| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | shader_recompiler: Reduce unused includes | 2022-03-20 | 1 | -1/+0 | |
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| * | shader: Address feedback + clang format | 2021-07-22 | 1 | -1/+1 | |
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| * | shader_recompiler,video_core: Cleanup some GCC and Clang errors | 2021-07-22 | 1 | -5/+5 | |
| | | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
| * | shader: Add pools and rename files | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Initial recompiler work | 2021-07-22 | 1 | -0/+149 | |