| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | shader: Address feedback | 2021-07-22 | 1 | -19/+18 | |
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| * | shader: Implement VertexA stage | 2021-07-22 | 1 | -0/+28 | |
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| * | shader: Remove identity removal pass for better build times | 2021-07-22 | 1 | -1/+0 | |
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| * | shader: Add NVN storage buffer fallbacks | 2021-07-22 | 1 | -0/+43 | |
| | | | | | | | | When we can't track the SSBO origin of a global memory instruction, leave it as a global memory operation and assume these pointers are in the NVN storage buffer slots, then apply a linear search in the shader's runtime. | ||||
| * | shader: Implement tessellation shaders, polygon mode and invocation id | 2021-07-22 | 1 | -0/+5 | |
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| * | shader: Implement geometry shaders | 2021-07-22 | 1 | -1/+12 | |
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| * | shader: Implement indexed attributes | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Fix splits on blocks using indirect branches | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Eliminate orphan blocks more efficiently | 2021-07-22 | 1 | -7/+8 | |
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| * | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | 2021-07-22 | 1 | -0/+2 | |
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| * | shader: Better interpolation and disabled attributes support | 2021-07-22 | 1 | -0/+35 | |
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| * | spirv: Remove dependencies on Environment when generating SPIR-V | 2021-07-22 | 1 | -0/+3 | |
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| * | shader: Add partial rasterizer integration | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: Implement CAL inlining function calls | 2021-07-22 | 1 | -47/+24 | |
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| * | shader: Initial support for textures and TEX | 2021-07-22 | 1 | -0/+1 | |
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| * | spirv: Fixes and Intel specific workarounds | 2021-07-22 | 1 | -3/+0 | |
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| * | shader: Rename, implement FADD.SAT and P2R (imm) | 2021-07-22 | 1 | -1/+1 | |
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| * | spirv: Add lower fp16 to fp32 pass | 2021-07-22 | 1 | -0/+2 | |
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| * | shader: Primitive Vulkan integration | 2021-07-22 | 1 | -1/+1 | |
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| * | spirv: Initial bindings support | 2021-07-22 | 1 | -3/+4 | |
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| * | shader: Support SSA loops on IR | 2021-07-22 | 1 | -4/+8 | |
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| * | shader: Initial implementation of an AST | 2021-07-22 | 1 | -34/+35 | |
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| * | shader: Add pools and rename files | 2021-07-22 | 1 | -32/+17 | |
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| * | shader: Constant propagation and global memory to storage buffer | 2021-07-22 | 1 | -2/+4 | |
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| * | shader: Initial instruction support | 2021-07-22 | 1 | -0/+1 | |
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| * | shader: SSA and dominance | 2021-07-22 | 1 | -31/+44 | |
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| * | shader: Initial recompiler work | 2021-07-22 | 1 | -0/+69 | |