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Commit message (
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Author
Age
Files
Lines
*
shader: Add logging
ReinUsesLisp
2021-07-22
3
-6
/
+6
*
shader: Comment why the array component is not read in TMML
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
tmml: Remove index component from coords vec
ameerj
2021-07-22
1
-4
/
+3
*
shader: Add 2D and 3D variants to SUATOM and SURED
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
shader: Avoid CPU side undefined behavior on I2F
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Implement ISCADD32I
ReinUsesLisp
2021-07-22
1
-17
/
+31
*
shader: Fix ImageWrite indexing
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Fix TMML queries
ReinUsesLisp
2021-07-22
1
-5
/
+9
*
shader: Handle host exceptions
ReinUsesLisp
2021-07-22
1
-4
/
+9
*
glasm: Implement TEX and TEXS instructions
ReinUsesLisp
2021-07-22
2
-12
/
+11
*
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
2021-07-22
2
-5
/
+4
*
shader: Add floating-point rounding to I2F
ReinUsesLisp
2021-07-22
1
-1
/
+6
*
shader: ISET.X implementation
ameerj
2021-07-22
1
-8
/
+58
*
shader: Stub SR_AFFINITY
FernandoS27
2021-07-22
1
-0
/
+3
*
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
3
-4
/
+205
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
1
-0
/
+7
*
shader: Fix IADD3.CC
ameerj
2021-07-22
1
-12
/
+5
*
shader: Fix VMNMX selector B
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Refactor atomic_operations_global_memory
ameerj
2021-07-22
1
-44
/
+36
*
shader: add missing include guard in half_floating_point_helper.h
ameerj
2021-07-22
1
-0
/
+2
*
shader: Simplify code for local memory
ReinUsesLisp
2021-07-22
1
-6
/
+11
*
shader: Address feedback
FernandoS27
2021-07-22
2
-7
/
+10
*
shader: Implement F2F (Imm)
FernandoS27
2021-07-22
1
-2
/
+28
*
shader: Implement IADD3.CC/.X
FernandoS27
2021-07-22
1
-7
/
+22
*
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
1
-0
/
+2
*
shader: Fix memory barriers
ReinUsesLisp
2021-07-22
1
-20
/
+10
*
shader: Implement BFE and BFI CC
ameerj
2021-07-22
2
-12
/
+16
*
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
2
-4
/
+46
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
2
-13
/
+22
*
shader: Document and relax cache control on surface instructions
ReinUsesLisp
2021-07-22
1
-10
/
+11
*
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
1
-6
/
+10
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
3
-17
/
+47
*
internal_stage_buffer_entry_read: Remove pragma optimize off
lat9nq
2021-07-22
1
-2
/
+0
*
shader: Stub SR_INVOCATION_INFO
ReinUsesLisp
2021-07-22
1
-2
/
+5
*
shader: Stub ISBERD
ReinUsesLisp
2021-07-22
2
-4
/
+55
*
shader: Fix CC in I2I
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
shader: Simplify FLO and throw on CC
ReinUsesLisp
2021-07-22
1
-12
/
+13
*
shader: Implement LOP CC
ReinUsesLisp
2021-07-22
1
-3
/
+11
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
shader: Apply sign bit in FCMP (imm)
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
3
-12
/
+332
*
shader: Implement CC for ISET, FSET, PSET, CSET, and DSET
FernandoS27
2021-07-22
18
-13
/
+136
*
shader: Remove outdated comment in F2I
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
10
-59
/
+338
*
shader: Fix Windows build issues
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Address feedback + clang format
lat9nq
2021-07-22
2
-3
/
+3
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
30
-87
/
+90
*
shader: Fix FCMP immediate variant
ReinUsesLisp
2021-07-22
1
-1
/
+9
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