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Commit message (
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Author
Age
Files
Lines
*
shader: Add missing UndoUse case for GetSparseFromOp
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
shader: Simplify code in opcodes.h to fix Intellisense
ReinUsesLisp
2021-07-22
1
-8
/
+6
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
2
-20
/
+21
*
shader: Fix gcc warnings
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Inline common Value getters
ReinUsesLisp
2021-07-22
2
-109
/
+102
*
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
2021-07-22
1
-0
/
+9
*
shader: Use memset to reset instruction arguments
ReinUsesLisp
2021-07-22
2
-4
/
+7
*
shader: Inline common Value functions into the header
ReinUsesLisp
2021-07-22
2
-19
/
+23
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
7
-168
/
+152
*
shader: Intrusively store register values in block for SSA pass
ReinUsesLisp
2021-07-22
1
-0
/
+10
*
shader: Inline common Opcode and Inst functions
ReinUsesLisp
2021-07-22
4
-112
/
+83
*
shader: Inline common IR::Block methods
ReinUsesLisp
2021-07-22
2
-17
/
+12
*
shader: Use a small_vector for phi blocks
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Calculate number of arguments in an opcode at compile time
ReinUsesLisp
2021-07-22
1
-3
/
+12
*
shader: Add coarse derivatives
FernandoS27
2021-07-22
3
-0
/
+14
*
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
3
-0
/
+14
*
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
3
-0
/
+6
*
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
1
-4
/
+0
*
shader: Fix memory barriers
ReinUsesLisp
2021-07-22
5
-30
/
+13
*
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
4
-0
/
+7
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
3
-0
/
+6
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
10
-20
/
+232
*
shader: Implement transform feedbacks and define file format
ReinUsesLisp
2021-07-22
2
-0
/
+9
*
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
4
-12
/
+26
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
4
-0
/
+15
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
3
-0
/
+7
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
4
-1
/
+374
*
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Mark ImageWrite with side effects
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
4
-9
/
+27
*
shader: Address feedback + clang format
lat9nq
2021-07-22
1
-1
/
+1
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
11
-26
/
+24
*
shader: Address feedback
FernandoS27
2021-07-22
2
-4
/
+4
*
shader: Implement indexed attributes
FernandoS27
2021-07-22
2
-0
/
+11
*
shader: Add subgroup masks
ReinUsesLisp
2021-07-22
3
-0
/
+30
*
shader: Implement BAR and fix memory barriers
ReinUsesLisp
2021-07-22
4
-0
/
+10
*
shader: Abstract breadth searches and use the abstraction
ReinUsesLisp
2021-07-22
1
-0
/
+57
*
shader: Reimplement GetCbufU64 as GetCbufU32x2
ReinUsesLisp
2021-07-22
3
-6
/
+6
*
shader: Fix undetected bug from review
FernandoS27
2021-07-22
1
-0
/
+3
*
shader: Address feedback
FernandoS27
2021-07-22
1
-1
/
+7
*
shader: Address Feedback
FernandoS27
2021-07-22
4
-68
/
+18
*
shader: Implement SR_LaneId
FernandoS27
2021-07-22
3
-0
/
+7
*
shader: Implement MEMBAR
FernandoS27
2021-07-22
4
-0
/
+22
*
shader: Improve VOTE.VTG stub
FernandoS27
2021-07-22
3
-2
/
+53
*
shader: Stub VOTE.VTG
FernandoS27
2021-07-22
1
-0
/
+7
*
shader: Unroll "using enum" for opcode declarations
ReinUsesLisp
2021-07-22
1
-1
/
+27
*
shader: Fix TXD
FernandoS27
2021-07-22
1
-1
/
+1
*
shader: Always pass a lod for TexelFetch
ReinUsesLisp
2021-07-22
1
-3
/
+3
*
shader: Implement ImageGradient
FernandoS27
2021-07-22
4
-0
/
+15
*
shader: Implement TMML partially
FernandoS27
2021-07-22
2
-3
/
+4
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