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path: root/src/shader_recompiler/frontend/maxwell/program.cpp (unfollow)
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2021-07-22shader: Rename maxwell/program.h to translate_program.hGravatar ReinUsesLisp1-203/+0
2021-07-22shader: Fix VertexA Shaders.Gravatar FernandoS271-5/+14
2021-07-22shader: Handle host exceptionsGravatar ReinUsesLisp1-0/+1
2021-07-22shader_recompiler: GCC fixesGravatar lat9nq1-1/+1
2021-07-22glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp1-7/+17
2021-07-22shader: Optimize NVN FallthroughGravatar FernandoS271-2/+5
2021-07-22shader: Address feedbackGravatar FernandoS271-19/+18
2021-07-22shader: Implement VertexA stageGravatar FernandoS271-0/+28
2021-07-22shader: Remove identity removal pass for better build timesGravatar ReinUsesLisp1-1/+0
2021-07-22shader: Add NVN storage buffer fallbacksGravatar ReinUsesLisp1-0/+43
2021-07-22shader: Implement tessellation shaders, polygon mode and invocation idGravatar ReinUsesLisp1-0/+5
2021-07-22shader: Implement geometry shadersGravatar ReinUsesLisp1-1/+12
2021-07-22shader: Implement indexed attributesGravatar FernandoS271-1/+1
2021-07-22shader: Fix splits on blocks using indirect branchesGravatar ReinUsesLisp1-1/+1
2021-07-22shader: Eliminate orphan blocks more efficientlyGravatar ReinUsesLisp1-7/+8
2021-07-22shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableGravatar ReinUsesLisp1-0/+2
2021-07-22shader: Better interpolation and disabled attributes supportGravatar ReinUsesLisp1-0/+35
2021-07-22spirv: Remove dependencies on Environment when generating SPIR-VGravatar ReinUsesLisp1-0/+3
2021-07-22shader: Add partial rasterizer integrationGravatar ReinUsesLisp1-0/+1
2021-07-22shader: Implement CAL inlining function callsGravatar ReinUsesLisp1-47/+24
2021-07-22shader: Initial support for textures and TEXGravatar ReinUsesLisp1-0/+1
2021-07-22spirv: Fixes and Intel specific workaroundsGravatar ReinUsesLisp1-3/+0
2021-07-22shader: Rename, implement FADD.SAT and P2R (imm)Gravatar ReinUsesLisp1-1/+1
2021-07-22spirv: Add lower fp16 to fp32 passGravatar ReinUsesLisp1-0/+2
2021-07-22shader: Primitive Vulkan integrationGravatar ReinUsesLisp1-1/+1
2021-07-22spirv: Initial bindings supportGravatar ReinUsesLisp1-3/+4
2021-07-22shader: Support SSA loops on IRGravatar ReinUsesLisp1-4/+8
2021-07-22shader: Initial implementation of an ASTGravatar ReinUsesLisp1-34/+35
2021-07-22shader: Add pools and rename filesGravatar ReinUsesLisp1-32/+17
2021-07-22shader: Constant propagation and global memory to storage bufferGravatar ReinUsesLisp1-2/+4
2021-07-22shader: Initial instruction supportGravatar ReinUsesLisp1-0/+1
2021-07-22shader: SSA and dominanceGravatar ReinUsesLisp1-31/+44
2021-07-22shader: Initial recompiler workGravatar ReinUsesLisp1-0/+69