when graphics debugging is enabled | 2021-07-22 | 1 | -2/+7 | |
| * | shader: Emulate 64-bit integers when not supported | 2021-07-22 | 1 | -0/+3 | |
| * | shader: Simplify MergeDualVertexPrograms | 2021-07-22 | 1 | -6/+4 | |
| * | shader: Properly manage attributes not written from previous stages | 2021-07-22 | 1 | -1/+3 | |
| * | shader: Add support for native 16-bit floats | 2021-07-22 | 1 | -3/+5 | |
| * | shader: Rename maxwell/program.h to translate_program.h | 2021-07-22 | 1 | -0/+203 |